At character creation
Rogues are most successful when their deeds never come to light. Fond of poisons and silent projectile weapons, rogues rely on a blend of stealth and minor mysticism. Usually in the employ of rich nobles or local governments, the rogue redistributes wealth or eliminates designated targets. A rogue's allegiance lasts only as long as the latest contract.
ChrClasses, Description_lang
In the client strings
Rogues often serve as assassins or scouts, though many are lone wolves as well. Rogues can often sneak around enemies or attack an opponent from behind to try and finish them off quickly.
GlobalStrings, CLASS_ROGUE
The three trees
Races that can be a Rogue
OrcHorde
Blood FuryInstant, 2 min cooldownChanged in ForeverIncreases Attack Power and Spell Power by 10% for 15 sec.
Shatter CurseInstant, 3 min cooldownNew in ForeverInstantly removes all Curses and Banes, and reduces all Magical damage taken by 5% for 8 sec.
HardinessPassiveChanged in ForeverDuration of Stun effects on you reduced by 20%.
SavagePassiveChanged in ForeverIncreases your critical strike chance with all spells and abilities by 1%.
UndeadHorde1 fits Rogue
CannibalizeInstant, 2 min cooldownChanged in ForeverWhen activated, regenerates 7% of total Health and 7% of total Mana every 2 sec for 10 sec. Only works on Humanoid or Undead corpses within 5 yds. Any movement, action, or damage taken while Cannibalizing will cancel the effect.
Will of the ForsakenInstant, 2 min cooldownChanged in ForeverInstantly removes all Charm, Fear and Sleep effects.
Touch of the GravePassiveNew in ForeverFits RogueOnly Warriors, Paladins and Rogues get this versionYour spells and attacks have a 20% chance to drain Health from the target, up to 5% of your maximum Health.
Underwater BreathingPassiveUnderwater breath lasts 300% longer than normal.
TrollHorde
BerserkingInstant, 3 min cooldown
Rapid RegenerationInstant, 3 min cooldownNew in ForeverRegenerate 50% of your maximum Health over 6 sec. Any movement, action, or damage taken will cancel the effect.
Beast SlayingPassiveDamage dealt versus Beasts increased by 5%.
RegenerationPassiveChanged in ForeverHealth regeneration rate increased by 20%. In addition, 20% of total Health regeneration will continue during combat.
SkyborneWindshaper
Skysight0.5 sec cast, 2 min cooldownNew in ForeverAttempt to draw power from a convergence of elements and receive its blessing, increasing your movement and mounted movement speeds by 10%. Lasts 30 sec if no elemental convergence is nearby, and 15 min if one is found.
Walk on AirInstant, 1.5 min cooldownNew in ForeverGlide downward through the air for 10 sec while controlling your direction of travel.
Elemental InsightPassiveNew in ForeverDamage dealt versus Elementals increased by 5%.
Wind BlessedPassiveNew in ForeverIncreases your spellcasting, melee, and ranged Haste by 3%.
HumanAlliance
PerceptionInstant, 3 min cooldownDramatically increases stealth detection for 20 sec.
Will to SurviveInstant, 3 min cooldownNew in ForeverInstantly removes all Stun effects.
RuthlessPassiveChanged in ForeverIncreases your critical strike chance with all spells and attacks by 2%.
The Human SpiritPassiveSpirit increased by 5%.
DwarfAlliance
Find TreasureInstantAllows the dwarf to sense nearby treasure, making it appear on the minimap. Lasts until cancelled.
StoneformInstant, 3 min cooldownChanged in ForeverInstantly removes and grants immunity to all Bleed, Poison, and Disease effects, and reduces all Physical damage taken by 10% for 8 sec.
Big Game HunterPassiveNew in ForeverDamage dealt versus Beasts increased by 5%.
Earth FuryPassiveNew in ForeverIncreases your critical strike bonus to damage and healing by 2%.
Night ElfAlliance
Elune's LightInstant, 3 min cooldownNew in ForeverIncreases your critical strike chance with all spells and attacks by 10% for 15 sec.
ShadowmeldInstant, 10 sec cooldownChanged in ForeverActivate to slip into the shadows, reducing the chance for enemies to detect your presence. Lasts until cancelled or upon moving. Using this ability in combat discourages enemies from attacking you, but increases the cooldown to 2 min.
QuicknessPassiveChanged in ForeverDodge chance increased by 1% and movement speed increased by 2%. Night Elf Rogues and Druids are harder to detect in Stealth as if they were 1 level higher.
Wisp SpiritPassiveChanged in ForeverTransform into a wisp upon death, increasing movement speed by 75%.
GnomeAlliance2 fit Rogue
Escape ArtistInstant, 2 min cooldownInstantly escape the effects of any movement impairing effect and gain immunity to those effects for 3 sec.
Eureka!Instant, 2 min cooldownNew in ForeverFits RogueOnly Rogues get this versionEnergy: Rogues use EnergyYour non-periodic damaging abilities have their Energy cost reduced by 10% and deal 10% more damage for 8 sec.
Engineering SpecializationPassiveChanged in ForeverYour gnomish ingenuity reduces the rate of engineering devices failing or backfiring when you use them by 20%.
Expansive MindPassiveNew in ForeverFits RogueOnly Rogues get this versionEnergy: Rogues use EnergyMaximum Energy increased by 5%.
SkyborneHigh Order
Read Leyline2 sec cast, 2 min cooldownNew in ForeverAttempt to tap into the power of a nearby leyline, increasing your Health and Mana regeneration by 100%. Lasts 30 sec if no leyline is nearby, and 15 min if one is found.
Walk on AirInstant, 1.5 min cooldownNew in ForeverGlide downward through the air for 10 sec while controlling your direction of travel.
Elemental InsightPassiveNew in ForeverDamage dealt versus Elementals increased by 5%.
Wind BlessedPassiveNew in ForeverIncreases your spellcasting, melee, and ranged Haste by 3%.
From the game data alone: the racial's text names Energy, or its record gives this version to Rogues. Gold-ringed icons fit. Hover, focus or tap a racial to read it. Every Rogue racial
Text from the game client, build 1.60.1.70707: ChrClasses Description_lang and GlobalStrings CLASS_ROGUE, read from the client tables on wago.tools. World of Warcraft and its text belong to Blizzard Entertainment. Back to the Rogue talent calculator
