Skip to content

WoW Forever

Every Shaman Talent

50 talents, 12 new and 32 changed since Classic. Game build 1.60.1.70707.

Elemental Combat

16

Convection Changed

5 ranks · tier 1, open from the first point

Reduces the mana cost of your Shock, Lightning Bolt, Lava Burst, and Chain Lightning spells by 2/4/6/8/10%.

Added Lava Burst

Convection in detail · Show in the calculator

Concussion Changed

5 ranks · tier 1, open from the first point

Increases the damage done by your Lightning Bolt, Chain Lightning, and Earth Shock spells by 1/2/3/4/5%.

Added Earth

Concussion in detail · Show in the calculator

Elemental Devastation Changed

3 ranks · tier 2, needs 5 points in Elemental Combat

Your Critical Strikes with direct damage spells increase your chance to get a Critical Strike with melee attacks by 3/6/9% for 10 sec.

Changed offensive spell crits will → Critical Strikes with direct damage spellsMoved earlier: was 15 points deep, now 5 · reachable at level 15 instead of 25 · row 4 → 2 · column 4 → 1

Elemental Devastation in detail · Show in the calculator

Reverberation Changed

5 ranks · tier 2, needs 5 points in Elemental Combat

Reduces the cooldown of your Shock spells by 0.2/0.4/0.6/0.8/1 sec.

Moved earlier: was 10 points deep, now 5 · reachable at level 15 instead of 20 · row 3 → 2

Reverberation in detail · Show in the calculator

Elemental Alacrity Changed

3 ranks · tier 2, needs 5 points in Elemental Combat

Reduces the cast time of your Lightning Bolt, Chain Lightning, and Lava Burst spells by 0.17/0.33/0.50 sec.

Renamed Lightning Mastery → Elemental AlacrityAdded and Lava BurstChanged 0.6 → 0.50Ranks was 5, now 3Moved earlier: was 25 points deep, now 5 · reachable at level 15 instead of 35 · row 6 → 2Requires was Call of Thunder, now nothing

Elemental Alacrity in detail · Show in the calculator

Call of Flame Changed

3 ranks · tier 2, needs 5 points in Elemental Combat

Increases the damage done by your Fire Totems and by your Flame Shock, Fire Nova, and Lava Burst spells by 5/10/15%, as well as increases the duration of your Flame Shock spell by 3/6/9 sec.

Reworded Classic: Increases the damage done by your Fire Totems by 15%.Moved column 3 → 4

Call of Flame in detail · Show in the calculator

Elemental Focus

1 rank · tier 3, needs 10 points in Elemental Combat

Gives you a 10% chance to enter a Clearcasting state after casting any Fire, Frost, or Nature damage spell. The Clearcasting state reduces the mana cost of your next damage spell by 100%.

Elemental Focus in detail · Show in the calculator

Elemental Warding Changed

3 ranks · tier 3, needs 10 points in Elemental Combat

Reduces damage taken from Fire, Frost, and Nature effects by 3/7/10%.

Moved later: was 5 points deep, now 10 · reachable at level 20 instead of 15 · row 2 → 3

Elemental Warding in detail · Show in the calculator

Trial by Fire Changed

2 ranks · tier 4, needs 15 points in Elemental Combat

Increases the damage done by your Fire Nova spell by 10/20% and reduces its cooldown by 2/4 sec, and increases the duration of your Magma Totem by 10/20 sec.

Renamed Improved Fire Totems → Trial by FireReworded Classic: Reduces the delay before your Fire Nova Totem activates by 2 sec. and decreases the threat generated by your Magma Totem by 50%.

Trial by Fire in detail · Show in the calculator

Eye of the Storm Changed

3 ranks · tier 4, needs 15 points in Elemental Combat

Gives your Lightning Bolt, Chain Lightning, and Lava Burst spells a 23/47/70% chance to not lose casting time when you take damage.

Reworded Classic: Gives you a 100% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage.

Eye of the Storm in detail · Show in the calculator

Earthbound New in Forever

1 rank · tier 4, needs 15 points in Elemental Combat

Your Earthbind Totem Immobilizes nearby targets for 5 sec when cast.

New in Forever No Classic Shaman talent carries this spell or this name.

Earthbound in detail · Show in the calculator

Elemental Reach Changed

2 ranks · tier 5, needs 20 points in Elemental Combat

Increases the range of your Lightning Bolt, Chain Lightning, Fire Nova, and Lava Burst spells by 3/6 yards and reduces the cooldown of Totemic Projection by 10/20 sec.

Renamed Storm Reach → Elemental ReachAdded Fire Nova, and Lava BurstAdded and reduces the cooldown of Totemic Projection by 20 sec

Elemental Reach in detail · Show in the calculator

Lava Burst New in Forever

1 rank · tier 5, needs 20 points in Elemental Combat

You hurl molten lava at the target, dealing 107 to 139 Fire damage. If your Flame Shock is on the target, Lava Burst deals 20% increased damage.

New in Forever No Classic Shaman talent carries this spell or this name.

Lava Burst in detail · Show in the calculator

Lightning Overload New in Forever

3 ranks · tier 5, needs 20 points in Elemental Combat · needs 3 points in Elemental Alacrity

Gives your Lightning Bolt and Chain Lightning spells a 3/7/10% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.

New in Forever No Classic Shaman talent carries this spell or this name.

Lightning Overload in detail · Show in the calculator

Elemental Fury Changed

5 ranks · tier 6, needs 25 points in Elemental Combat · needs 3 points in Lightning Overload

Increases the critical strike damage bonus of your Searing and Magma Totems and your Fire, Frost, and Nature spells by 20/40/60/80/100%.

Ranks was 1, now 5Moved later: was 20 points deep, now 25 · reachable at level 35 instead of 30 · row 5 → 6 · column 2 → 3Requires was nothing, now Lightning Overload

Elemental Fury in detail · Show in the calculator

Elemental Mastery Changed

1 rank · tier 7, needs 30 points in Elemental Combat · needs 1 point in Lava Burst

Gain mastery over Fire and Lightning, reducing the cast time of Lightning Bolt and Lava Burst by 0.5 sec, and removing the cooldown from Chain Lightning. Lasts 15 sec.

Reworded Classic: When activated, this spell gives your next Fire, Frost, or Nature damage spell a 100% critical strike chance and reduces the mana cost by 100%.Requires was Elemental Fury, now Lava Burst

Elemental Mastery in detail · Show in the calculator

Enhancement

18

Earth's Grasp Changed

2 ranks · tier 1, open from the first point

Increases the health of your Stoneclaw Totem by 25/50% and the radius of your Earthbind Totem by 10/20%.

Moved from Elemental to Enhancement · earlier: was 5 points deep, now 0 · reachable at level 10 instead of 15 · row 2 → 1

Earth's Grasp in detail · Show in the calculator

Thundering Strikes Changed

5 ranks · tier 1, open from the first point

Improves your chance to get a critical strike with all spells and attacks by 1/2/3/4/5%.

Changed your weapon → all spells andMoved earlier: was 5 points deep, now 0 · reachable at level 10 instead of 15 · row 2 → 1

Thundering Strikes in detail · Show in the calculator

Guardian Totems

2 ranks · tier 2, needs 5 points in Enhancement

Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 10/20% and reduces the cooldown of your Grounding Totem by 1/2 sec.

Guardian Totems in detail · Show in the calculator

Mental Dexterity New in Forever

3 ranks · tier 2, needs 5 points in Enhancement

Increases your Attack Power by an amount equal to 33/67/100% of your Intellect.

New in Forever No Classic Shaman talent carries this spell or this name.

Mental Dexterity in detail · Show in the calculator

Improved Ghost Wolf Changed

2 ranks · tier 2, needs 5 points in Enhancement

Reduces the cast time of your Ghost Wolf spell by 1/3 sec, and Ghost Wolf may be used indoors.

Changed 2 → 3Added and Ghost Wolf may be used indoors

Improved Ghost Wolf in detail · Show in the calculator

Elemental Weapons Changed

3 ranks · tier 3, needs 10 points in Enhancement

Increases the melee attack power bonus of your Rockbiter Weapon by 7/13/20%, your Windfury Weapon effect by 13/27/40% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 5/10/15%.

Moved earlier: was 20 points deep, now 10 · reachable at level 20 instead of 30 · row 5 → 3 · column 2 → 1

Elemental Weapons in detail · Show in the calculator

Shamanistic Focus New in Forever

1 rank · tier 3, needs 10 points in Enhancement

Reduces the mana cost of your Shock and Lightning Shield spells by 45%.

New in Forever No Classic Shaman talent carries this spell or this name.

Shamanistic Focus in detail · Show in the calculator

Toughness Changed

5 ranks · tier 4, needs 15 points in Enhancement

Increases your Stamina by 2/4/6/8/10%.

Changed armor value from items → StaminaMoved column 3 → 1

Toughness in detail · Show in the calculator

Flurry Changed

5 ranks · tier 4, needs 15 points in Enhancement · needs 3 points in Mental Dexterity

Increases your attack speed by 5/10/15/20/25% for your next 3 swings after dealing a melee critical strike.

Changed 30% → 25%Added meleeRequires was Thundering Strikes, now Mental Dexterity

Flurry in detail · Show in the calculator

Stormstrike Changed

1 rank · tier 4, needs 15 points in Enhancement

Instantly strike for normal weapon damage and increase the damage you deal to the target with your next Lightning Bolt, Chain Lightning, or Earth Shock spell by 20% for 12 sec.

Reworded Classic: Gives you an extra attack. In addition, the next 2 sources of Nature damage dealt to the target are increased by 20%. Lasts 12 sec.Moved earlier: was 30 points deep, now 15 · reachable at level 25 instead of 40 · row 7 → 4 · column 2 → 3Requires was Elemental Weapons, now nothing

Stormstrike in detail · Show in the calculator

Spirit Weapons Changed

1 rank · tier 5, needs 20 points in Enhancement

Gives a chance to parry enemy melee attacks, reduces all threat generated by your attacks by 30% while Rockbiter Weapon is not active, and increases all threat generated by 30% while Rockbiter Weapon is active.

Renamed Parry → Spirit WeaponsReworded Classic: Gives a chance to parry enemy melee attacks.Moved column 3 → 1

Spirit Weapons in detail · Show in the calculator

Mental Quickness New in Forever

2 ranks · tier 5, needs 20 points in Enhancement

Increases your spell damage and healing by up to 15/30% of your Intellect.

New in Forever No Classic Shaman talent carries this spell or this name.

Mental Quickness in detail · Show in the calculator

Improved Stormstrike New in Forever

2 ranks · tier 5, needs 20 points in Enhancement · needs 1 point in Stormstrike

When you Stormstrike, you have a 50/100% chance to gain 50% mana regeneration while casting spells for 15 sec, and Stormstrike's cooldown has a 50/100% chance to reset each time you Dodge or Parry.

New in Forever No Classic Shaman talent carries this spell or this name.

Improved Stormstrike in detail · Show in the calculator

Maelstrom Weapon New in Forever

5 ranks · tier 6, needs 25 points in Enhancement

When you deal damage with a melee attack, you have a chance to reduce the cast time and Mana cost of your next Lightning Bolt spell by 4/8/12/16/20%. Stacks up to 5 times. Lasts 30 sec.

New in Forever No Classic Shaman talent carries this spell or this name.

Maelstrom Weapon in detail · Show in the calculator

Rage of the Farseer New in Forever

1 rank · tier 7, needs 30 points in Enhancement · needs 2 points in Mental Quickness

Increases your attack speed by 30% for 25 sec.

New in Forever No Classic Shaman talent carries this spell or this name.

Rage of the Farseer in detail · Show in the calculator

Restoration

16

Tidal Focus Changed

5 ranks · tier 1, open from the first point

Reduces the Mana cost of your healing spells by 1/2/3/4/5% and improves your chance to hit by 1/2/3/4/5%.

Added and improves your chance to hit by 5%

Tidal Focus in detail · Show in the calculator

Mindfulness New in Forever

3 ranks · tier 2, needs 5 points in Restoration

Allows 17/33/50% of your Mana regeneration to continue while casting.

New in Forever No Classic Shaman talent carries this spell or this name.

Mindfulness in detail · Show in the calculator

Natural Grace Changed

3 ranks · tier 2, needs 5 points in Restoration

Reduces the threat generated by your spells by 5/10/15%.

Renamed Healing Grace → Natural GraceRemoved healingMoved earlier: was 10 points deep, now 5 · reachable at level 15 instead of 20 · row 3 → 2 · column 4 → 2

Natural Grace in detail · Show in the calculator

Totemic Focus Changed

5 ranks · tier 2, needs 5 points in Restoration

Reduces the Mana cost of your totems and any spells that summon or move them by 5/10/15/20/25%.

Added and any spells that summon or move them

Totemic Focus in detail · Show in the calculator

Improved Reincarnation Changed

2 ranks · tier 2, needs 5 points in Restoration

Reduces the cooldown of your Reincarnation spell by 10/20 min, increases your maximum health by 2/4%, and increases the amount of health and Mana you reincarnate with by an additional 10/20%.

Added increases your maximum health by 4%Moved column 1 → 4

Improved Reincarnation in detail · Show in the calculator

Ancestral Healing Changed

3 ranks · tier 3, needs 10 points in Restoration

Increases your target's armor value by 8/17/25% for 15 sec after getting a critical effect from one of your healing spells.

Moved later: was 5 points deep, now 10 · reachable at level 20 instead of 15 · row 2 → 3 · column 2 → 1

Ancestral Healing in detail · Show in the calculator

Healing Focus Changed

3 ranks · tier 3, needs 10 points in Restoration

Gives your healing spells a 23/47/70% chance to not lose casting time when you take damage.

Reworded Classic: Gives you a 42% chance to avoid interruption caused by damage while casting any healing spell.Ranks was 5, now 3

Healing Focus in detail · Show in the calculator

Water Shield New in Forever

1 rank · tier 3, needs 10 points in Restoration

The caster is surrounded by 3 globes of water. When a spell, melee, or ranged attack hits the caster or when one of the caster's spells gets a critical result, 2% of maximum mana is restored to the caster, expending one water globe. Only one globe will activate every few seconds. Lasts 10 min. Only one Elemental Shield can be active on the Shaman at any one time.

New in Forever No Classic Shaman talent carries this spell or this name.

Water Shield in detail · Show in the calculator

Tidal Mastery Changed

5 ranks · tier 4, needs 15 points in Restoration

Increases the critical effect chance of your healing spells by 1/2/3/4/5%.

Removed and lightningMoved column 3 → 1

Tidal Mastery in detail · Show in the calculator

Restorative Totems Changed

5 ranks · tier 4, needs 15 points in Restoration

Increases the effect of your Mana Spring Totem by 5/10/15/20/25% and increases the effect of your Healing Stream Totem by 10/20/30/40/50%.

Reworded Classic: Increases the effect of your Mana Spring and Healing Stream Totems by 25%.

Restorative Totems in detail · Show in the calculator

Mana Tide Totem Changed

1 rank · tier 4, needs 15 points in Restoration

Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 88 mana every 3 seconds to group members within 30 yards.

Changed 170 → 88Changed 20 → 30Moved earlier: was 30 points deep, now 15 · reachable at level 25 instead of 40 · row 7 → 4 · column 2 → 3Requires was Restorative Totems, now nothing

Mana Tide Totem in detail · Show in the calculator

Healing Way Changed

3 ranks · tier 5, needs 20 points in Restoration

Increases the amount healed by your Healing Wave spell by 8/17/25%.

Reworded Classic: Your Healing Wave spells have a 100% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times.Moved column 1 → 2

Healing Way in detail · Show in the calculator

Riptide New in Forever

1 rank · tier 7, needs 30 points in Restoration · needs 3 points in Healing Way

Heals a friendly target for 456 to 504, an additional 445 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%.

New in Forever No Classic Shaman talent carries this spell or this name.

Riptide in detail · Show in the calculator