Protection is one of the three Warrior talent trees in WoW Forever, with 18 talents. 3 are new in Forever and 10 changed their values from Classic; 5 more only moved in the tree. Its last tier needs 30 points in Protection, so it opens at level 40 at the earliest. The spellbook files 12 trained spells under Protection.
Roles in Forever
9Taunts
Healing
None detected
Detected from spell effects for the Protection Warrior talents and spells in game build 1.60.1.70707: taunt and threat effects, healing effects, and auras that add armour or resistance, defence, dodge, parry, block or absorb, or lower damage taken.
The Protection tree
18Protection
0 pointsN marks a talent new in Forever, C a talent whose values changed from Classic. Hover, tap or focus a talent to read it.
New in Forever
Changed from Classic
When each tier opens
The earliest level, with every point in Protection: a tier needs the points shown, and points arrive at the levels the game sets. This is when, not what to take.
- Level 100 points: Improved Bloodrage, Shield Specialization, Iron Will
- Level 155 points: Anticipation, Improved Revenge, Improved Thunder Clap
- Level 2010 points: Last Stand, Master of Defense, Improved Disarm, Defiance
- Level 2515 points: Improved Sunder Armor, Vanguard, Improved Shield Bash
- Level 3020 points: Improved Shield Wall, Concussion Blow, Focused Rage
- Level 3525 points: Bastion
- Level 4030 points: Shield Slam
Protection spells
12-
Bloodragefrom level 10 -
Defensive Stancefrom level 10 -
Sunder Armorfrom level 10, 5 ranks -
Tauntfrom level 10 -
Shield Bashfrom level 12, 3 ranks -
Revengefrom level 14, 6 ranks -
Shield Blockfrom level 16 -
Disarmfrom level 18 -
Last Standfrom level 20 · from a talent -
Shield Wallfrom level 28 -
Concussion Blowfrom level 30 · from a talent -
Shield Slamfrom level 40, 4 ranks · from a talent
Best items by level
The highest scoring item you can wear in each slot at the level you pick; open a slot for its top 10. Score = each stat times its weight: Stamina 1, Strength 0.6, Agility 0.5, Attack Power 0.3, Defense Rating 0.5, Dodge Rating 0.6, Parry Rating 0.6, Block Rating 0.4, Block Value 0.5, Armor 0.05, Bonus Armor 0.05, Melee weapon DPS 1.5. The weights are a starting point, not a simulation.
- ShirtNo stats to rank
- TabardNo stats to rank
Level 60 Human WarriorProtection
64average item level
Main Hand
Sickle of Unyielding Strength
Binds when picked up
One-HandOne-Handed Axe
75 - 141 DamageSpeed 2.10
(51.4 damage per second)
+15 Strength
+6 Agility
+9 Stamina
Requires Level 60
Equip: +4 Defense rating
Item Level 70
Comes from a quest reward
Your set 100% of best in slot
Patch changes
8-
Last Stand Fixed an issue causing
Last Stand to not grant the correct amount of health to the player on activation. -
Iron Will moved to the Row 1 of Protection (Was Row 2 of Fury). -
Anticipation moved to Row 2 (Was Row 1). -
Toughness has been removed.
-
Improved Bloodrage moved to Row 1 (Was Row 2). -
Improved Revenge moved to Row 2 (Was Row 3). -
Improved Disarm moved to Row 3 (Was Row 4). -
Improved Shield Bash moved to Row 4 (Was Row 5).
From Blizzard's development notes of 8 October 2026 and 1 October 2026. All patch notes
Protection questions
- How many talents does Protection Warrior have in WoW Forever?
- 18: 3 new in Forever, 10 changed in values from Classic, 5 as in Classic or only moved.
- What is the deepest Protection talent?
Shield Slam, after 30 points in Protection.- At what level can you reach the bottom of the Protection tree?
- Level 40, if every point from the first goes into Protection.
- Which Protection talents are new in Forever?
Master of Defense,
Vanguard and
Focused Rage.- Which Protection spells are new in Forever?
- None in this build.
- What did the latest patch notes change for Protection?
- 8 lines across 2 posts: 0 buffs, 0 nerfs.