Improved Life Tap Changed
Increases the amount of Mana awarded by your Life Tap spell by 10/20%.
Moved earlier: was 5 points deep, now 0 · reachable at level 10 instead of 15 · row 2 → 1 · column 3 → 1
Increases the amount of Mana awarded by your Life Tap spell by 10/20%.
Moved earlier: was 5 points deep, now 0 · reachable at level 10 instead of 15 · row 2 → 1 · column 3 → 1
Improves your chance to hit by 1/2/3/4/5% and reduces all threat you generate by 4/8/12/16/20%.
Reworded Classic: Reduces the chance for enemies to resist your Affliction spells by 10%.
Reduces the casting time of your Corruption spell by 0.4/0.8/1.2/1.6/2 sec and increases the damage it deals by 2/4/6/8/10%.
Added and increases the damage it deals by 10%
Increases the range of your Affliction spells by 10/20%.
Moved earlier: was 15 points deep, now 5 · reachable at level 15 instead of 25 · row 4 → 2
Killing a non-trivial target afflicted by your Drain Soul increases your Mana regeneration by 50/100% for 10 sec and allows 50/100% of normal Mana regeneration to continue while casting.
New in Forever No Classic Warlock talent carries this spell or this name.
Increases health drained or damage done by your Drain Life, Drain Soul, and Wrack spells by 7/13/20%.
New in Forever No Classic Warlock talent carries this spell or this name.
Increases the damage done by your Bane of Agony by 5/10%.
Renamed Improved Curse of Agony → Improved Bane of AgonyChanged Curse → BaneChanged 4% → 10%Ranks was 3, now 2
Gives your Drain Life, Drain Mana, Drain Soul, and Wrack spells a 23/47/70% chance to not lose casting time when you take damage.
Reworded Classic: Gives you a 42% chance to avoid interruption caused by damage while channeling the Drain Life, Drain Mana, or Drain Soul spell.Ranks was 5, now 3
Increases the effect of your next Curse of Weakness or Bane of Agony by 50%, or your next Curse of Exhaustion by 20%. Lasts 30 sec.
Changed Curse → Bane
Increases the critical strike damage bonus of your Corruption, Bane of Agony, Bane of Doom, Drain Soul, Drain Life, Siphon Life, and Wrack spells by 33/67/100%.
New in Forever No Classic Warlock talent carries this spell or this name.
Increases the critical effect chance of your Shadow spells by 1/2/3/4/5%.
New in Forever No Classic Warlock talent carries this spell or this name.
Gives your Corruption, Drain Soul, Drain Life, and Wrack spells a 2/4% chance to cause you to enter a Shadow Trance after damaging the opponent. The Shadow Trance reduces the casting time of your next Shadow Bolt spell by 100%.
Reworded Classic: Gives your Corruption and Drain Life spells a 4% chance to cause you to enter a Shadow Trance state after damaging the opponent. The Shadow Trance state reduces the casting time of your next Shadow Bolt spell by 100% (resets the cooldown on Shadow Cleave, and increases your next Shadow Cleave's damage by 101% with Metamorphosis).
Reduces the target's movement speed by 30% for 12 sec. Only one Curse per Warlock can be active on any one target.
Changed 10% → 30%Moved earlier: was 20 points deep, now 15 · reachable at level 25 instead of 30 · row 5 → 4
Transfers 11 health from the target to the caster every 3 sec. Lasts 30 sec.
Changed 15 → 11
Increases the damage done or health drained by your Drain Life, Drain Soul, and Wrack spells by 4/8/12% per each of your other Affliction effects active on the target, up to a maximum increase of 12/24/36%.
Renamed Improved Drain Life → Soul SiphonReworded Classic: Increases the Health drained by your Drain Life spell by 6%.Ranks was 5, now 3Moved later: was 5 points deep, now 20 · reachable at level 30 instead of 15 · row 2 → 5 · column 4 → 3
Increases the damage dealt or life drained by your Shadow spells by 2/4/6/8/10%.
Moved column 2 → 3Requires was Siphon Life, now nothing
Tears the target apart from within, inflicting 36 Shadow damage every 1 sec and increasing the damage they take from your other Shadow damage over time effects by 10% for 6 sec.
New in Forever No Classic Warlock talent carries this spell or this name.
Increases the amount of health transferred by your Health Funnel spell by 20/40%, reduces its health cost by 15/30%, and reduces all threat your Health Funnel generates by 50/100%. Allows Health Funnel to be used regardless of your demon's health.
Reworded Classic: Increases the amount of Health transferred by your Health Funnel spell by 20%.Moved earlier: was 5 points deep, now 0 · reachable at level 10 instead of 15 · row 2 → 1
Increases the damage of your Imp's Firebolt spell by 10/20/30% and the effect of its Fire Shield spell by 10/20/30%.
Changed effect → damageAdded spell by 30% and the effect of itsChanged and Blood Pact spells → spell
Increases your total Stamina by 3/6/9/12/15%.
Removed but reduces your total Spirit by 5%
Increases all damage done by your Imp, Voidwalker, Succubus, Incubus, and Felhunter pets by 2/4/6/8/10%.
Added ImpChanged Felhunter's melee attacks → Felhunter petsChanged 20% → 10%Moved earlier: was 15 points deep, now 0 · reachable at level 10 instead of 25 · row 4 → 1 · column 3 → 4
Increases the effectiveness of your Demon Skin and Demon Armor spells by 15/30%.
New in Forever No Classic Warlock talent carries this spell or this name.
Increases the effectiveness of your Voidwalker's Torment, Consume Shadows, Sacrifice, and Suffering spells by 10/20/30%.
Increases the maximum health and Mana of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 5/10/15%, and increases your maximum Mana by 5/10/15%.
Renamed Fel Intellect → Fel VitalityAdded health andRemoved 9%Added 15%, and increases your maximum Mana by 15%Ranks was 5, now 3
You heal your pet for 8/15% of all spell damage you deal. When you gain Mana from Life Tap, your summoned demon gains 50/100% of the Mana you gain.
New in Forever No Classic Warlock talent carries this spell or this name.
Increases the effect of your Succubus' and Incubus' Lash of Pain and Soothing Kiss spells by 10/20/30%, and increases the duration of your Succubus' and Incubus' Seduction and Lesser Invisibility spells by 10/20/30%.
When activated, sacrifices your summoned Demon to enhance the opposing aspect of your power, granting you an effect that lasts 120 min. The effect is canceled if any Demon is summoned. Imp: Increases your Shadow damage by 15%. Voidwalker: Restores 2% of your total Mana every 4 sec. Succubus/Incubus: Increases your Fire damage by 15%. Felhunter: Restores 3% of your total Health every 4 sec.
Reworded Classic: When activated, sacrifices your summoned demon to grant you an effect that lasts 30 min. The effect is canceled if any Demon is summoned. Imp: Increases your Fire damage by 15%. Voidwalker: Restores 3% of total Health every 4 sec. Succubus/Incubus: Increases your Shadow damage by 15%. Felhunter: Restores 2% of total Mana every 4 sec.Moved earlier: was 20 points deep, now 10 · reachable at level 20 instead of 30 · row 5 → 3
Reduces the casting time of your Imp, Voidwalker, Succubus, Incubus, and Felhunter Summoning spells by 2/4 sec and the Mana cost by 20/40%.
Moved earlier: was 15 points deep, now 10 · reachable at level 20 instead of 25 · row 4 → 3 · column 2 → 3Requires was Fel Domination, now nothing
Reduces the cooldown of your Soul Fire spell by 45/90%. When you cast Shadow Bolt or Searing Pain on an enemy below 35% health, they deal 3/6% increased damage, and for the next 10 sec your Soul Fire spell has its cast time reduced by 20/40% and costs no Soul Shards.
New in Forever No Classic Warlock talent carries this spell or this name.
Your next Imp, Voidwalker, Succubus, Incubus, or Felhunter Summon spell has its casting time reduced by 5.5 sec and its Mana cost reduced by 50%.
Moved later: was 10 points deep, now 15 · reachable at level 25 instead of 20 · row 3 → 4 · column 2 → 3Requires was nothing, now Master Summoner
Your Searing Pain generates 17/33/50% less threat and brands the target for 10 sec. If Shadow damage is dealt, it has high threat.
New in Forever No Classic Warlock talent carries this spell or this name.
Increases the Attack Power reduction of your Felhunter's Tainted Blood, the healing of its Devour Magic, and the detection level of its Paranoia by 10/20/30%, and reduces the cooldown of its Spell Lock by 2/4/6 sec.
New in Forever No Classic Warlock talent carries this spell or this name.
When active, 30% of all damage taken by the caster is taken by your Imp, Voidwalker, Succubus, Incubus, or Felhunter Demon instead. In addition, both the Demon and the master will inflict 3% more damage. Lasts as long as the Demon is active.
Moved earlier: was 30 points deep, now 20 · reachable at level 30 instead of 40 · row 7 → 5
Increases your spell damage and your Demon pet's spell damage by up to 33/67/100% of your level while you have a summoned Demon pet active.
New in Forever No Classic Warlock talent carries this spell or this name.
Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Increases Fire damage done by 2/4/6/8/10%. Voidwalker - Reduces Physical damage taken by 2/4/6/8/10%. Succubus/Incubus - Increases Shadow damage done by 2/4/6/8/10%. Felhunter - Reduces Magic damage taken by 2/4/6/8/10%.
Reworded Classic: Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Reduces threat caused by 20% (Increases with Metamorphosis). Voidwalker - Reduces physical damage taken by 10%. Succubus/Incubus - Increases all damage caused by 10%. Felhunter - Increases all resistances by 1 per level.Requires was Unholy Power, now nothing
Your Demonic Sacrifice effect is no longer cancelled by summoning a different Demon pet. Resummoning the sacrificed pet will still cancel the effect.
New in Forever No Classic Warlock talent carries this spell or this name.
Increases the range of your Destruction spells by 10/20%.
Moved earlier: was 15 points deep, now 0 · reachable at level 10 instead of 25 · row 4 → 1 · column 2 → 1
Your Shadow Bolt critical strikes increase Shadow damage taken by the target from your attacks by 4/8/12/16/20% for 12 sec.
Reworded Classic: Your Shadow Bolt critical strikes increase Shadow damage dealt to the target by 20% until 4 non-periodic damage sources are applied. Effect lasts a maximum of 12 sec.
Reduces the casting time of your Shadow Bolt, Immolate, and Incinerate spells by 0.1/0.2/0.3/0.4/0.5 sec and your Soul Fire spell by 0.4/0.8/1.2/1.6/2 sec.
Added and IncinerateMoved earlier: was 5 points deep, now 0 · reachable at level 10 instead of 15 · row 2 → 1 · column 2 → 3
Reduces all damage taken by 2/4/6/8/10%.
New in Forever No Classic Warlock talent carries this spell or this name.
Reduces the Mana cost of your Destruction spells by 3/6/10%.
Changed 3% → 10%Ranks was 5, now 3Moved later: was 0 points deep, now 5 · reachable at level 15 instead of 10 · row 1 → 2 · column 3 → 2
Increases the initial damage of your Immolate spell by 10/20/30/40/50% and your Conflagrate spell has a 20/40/60/80/100% chance to Daze the target, reducing the target's movement speed by 50% for 5 sec.
Reworded Classic: Gives your Destruction spells a 10% chance to daze the target for 5 sec.
Increases the critical strike damage bonus of your Destruction spells by 20/40/60/80/100%.
Ranks was 1, now 5Moved earlier: was 20 points deep, now 10 · reachable at level 20 instead of 30 · row 5 → 3 · column 3 → 2Requires was Devastation, now nothing
Instantly blasts the target for 62 to 70 Shadow damage. If a non-trivial target dies within 8 sec of being hit with Shadowburn, the caster gains a Soul Shard.
Reworded Classic: Instantly blasts the target for 87 to 99 Shadow damage. If the target dies within 5 sec of Shadowburn, and yields experience or honor, the caster gains a Soul Shard.Moved column 4 → 3
Gives your Destruction spells a 23/47/70% chance to not lose casting time when you take damage.
Ranks was 2, now 3
Increases the critical strike chance of your Searing Pain spell by 3/7/10% and the damage done by all your Destruction spells by 3/7/10%.
Renamed Improved Searing Pain → Agonizing FlamesRemoved 6%Added 10% and the damage done by all your Destruction spells by 10%Ranks was 5, now 3Moved column 4 → 2
Ignites a target that is already afflicted by your Immolate spell, dealing 84 to 106 Fire damage and consuming your Immolate effect.
Changed 240 → 84Changed 306 → 106Changed spell → effectMoved earlier: was 30 points deep, now 15 · reachable at level 25 instead of 40 · row 7 → 4 · column 2 → 3Requires was Improved Immolate, now nothing
Gives your Soul Fire spell a 13/26% chance to Stun the target for 3 sec, and your Rain of Fire and Hellfire spells a 13/26% chance over their duration to Stun targets they damage for 3 sec.
Reworded Classic: Gives your Rain of Fire, Hellfire, and Soul Fire spells a 26% chance to stun the target for 3 sec.
Afflicts the target for 5 min, causing 15% of all damage done by the Warlock to other targets to also be dealt to the cursed target. Bane of Havoc is limited to 1 target, and only one Bane per Warlock can be active on any one target.
New in Forever No Classic Warlock talent carries this spell or this name.
Increases the critical strike chance of your Conflagrate spell by 8/17/25%.
New in Forever No Classic Warlock talent carries this spell or this name.
Hitting an enemy with Conflagrate increases all Shadow damage you deal by 2/4/6/8/10% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 2/4/6/8/10% for 20 sec. In addition, Conflagrate has a 20/40/60/80/100% chance not to consume Immolate, and Shadowburn has a 20/40/60/80/100% chance to instantly refund a Soul Shard.
New in Forever No Classic Warlock talent carries this spell or this name.
Deals 90 to 104 Fire damage to your target and an additional 25% damage if the target is afflicted by Immolate.
New in Forever No Classic Warlock talent carries this spell or this name.