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WoW Forever

Every Paladin Talent

50 talents, 18 new and 27 changed since Classic. Game build 1.60.1.70707.

Holy

17

Healing Light Changed

3 ranks · tier 2, needs 5 points in Holy

Increases the amount healed by your Holy Light, Flash of Light, and Holy Shock spells by 4/8/12%.

Added and Holy ShockMoved earlier: was 10 points deep, now 5 · reachable at level 15 instead of 20 · row 3 → 2

Healing Light in detail · Show in the calculator

Spiritual Focus Changed

2 ranks · tier 2, needs 5 points in Holy

Gives your Flash of Light, Holy Light, and Light's Vigil spells a 35/70% chance to not lose casting time when you take damage.

Added and Light's VigilChanged 28% → 70%Ranks was 5, now 2

Spiritual Focus in detail · Show in the calculator

Improved Seals Changed

3 ranks · tier 2, needs 5 points in Holy

Increases the damage done by your Seals and Judgements by 5/10/15%.

Renamed Improved Seal of Righteousness → Improved SealsChanged Seal of Righteousness → SealsChanged Judgement of Righteousness → JudgementsChanged 9% → 15%Ranks was 5, now 3

Improved Seals in detail · Show in the calculator

Unyielding Faith Changed

2 ranks · tier 2, needs 5 points in Holy

Reduces the duration of Fear and Disorient effects on you by 15/30%.

Reworded Classic: Increases your chance to resist Fear and Disorient effects by an additional 10%.Moved earlier: was 10 points deep, now 5 · reachable at level 15 instead of 20 · row 3 → 2

Unyielding Faith in detail · Show in the calculator

Voice of Truth New in Forever

1 rank · tier 3, needs 10 points in Holy

Grants you immunity to Silence and Interrupt effects for 6 sec.

New in Forever No Classic Paladin talent carries this spell or this name.

Voice of Truth in detail · Show in the calculator

Reverence New in Forever

3 ranks · tier 3, needs 10 points in Holy

Allows 10/20/30% of your Mana regeneration to continue while casting.

New in Forever No Classic Paladin talent carries this spell or this name.

Reverence in detail · Show in the calculator

Purifying Power New in Forever

2 ranks · tier 3, needs 10 points in Holy

Reduces the mana cost of your Cleanse and Purify spells by 10/20% and reduces the cooldown of your Exorcism and Holy Wrath spells by 17/33%.

New in Forever No Classic Paladin talent carries this spell or this name.

Purifying Power in detail · Show in the calculator

Infusion of Light New in Forever

2 ranks · tier 4, needs 15 points in Holy

Your Holy Shock and Flash of Light critical hits reduce the cast time of your next Holy Light cast within 15 sec by 0.5/1 sec.

New in Forever No Classic Paladin talent carries this spell or this name.

Infusion of Light in detail · Show in the calculator

Illumination Changed

5 ranks · tier 4, needs 15 points in Holy · needs 3 points in Reverence

After getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 20/40/60/80/100% chance to gain Mana equal to 50% of the base cost of the spell.

Reworded Classic: After getting a critical effect from your Flash of Light, Holy Light, or Holy Shock heal spell, gives you a 100% chance to gain Mana equal to the base cost of the spell.Requires was nothing, now Reverence

Illumination in detail · Show in the calculator

Divine Favor Changed

1 rank · tier 4, needs 15 points in Holy

When activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.

Moved earlier: was 20 points deep, now 15 · reachable at level 25 instead of 30 · row 5 → 4 · column 2 → 3Requires was Illumination, now nothing

Divine Favor in detail · Show in the calculator

Divine Precision New in Forever

3 ranks · tier 5, needs 20 points in Holy · needs 1 point in Holy Shock

Improves your chance to hit with Holy spells by 6/12/18%.

New in Forever No Classic Paladin talent carries this spell or this name.

Divine Precision in detail · Show in the calculator

Holy Shock Changed

1 rank · tier 5, needs 20 points in Holy

Blasts the target with Holy energy, causing 129 to 139 Holy damage to an enemy, or 110 to 118 healing to an ally.

Reworded Classic: Blasts the target with Holy energy, causing 204 to 220 Holy damage to an enemy, or 204 to 220 healing to an ally.Moved earlier: was 30 points deep, now 20 · reachable at level 30 instead of 40 · row 7 → 5Requires was Divine Favor, now nothing

Holy Shock in detail · Show in the calculator

Consecrated Ground New in Forever

2 ranks · tier 5, needs 20 points in Holy

Gives your Holy spells 5/10% increased damage against the first 4 enemies that enter your Consecration.

New in Forever No Classic Paladin talent carries this spell or this name.

Consecrated Ground in detail · Show in the calculator

Holy Power Changed

5 ranks · tier 6, needs 25 points in Holy

Increases the critical strike chance of your Holy Shock and Holy Strike spells by 3/6/9/12/15%, and all other spells by 1/2/3/4/5%.

Changed effect → strikeAdded Shock and Holy StrikeAdded 15%, and all other spells by

Holy Power in detail · Show in the calculator

Light's Vigil New in Forever

1 rank · tier 7, needs 30 points in Holy · needs 1 point in Holy Shock

Applies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes enemy targets to suffer 175 to 189 Holy damage and refund 75% of Light's Vigil's Mana cost, or allied targets to heal their party for 315 to 333. You may only have one Light's Vigil active per party.

New in Forever No Classic Paladin talent carries this spell or this name.

Light's Vigil in detail · Show in the calculator

Protection

16

Toughness Changed

5 ranks · tier 1, open from the first point

Increases your armor value from items by 2/4/6/8/10%.

Moved earlier: was 5 points deep, now 0 · reachable at level 10 instead of 15 · row 2 → 1 · column 4 → 2

Toughness in detail · Show in the calculator

Redoubt Changed

5 ranks · tier 1, open from the first point

Damaging melee attacks against you have a 10% chance to increase your chance to block by 4/8/12/16/20%. Lasts 10 sec or 5 blocks.

Reworded Classic: Increases your chance to block attacks with your shield by 30% after being the victim of a critical strike. Lasts 10 sec or 5 blocks.

Redoubt in detail · Show in the calculator

Precision Changed

3 ranks · tier 2, needs 5 points in Protection

Improves your chance to hit by 1/2/3%.

Changed Increases → ImprovesRemoved with melee weapons

Precision in detail · Show in the calculator

Guardian's Favor Changed

2 ranks · tier 2, needs 5 points in Protection

Reduces the cooldown of your Blessing of Protection by 1/2 min and increases the duration of your Blessing of Freedom by 3/6 sec.

Changed 120 sec → 2 min

Guardian's Favor in detail · Show in the calculator

Anticipation Changed

5 ranks · tier 2, needs 5 points in Protection

Increases your Defense Skill by 4/8/12/16/20.

Changed 10 → 20Moved earlier: was 10 points deep, now 5 · reachable at level 15 instead of 20 · row 3 → 2

Anticipation in detail · Show in the calculator

Improved Seal of Fury New in Forever

1 rank · tier 3, needs 10 points in Protection

When Seal of Fury's shield is fully absorbed, restore 0 Mana, increased by 15% per level the attacker is above you, up to 45%.

New in Forever No Classic Paladin talent carries this spell or this name.

Improved Seal of Fury in detail · Show in the calculator

Improved Righteous Fury Changed

3 ranks · tier 3, needs 10 points in Protection

While Righteous Fury is active, all damage taken is reduced by 2/4/6%.

Reworded Classic: Increases the amount of threat generated by your Righteous Fury spell by 50%.

Improved Righteous Fury in detail · Show in the calculator

Shield Specialization Changed

3 ranks · tier 3, needs 10 points in Protection · needs 5 points in Redoubt

Increases the amount of damage absorbed by your shield by 10/20/30%, and gives your blocks a 33/66/100% chance to restore 4% of your maximum Mana.

Added and gives your blocks a 100% chance to restore 4% of your maximum Mana

Shield Specialization in detail · Show in the calculator

Sacred Duty New in Forever

2 ranks · tier 3, needs 10 points in Protection

Increases your total Stamina by 2/4% and reduces the cooldown of your Divine Shield, Divine Protection, and Templar's Bulwark spells by 30/60 sec.

New in Forever No Classic Paladin talent carries this spell or this name.

Sacred Duty in detail · Show in the calculator

Swift Judgement New in Forever

1 rank · tier 4, needs 15 points in Protection · needs 1 point in Improved Seal of Fury

Finishes the remaining cooldown on your Judgement ability and reduces the Mana cost of your next Judgement by 100%.

New in Forever No Classic Paladin talent carries this spell or this name.

Swift Judgement in detail · Show in the calculator

One-Handed Weapon Specialization Changed

3 ranks · tier 4, needs 15 points in Protection

Increases the damage you deal with one-handed melee weapons by 3/7/10%.

Changed 6% → 10%Ranks was 5, now 3Moved earlier: was 25 points deep, now 15 · reachable at level 25 instead of 35 · row 6 → 4 · column 3 → 2

One-Handed Weapon Specialization in detail · Show in the calculator

Templar's Bulwark New in Forever

1 rank · tier 5, needs 20 points in Protection

When activated, this ability grants you an absorb shield equal to 100% of your maximum health for 8 sec. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.

New in Forever No Classic Paladin talent carries this spell or this name.

Templar's Bulwark in detail · Show in the calculator

Reckoning Changed

5 ranks · tier 5, needs 20 points in Protection

Gives you a 8/16/24/32/40% chance after Blocking and a 20/40/60/80/100% chance after receiving a non-periodic critical strike to gain an extra attack. Stores up to 4 extra attacks.

Reworded Classic: Gives you a 100% chance to gain an extra attack after being the victim of a critical strike.

Reckoning in detail · Show in the calculator

Iron Creed New in Forever

5 ranks · tier 6, needs 25 points in Protection

Increases the threat generated by your Holy Strike ability by 5/10/15/20/25%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 2/4/6/8/10% for 6 sec.

New in Forever No Classic Paladin talent carries this spell or this name.

Iron Creed in detail · Show in the calculator

Holy Shield Changed

1 rank · tier 7, needs 30 points in Protection · needs 1 point in Templar's Bulwark

Increases chance to block by 30% for 10 sec, and deals 110 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges.

Changed 65 → 110Requires was Blessing of Sanctuary, now Templar's Bulwark

Holy Shield in detail · Show in the calculator

Retribution

17

Deflection Changed

5 ranks · tier 1, open from the first point

Increases your Parry chance by 1/2/3/4/5%.

Moved earlier: was 5 points deep, now 0 · reachable at level 10 instead of 15 · row 2 → 1 · column 3 → 2

Deflection in detail · Show in the calculator

Benediction Changed

5 ranks · tier 1, open from the first point

Reduces the Mana cost of all instant cast spells and abilities by 2/4/6/8/10%.

Changed your Judgement and Seal → all instant castChanged 15% → 10%

Benediction in detail · Show in the calculator

Holy Conduit New in Forever

2 ranks · tier 2, needs 5 points in Retribution

Reduces the mana cost of your Consecration, Holy Wrath, Exorcism, and Hammer of Wrath spells by 20/40%.

New in Forever No Classic Paladin talent carries this spell or this name.

Holy Conduit in detail · Show in the calculator

Conviction Changed

5 ranks · tier 2, needs 5 points in Retribution

Improves your chance to get a critical strike with melee attacks by 1/2/3/4/5%.

Changed Increases → ImprovesChanged weapons → attacksMoved earlier: was 10 points deep, now 5 · reachable at level 15 instead of 20 · row 3 → 2 · column 2 → 3

Conviction in detail · Show in the calculator

Vindication Changed

3 ranks · tier 3, needs 10 points in Retribution

Gives your damaging melee attacks a chance to reduce the target's Attack Power by -6, and increase your Attack Power by 3% for 30 sec.

  1. Gives your damaging melee attacks a chance to reduce the target's Attack Power by -2, and increase your Attack Power by 1% for 30 sec.
  2. Gives your damaging melee attacks a chance to reduce the target's Attack Power by -4, and increase your Attack Power by 2% for 30 sec.
  3. Gives your damaging melee attacks a chance to reduce the target's Attack Power by -6, and increase your Attack Power by 3% for 30 sec.

Reworded Classic: Gives the Paladin's damaging melee attacks a chance to reduce the target's Strength and Agility by 15%10 sec. (reduce the target's Attack Power by 89, and increase the Paladin's Attack Power by 16% for 30 sec. with S03 - Tuning and Overrides Passive - Paladin)

Vindication in detail · Show in the calculator

Sanctified Judgement New in Forever

3 ranks · tier 3, needs 10 points in Retribution

Gives your Judgement ability a 33/66/100% chance to return 20/40/60% of the Mana cost of the judged seal.

New in Forever No Classic Paladin talent carries this spell or this name.

Sanctified Judgement in detail · Show in the calculator

Seal of Command

1 rank · tier 3, needs 10 points in Retribution

Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 46.5 to 50.5 Holy damage, 93 to 101 if the target is stunned or incapacitated.

Seal of Command in detail · Show in the calculator

Pursuit of Justice Changed

2 ranks · tier 3, needs 10 points in Retribution

Increases movement speed and mounted movement speed by 8/15%. This does not stack with other movement speed increasing effects.

Added speedChanged 8% → 15%

Pursuit of Justice in detail · Show in the calculator

Eye for an Eye Changed

2 ranks · tier 4, needs 15 points in Retribution

All critical strikes against you cause 5/10% of the damage taken to the attacker as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.

Changed spell criticals → critical strikesChanged 30% → 10%Changed caster → attacker

Eye for an Eye in detail · Show in the calculator

Sacred Arbiter New in Forever

1 rank · tier 4, needs 15 points in Retribution

Increases the damage of your Holy Strike ability by 20% and causes it to refresh all Judgement effects on the target.

New in Forever No Classic Paladin talent carries this spell or this name.

Sacred Arbiter in detail · Show in the calculator

Vengeance Changed

3 ranks · tier 5, needs 20 points in Retribution · needs 3 points in Sanctified Judgement

Increases your Physical and Holy damage dealt by 1/2/3% for 30 sec after landing a non-periodic critical strike. Stacks up to 3 times.

Reworded Classic: Gives you a 9% bonus to Physical and Holy damage you deal for 8 sec after dealing a critical strike from a weapon swing, spell, or ability.Ranks was 5, now 3Moved earlier: was 25 points deep, now 20 · reachable at level 30 instead of 35 · row 6 → 5Requires was Conviction, now Sanctified Judgement

Vengeance in detail · Show in the calculator

Repentance Changed

1 rank · tier 5, needs 20 points in Retribution

Puts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.

Moved earlier: was 30 points deep, now 20 · reachable at level 30 instead of 40 · row 7 → 5 · column 2 → 3

Repentance in detail · Show in the calculator

Champion of the Light New in Forever

3 ranks · tier 6, needs 25 points in Retribution

Increases your spell damage by up to 20/40/60% of your Intellect.

New in Forever No Classic Paladin talent carries this spell or this name.

Champion of the Light in detail · Show in the calculator

Instrument of Law New in Forever

2 ranks · tier 6, needs 25 points in Retribution

Reduces the cast time of your Hammer of Wrath by 0.5/1 sec, and reduces all threat you generate by 10/20% while Righteous Fury is not active.

New in Forever No Classic Paladin talent carries this spell or this name.

Instrument of Law in detail · Show in the calculator

Twist of Light New in Forever

1 rank · tier 7, needs 30 points in Retribution

Reduces the Mana cost of your Seal spells by 20%, and when you replace your Seal of Command, Seal of Righteousness, Seal of Fury, or Seal of Justice with a different Seal, you gain an Echo of that Seal. Your next melee attack applies the replaced Seal's effects, consuming the Echo.

New in Forever No Classic Paladin talent carries this spell or this name.

Twist of Light in detail · Show in the calculator