Skip to content

WoW Forever

Every Rogue Talent

53 talents, 9 new and 34 changed since Classic. Game build 1.60.1.70707.

Assassination

17

Improved Gouge Changed

3 ranks · tier 1, open from the first point

Increases the duration of your Gouge ability by 0.5/1/1.5 sec.

Removed effectMoved from Combat to Assassination

Improved Gouge in detail · Show in the calculator

Remorseless Attacks Changed

2 ranks · tier 1, open from the first point

After killing a non-trivial enemy, gives you a 20/40% increased critical strike chance on your next Sinister Strike, Backstab, Ambush, Mutilate, or Ghostly Strike. Lasts 20 sec.

Removed an opponent that yields experience or honorAdded a non-trivial enemyAdded Mutilate

Remorseless Attacks in detail · Show in the calculator

Malice Changed

5 ranks · tier 1, open from the first point

Increases your critical strike chance with all attacks and Poisons by 1/2/3/4/5%.

Added with all attacks and Poisons

Malice in detail · Show in the calculator

Murder Changed

2 ranks · tier 2, needs 5 points in Assassination

Increases all damage dealt by 2/4% against Humanoid and Giant targets.

Reworded Classic: Increases all damage caused against Humanoid, Giant, Beast and Dragonkin targets by 2%.

Murder in detail · Show in the calculator

Improved Expose Armor Changed

2 ranks · tier 3, needs 10 points in Assassination

Reduces the Energy cost of your Expose Armor ability by 10, and refunds 2 Combo Points when cast with 5 Combo Points.

  1. Reduces the Energy cost of your Expose Armor ability by 5, and refunds 1 Combo Point when cast with 5 Combo Points.
  2. Reduces the Energy cost of your Expose Armor ability by 10, and refunds 2 Combo Points when cast with 5 Combo Points.

Reworded Classic: Increases the armor reduced by your Expose Armor ability by 50%.

Improved Expose Armor in detail · Show in the calculator

Lethality Changed

5 ranks · tier 3, needs 10 points in Assassination · needs 5 points in Malice

Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 4/8/12/16/20%.

Added MutilateChanged 30% → 20%

Lethality in detail · Show in the calculator

Vile Poisons Changed

5 ranks · tier 4, needs 15 points in Assassination

Increases the damage dealt by your poisons by 4/8/12/16/20% and gives your poisons an additional 8/16/24/32/40% chance to resist dispel effects.

Moved column 2 → 1

Vile Poisons in detail · Show in the calculator

Cold Blood Changed

1 rank · tier 4, needs 15 points in Assassination

When activated, increases the critical strike chance of your next Sinister Strike, Backstab, Ambush, Eviscerate, or Mutilate by 100%.

Added or MutilateMoved earlier: was 20 points deep, now 15 · reachable at level 25 instead of 30 · row 5 → 4

Cold Blood in detail · Show in the calculator

Improved Poisons Changed

5 ranks · tier 4, needs 15 points in Assassination

Increases the chance to apply Poisons to your target by 2/4/6/8/10%, and gives Poison applications a 10/20/30/40/50% chance to not consume a charge.

Added and gives Poison applications a 50% chance to not consume a charge

Improved Poisons in detail · Show in the calculator

Vigor Changed

2 ranks · tier 5, needs 20 points in Assassination

Increases your maximum Energy by 5/10.

Ranks was 1, now 2Moved earlier: was 30 points deep, now 20 · reachable at level 30 instead of 40 · row 7 → 5 · column 2 → 1

Vigor in detail · Show in the calculator

Mutilate New in Forever

1 rank · tier 5, needs 20 points in Assassination

Instantly attacks with both weapons for 75% weapon damage plus an additional 17.2 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.

New in Forever No Classic Rogue talent carries this spell or this name.

Mutilate in detail · Show in the calculator

Improved Kidney Shot Changed

2 ranks · tier 5, needs 20 points in Assassination

Enemies Stunned by your Kidney Shot ability take 5/10% increased damage from your poisons and attacks.

Reworded Classic: While affected by your Kidney Shot ability, the target receives an additional 6% damage from all sources.Ranks was 3, now 2

Improved Kidney Shot in detail · Show in the calculator

Seal Fate Changed

5 ranks · tier 6, needs 25 points in Assassination

Your critical strikes from abilities that add Combo Points have a 20/40/60/80/100% chance to add an additional Combo Point.

Moved column 2 → 3Requires was Cold Blood, now nothing

Seal Fate in detail · Show in the calculator

Venom New in Forever

1 rank · tier 7, needs 30 points in Assassination · needs 1 point in Mutilate

Finishing move that increases the damage of your Poisons by 30% and your chance to apply Poisons by 10%. Lasts longer per combo point: 1 point : 9 sec 2 points: 12 sec 3 points: 15 sec 4 points: 18 sec 5 points: 21 sec

New in Forever No Classic Rogue talent carries this spell or this name.

Venom in detail · Show in the calculator

Combat

17

Puncturing Wounds New in Forever

3 ranks · tier 2, needs 5 points in Combat

Increases the critical strike chance of your Backstab by 10/20/30% and your Mutilate by 5/10/15%, and gives Backstab a 15/30/45% chance to add an additional Combo Point.

New in Forever No Classic Rogue talent carries this spell or this name.

Puncturing Wounds in detail · Show in the calculator

Precision Changed

3 ranks · tier 2, needs 5 points in Combat

Improves your chance to hit by 1/2/3%.

Changed Increases → ImprovesRemoved with melee weaponsRanks was 5, now 3

Precision in detail · Show in the calculator

Riposte

1 rank · tier 3, needs 10 points in Combat · needs 3 points in Deflection

A strike that becomes active after parrying an opponent's attack.

Riposte in detail · Show in the calculator

Flawless Execution New in Forever

1 rank · tier 4, needs 15 points in Combat

Reduces the Energy cost of your Eviscerate ability by 10.

New in Forever No Classic Rogue talent carries this spell or this name.

Flawless Execution in detail · Show in the calculator

Blade Flurry Changed

1 rank · tier 5, needs 20 points in Combat

Increases your melee attack speed by 20% and your melee attacks strike an additional nearby opponent. Lasts 15 sec.

Added meleeChanged In addition → and your melee

Blade Flurry in detail · Show in the calculator

Hack and Slash Changed

5 ranks · tier 5, needs 20 points in Combat

Gives your melee weapon attacks a benefit depending on the weapon. Axe/Sword: Your successful melee attacks have a 1/2/3/4/5% chance to trigger an extra attack on the target. Dagger/Fist: Increases your critical strike chance by 1/2/3/4/5%. Mace: Your attacks ignore 3/6/9/12/15% of your target's armor.

Renamed Sword Specialization → Hack and SlashReworded Classic: Gives you a 5% chance to get an extra attack on the same target after dealing damage with your Sword.

Hack and Slash in detail · Show in the calculator

Weapon Expertise Changed

2 ranks · tier 6, needs 25 points in Combat · needs 1 point in Blade Flurry

Reduces the chance for your attacks to be Dodged or Parried by 1/2%.

Reworded Classic: Increases your skill with Sword, Fist and Dagger weapons by 5.

Weapon Expertise in detail · Show in the calculator

Aggression Changed

3 ranks · tier 6, needs 25 points in Combat

Increases the damage of your Sinister Strike, Backstab, and Eviscerate abilities by 2/4/6%.

Added Backstab

Aggression in detail · Show in the calculator

Subtlety

19

Camouflage Changed

5 ranks · tier 1, open from the first point

Reduces your speed penalty from your Stealth ability by 3/6/9/12/15% and reduces its cooldown by 2/3/4/5/6 sec.

Reworded Classic: Increases your speed while stealthed by 15% and reduces the cooldown of your Stealth ability by 5 sec.Moved earlier: was 5 points deep, now 0 · reachable at level 10 instead of 15 · row 2 → 1 · column 3 → 1

Camouflage in detail · Show in the calculator

Master of Deception Changed

3 ranks · tier 1, open from the first point

Reduces the chance enemies have to detect you while in Stealth mode as if you were 3 levels higher.

  1. Reduces the chance enemies have to detect you while in Stealth mode as if you were 1 level higher.
  2. Reduces the chance enemies have to detect you while in Stealth mode as if you were 2 levels higher.
  3. Reduces the chance enemies have to detect you while in Stealth mode as if you were 3 levels higher.

Removed More effective than Master of Deception (Rank 2)Added as if you were 3 levels higherRanks was 5, now 3

Master of Deception in detail · Show in the calculator

Opportunity Changed

2 ranks · tier 1, open from the first point

Increases the damage dealt by your Backstab, Garrote, Ambush, and Mutilate abilities by 5/10%.

Changed when striking from behind with → byAdded and MutilateChanged 8% → 10%Ranks was 5, now 2

Opportunity in detail · Show in the calculator

Setup Changed

3 ranks · tier 2, needs 5 points in Subtlety

Gives you a 33/67/100% chance to add a Combo Point to your target after Dodging one of their attacks or fully resisting one of their spells.

Changed 45% → 100%Added one ofChanged attack → attacksMoved earlier: was 15 points deep, now 5 · reachable at level 15 instead of 25 · row 4 → 2

Setup in detail · Show in the calculator

Dirty Tricks New in Forever

2 ranks · tier 2, needs 5 points in Subtlety

Reduces the Energy cost of your Sap and Blind abilities by 25/50%.

New in Forever No Classic Rogue talent carries this spell or this name.

Dirty Tricks in detail · Show in the calculator

Improved Ambush Changed

3 ranks · tier 2, needs 5 points in Subtlety

Increases the critical strike chance of your Ambush ability by 15/30/45%.

Moved earlier: was 10 points deep, now 5 · reachable at level 15 instead of 20 · row 3 → 2 · column 3 → 4

Improved Ambush in detail · Show in the calculator

Initiative Changed

3 ranks · tier 3, needs 10 points in Subtlety

Gives you a 33/67/100% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.

Changed 75% → 100%

Initiative in detail · Show in the calculator

Ghostly Strike Changed

1 rank · tier 3, needs 10 points in Subtlety

A strike that deals 125% (180% if a Dagger is equipped in your Main Hand) weapon damage and increases your chance to dodge by 15% for 7 sec. Awards 1 combo point.

Added (180% if a Dagger is equipped in your Main Hand)

Ghostly Strike in detail · Show in the calculator

Improved Distract New in Forever

2 ranks · tier 3, needs 10 points in Subtlety

Increases the radius of your Distract ability by 5 yds, and further reduces the Stealth detection of distracted enemies as though they were an additional 2 levels lower.

  1. Increases the radius of your Distract ability by 3 yds, and further reduces the Stealth detection of distracted enemies as though they were an additional 1 level lower.
  2. Increases the radius of your Distract ability by 5 yds, and further reduces the Stealth detection of distracted enemies as though they were an additional 2 levels lower.

New in Forever No Classic Rogue talent carries this spell or this name.

Improved Distract in detail · Show in the calculator

Heightened Senses Changed

2 ranks · tier 4, needs 15 points in Subtlety

Increases your Stealth detection as if you were 3 levels higher and reduces your chance to be hit by spells and ranged attacks by 4%.

  1. Increases your Stealth detection as if you were 1 level higher and reduces your chance to be hit by spells and ranged attacks by 2%.
  2. Increases your Stealth detection as if you were 3 levels higher and reduces your chance to be hit by spells and ranged attacks by 4%.

Added as if you were 3 levels higherChanged you are → to beRemoved More effective than Heightened Senses (Rank 1)Moved earlier: was 20 points deep, now 15 · reachable at level 25 instead of 30 · row 5 → 4

Heightened Senses in detail · Show in the calculator

Premeditation Changed

1 rank · tier 4, needs 15 points in Subtlety

Adds 2 Combo Points to your target. You must add to or use those combo points within 20 sec or the combo points are lost.

Removed When usedChanged 10 → 20Moved earlier: was 30 points deep, now 15 · reachable at level 25 instead of 40 · row 7 → 4Requires was Preparation, now nothing

Premeditation in detail · Show in the calculator

Serrated Blades Changed

3 ranks · tier 4, needs 15 points in Subtlety

Causes your attacks to ignore 3/6/9% of your target's Armor and increases the damage dealt by your Rupture ability by 10/20/30%.

Changed 0 → 9%Removed The amount of Armor reduced increases with your level

Serrated Blades in detail · Show in the calculator

Dirty Deeds Changed

2 ranks · tier 5, needs 20 points in Subtlety

Reduces the Energy cost of your Cheap Shot and Garrote abilities by 10/20, and your Garrote ability no longer requires you to be behind your target.

Added and your Garrote ability no longer requires you to be behind your targetMoved column 3 → 1

Dirty Deeds in detail · Show in the calculator

Hemorrhage Changed

1 rank · tier 5, needs 20 points in Subtlety · needs 3 points in Serrated Blades

An instant strike that deals 100% weapon damage (145% if a Dagger is equipped) and causes the target to take 15% increased Rupture damage from the Rogue. Lasts 15 sec. Awards 1 Combo Point.

Reworded Classic: An instant strike that damages the opponent and causes the target to hemorrhage, increasing any Physical damage dealt to the target by up to 3. Lasts 30 charges or 15 sec. Awards 1 combo point.Moved column 4 → 3

Hemorrhage in detail · Show in the calculator

Quietus New in Forever

5 ranks · tier 6, needs 25 points in Subtlety · needs 2 points in Dirty Deeds

Your Sinister Strike, Ghostly Strike, and Hemorrhage abilities cause 2/4/6/8/10% more damage against targets below 35% health.

New in Forever No Classic Rogue talent carries this spell or this name.

Quietus in detail · Show in the calculator

Cutthroat New in Forever

5 ranks · tier 6, needs 25 points in Subtlety

Your Backstab has a 3/6/9/12/15% chance to cause your next Ambush within 10 sec to not require Stealth.

New in Forever No Classic Rogue talent carries this spell or this name.

Cutthroat in detail · Show in the calculator

Thousand Cuts New in Forever

1 rank · tier 7, needs 30 points in Subtlety · needs 1 point in Preparation

When your Rupture ability deals periodic damage, the Energy cost of your next Hemorrhage or Backstab ability within 10 sec is reduced by 3, stacking up to 5 times.

New in Forever No Classic Rogue talent carries this spell or this name.

Thousand Cuts in detail · Show in the calculator