Rogue talents · Combat
Hack and Slash
5 ranks · tier 5, column 3 · needs 20 points in Combat · level 30 at the earliest
Against Classic
Changed
Changed since Classic. Against Classic, below, shows what moved.
Show in the calculatorHack and Slash is a Rogue Combat talent with 5 ranks, in tier 5, after 20 points in Combat. Gives your melee weapon attacks a benefit depending on the weapon. Axe/Sword: Your successful melee attacks have a 1/2/3/4/5% chance to trigger an extra attack on the target. Dagger/Fist: Increases your critical strike chance by 1/2/3/4/5%. Mace: Your attacks ignore 3/6/9/12/15% of your target's armor. Compared with Classic, it was called Sword Specialization in Classic.
Used in: Combat Rogue · Rogue talent calculator
In Forever
- 1Gives your melee weapon attacks a benefit depending on the weapon. Axe/Sword: Your successful melee attacks have a 1% chance to trigger an extra attack on the target. Dagger/Fist: Increases your critical strike chance by 1%. Mace: Your attacks ignore 3% of your target's armor.
- 2Gives your melee weapon attacks a benefit depending on the weapon. Axe/Sword: Your successful melee attacks have a 2% chance to trigger an extra attack on the target. Dagger/Fist: Increases your critical strike chance by 2%. Mace: Your attacks ignore 6% of your target's armor.
- 3Gives your melee weapon attacks a benefit depending on the weapon. Axe/Sword: Your successful melee attacks have a 3% chance to trigger an extra attack on the target. Dagger/Fist: Increases your critical strike chance by 3%. Mace: Your attacks ignore 9% of your target's armor.
- 4Gives your melee weapon attacks a benefit depending on the weapon. Axe/Sword: Your successful melee attacks have a 4% chance to trigger an extra attack on the target. Dagger/Fist: Increases your critical strike chance by 4%. Mace: Your attacks ignore 12% of your target's armor.
- 5Gives your melee weapon attacks a benefit depending on the weapon. Axe/Sword: Your successful melee attacks have a 5% chance to trigger an extra attack on the target. Dagger/Fist: Increases your critical strike chance by 5%. Mace: Your attacks ignore 15% of your target's armor.
All ranks in one line: Gives your melee weapon attacks a benefit depending on the weapon. Axe/Sword: Your successful melee attacks have a 1/2/3/4/5% chance to trigger an extra attack on the target. Dagger/Fist: Increases your critical strike chance by 1/2/3/4/5%. Mace: Your attacks ignore 3/6/9/12/15% of your target's armor.
Against Classic
Rank 1
Renamed Sword Specialization → Hack and Slash
Reworded Classic: Gives you a 1% chance to get an extra attack on the same target after dealing damage with your Sword.
Same 5 ranks, position
Rank 2
Renamed Sword Specialization → Hack and Slash
Reworded Classic: Gives you a 2% chance to get an extra attack on the same target after dealing damage with your Sword.
Same 5 ranks, position
Rank 3
Renamed Sword Specialization → Hack and Slash
Reworded Classic: Gives you a 3% chance to get an extra attack on the same target after dealing damage with your Sword.
Same 5 ranks, position
Rank 4
Renamed Sword Specialization → Hack and Slash
Reworded Classic: Gives you a 4% chance to get an extra attack on the same target after dealing damage with your Sword.
Same 5 ranks, position
Rank 5
Renamed Sword Specialization → Hack and Slash
Reworded Classic: Gives you a 5% chance to get an extra attack on the same target after dealing damage with your Sword.
Same 5 ranks, position
Around it in the tree
Game build 1.60.1.70707. Corrections ·