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Warlock Talent Calculator

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52 talents, 17 new in Forever. 51 points by level 60. Game build 1.60.1.70707.

Warlock changes since Classic

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51 / 51 points left
none level needed

51 points leftlevel none

Affliction 0 / Demonology 0 / Destruction 0

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Destruction

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    New in Forever

    5Every Warlock change
    1. Level 20

      Curse of the Elements

      New spellAffliction

      Curses the target for 5 min, reducing Magic resistances by 30 and increases Magic damage taken by 4%. Only one Curse per Warlock can be active on any one target.

    2. Level 25

      Conflagrate

      New rankDestructionFrom a talent

      Ignites a target that is already afflicted by your Immolate spell, dealing 84 to 106 Fire damage and consuming your Immolate effect.

    3. Level 30

      Bane of Havoc

      New spellDestructionFrom a talent

      Afflicts the target for 5 min, causing 15% of all damage done by the Warlock to other targets to also be dealt to the cursed target. Bane of Havoc is limited to 1 target, and only one Bane per Warlock can be active on any one target.

    4. Level 40

      Incinerate

      New spellDestructionFrom a talent

      Deals 90 to 104 Fire damage to your target and an additional 25% damage if the target is afflicted by Immolate.

      Wrack

      New spellAfflictionFrom a talent

      Tears the target apart from within, inflicting 36 Shadow damage every 1 sec and increasing the damage they take from your other Shadow damage over time effects by 10% for 6 sec.

    Racials

    • Blood FuryInstant, 2 min cooldownChanged in ForeverIncreases Attack Power and Spell Power by 10% for 15 sec.Shatter CurseInstant, 3 min cooldownNew in ForeverInstantly removes all Curses and Banes, and reduces all Magical damage taken by 5% for 8 sec.HardinessPassiveChanged in ForeverDuration of Stun effects on you reduced by 20%.SavagePassiveChanged in ForeverIncreases your critical strike chance with all spells and abilities by 1%.
    • CannibalizeInstant, 2 min cooldownChanged in ForeverWhen activated, regenerates 7% of total Health and 7% of total Mana every 2 sec for 10 sec. Only works on Humanoid or Undead corpses within 5 yds. Any movement, action, or damage taken while Cannibalizing will cancel the effect.Will of the ForsakenInstant, 2 min cooldownChanged in ForeverInstantly removes all Charm, Fear and Sleep effects.Touch of the GravePassiveNew in ForeverYour spells and attacks have a 30% chance to drain Health from the target, up to 5% of your maximum Health.Underwater BreathingPassiveUnderwater breath lasts 300% longer than normal.
    • CultivationInstantChanged in ForeverCultivate a nearby herb, growing a duplicate you can harvest without requiring Herbalism skill. Each herb may only be cultivated once.War Stomp0.5 sec cast, 1.5 min cooldownStuns up to 5 enemies within 8 yds for 2 sec.EndurancePassiveChanged in ForeverTotal Health increased by 5% and critical strike bonus to damage and healing increased by 2%.PlainsrunningPassiveNew in ForeverGain 1% increased movement speed every 5 sec spent moving, up to a maximum of 30% increase. Taking damage or standing still will reduce this effect. In addition, you move 3% faster while mounted.
    • BerserkingInstant, 3 min cooldownRapid RegenerationInstant, 3 min cooldownNew in ForeverRegenerate 50% of your maximum Health over 6 sec. Any movement, action, or damage taken will cancel the effect.Beast SlayingPassiveDamage dealt versus Beasts increased by 5%.RegenerationPassiveChanged in ForeverHealth regeneration rate increased by 20%. In addition, 20% of total Health regeneration will continue during combat.
    • Skysight0.5 sec cast, 2 min cooldownNew in ForeverAttempt to draw power from a convergence of elements and receive its blessing, increasing your movement and mounted movement speeds by 10%. Lasts 30 sec if no elemental convergence is nearby, and 15 min if one is found.Walk on AirInstant, 1.5 min cooldownNew in ForeverGlide downward through the air for 10 sec while controlling your direction of travel.Elemental InsightPassiveNew in ForeverDamage dealt versus Elementals increased by 5%.Wind BlessedPassiveNew in ForeverIncreases your spellcasting, melee, and ranged Haste by 3%.
    • PerceptionInstant, 3 min cooldownDramatically increases stealth detection for 20 sec.Will to SurviveInstant, 3 min cooldownNew in ForeverInstantly removes all Stun effects.RuthlessPassiveChanged in ForeverIncreases your critical strike chance with all spells and attacks by 2%.The Human SpiritPassiveSpirit increased by 5%.
    • Find TreasureInstantAllows the dwarf to sense nearby treasure, making it appear on the minimap. Lasts until cancelled.StoneformInstant, 3 min cooldownChanged in ForeverInstantly removes and grants immunity to all Bleed, Poison, and Disease effects, and reduces all Physical damage taken by 10% for 8 sec.Big Game HunterPassiveNew in ForeverDamage dealt versus Beasts increased by 5%.Earth FuryPassiveNew in ForeverIncreases your critical strike bonus to damage and healing by 2%.
    • Elune's LightInstant, 3 min cooldownNew in ForeverIncreases your critical strike chance with all spells and attacks by 10% for 15 sec.ShadowmeldInstant, 10 sec cooldownChanged in ForeverActivate to slip into the shadows, reducing the chance for enemies to detect your presence. Lasts until cancelled or upon moving. Using this ability in combat discourages enemies from attacking you, but increases the cooldown to 2 min.QuicknessPassiveChanged in ForeverDodge chance increased by 1% and movement speed increased by 2%. Night Elf Rogues and Druids are harder to detect in Stealth as if they were 1 level higher.Wisp SpiritPassiveChanged in ForeverTransform into a wisp upon death, increasing movement speed by 75%.
    • Escape ArtistInstant, 2 min cooldownInstantly escape the effects of any movement impairing effect and gain immunity to those effects for 3 sec.Eureka!Instant, 2 min cooldownNew in ForeverYour non-periodic damaging abilities have their Mana cost reduced by 10% and deal 10% more damage for 8 sec.Engineering SpecializationPassiveChanged in ForeverYour gnomish ingenuity reduces the rate of engineering devices failing or backfiring when you use them by 20%.Expansive MindPassiveChanged in ForeverMaximum Mana increased by 5%.
    • Read Leyline2 sec cast, 2 min cooldownNew in ForeverAttempt to tap into the power of a nearby leyline, increasing your Health and Mana regeneration by 100%. Lasts 30 sec if no leyline is nearby, and 15 min if one is found.Walk on AirInstant, 1.5 min cooldownNew in ForeverGlide downward through the air for 10 sec while controlling your direction of travel.Elemental InsightPassiveNew in ForeverDamage dealt versus Elementals increased by 5%.Wind BlessedPassiveNew in ForeverIncreases your spellcasting, melee, and ranged Haste by 3%.

    Cast time, then cooldown, from each racial's spell record. Hover, focus or tap a racial to read it. Every Warlock racial

    Popular builds

    0 counted 0 builds 0 saved 0 shared 2026-08-05 to 2026-11-03, builds with 5 counts or more

    No Warlock build has 5 counts yet.

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    No talent is in 75% of these builds.

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    Every talent is in more than 10% of these builds.

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    Your points level by level, in the order you clicked them
    1. Click a talent. The first point comes at level 10.

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      Every Warlock talent

      52 talents in a book, tree by tree, with every rank

      Every Warlock talent

      52

      Game build 1.60.1.70707. Tap or hover a talent. 2/4/6% means rank 1, 2 and 3.

      Affliction 17

      0 pts
      Improved Life Tap
      Improved Life Tap 2 ranks · Affliction tier 1

      Increases the amount of Mana awarded by your Life Tap spell by 10/20%.

      Suppression
      Suppression 5 ranks · Affliction tier 1

      Improves your chance to hit by 1/2/3/4/5% and reduces all threat you generate by 4/8/12/16/20%.

      Improved Corruption
      Improved Corruption 5 ranks · Affliction tier 1

      Reduces the casting time of your Corruption spell by 0.4/0.8/1.2/1.6/2 sec and increases the damage it deals by 2/4/6/8/10%.

      5 pts
      Grim Reach
      Grim Reach 2 ranks · Affliction tier 2, 5 points

      Increases the range of your Affliction spells by 10/20%.

      Soul Harvest
      Soul Harvest 2 ranks · Affliction tier 2, 5 points

      Killing a non-trivial target afflicted by your Drain Soul increases your Mana regeneration by 50/100% for 10 sec and allows 50/100% of normal Mana regeneration to continue while casting.

      Improved Drains
      Improved Drains 3 ranks · Affliction tier 2, 5 points

      Increases health drained or damage done by your Drain Life, Drain Soul, and Wrack spells by 7/13/20%.

      10 pts
      Improved Bane of Agony
      Improved Bane of Agony 2 ranks · Affliction tier 3, 10 points

      Increases the damage done by your Bane of Agony by 5/10%.

      Fel Concentration
      Fel Concentration 3 ranks · Affliction tier 3, 10 points

      Gives your Drain Life, Drain Mana, Drain Soul, and Wrack spells a 23/47/70% chance to not lose casting time when you take damage.

      Amplify Curse
      Amplify Curse 1 rank · Affliction tier 3, 10 points

      Increases the effect of your next Curse of Weakness or Bane of Agony by 50%, or your next Curse of Exhaustion by 20%. Lasts 30 sec.

      Pandemic
      Pandemic 3 ranks · Affliction tier 3, 10 points

      Increases the critical strike damage bonus of your Corruption, Bane of Agony, Bane of Doom, Drain Soul, Drain Life, Siphon Life, and Wrack spells by 33/67/100%.

      15 pts
      Malevolence
      Malevolence 5 ranks · Affliction tier 4, 15 points

      Increases the critical effect chance of your Shadow spells by 1/2/3/4/5%.

      Nightfall
      Nightfall 2 ranks · Affliction tier 4, 15 points

      Gives your Corruption, Drain Soul, Drain Life, and Wrack spells a 2/4% chance to cause you to enter a Shadow Trance after damaging the opponent. The Shadow Trance reduces the casting time of your next Shadow Bolt spell by 100%.

      Curse of Exhaustion
      Curse of Exhaustion 1 rank · Affliction tier 4, 15 points

      Requires 1 point in Amplify Curse

      Reduces the target's movement speed by 30% for 12 sec. Only one Curse per Warlock can be active on any one target.

      20 pts
      Siphon Life
      Siphon Life 1 rank · Affliction tier 5, 20 points

      Transfers 11 health from the target to the caster every 3 sec. Lasts 30 sec.

      Soul Siphon
      Soul Siphon 3 ranks · Affliction tier 5, 20 points

      Increases the damage done or health drained by your Drain Life, Drain Soul, and Wrack spells by 4/8/12% per each of your other Affliction effects active on the target, up to a maximum increase of 12/24/36%.

      25 pts
      Shadow Mastery
      Shadow Mastery 5 ranks · Affliction tier 6, 25 points

      Increases the damage dealt or life drained by your Shadow spells by 2/4/6/8/10%.

      30 pts
      Wrack
      Wrack 1 rank · Affliction tier 7, 30 points

      Requires 1 point in Siphon Life

      Tears the target apart from within, inflicting 36 Shadow damage every 1 sec and increasing the damage they take from your other Shadow damage over time effects by 10% for 6 sec.

      Demonology 19

      0 pts
      Improved Health Funnel
      Improved Health Funnel 2 ranks · Demonology tier 1

      Increases the amount of health transferred by your Health Funnel spell by 20/40%, reduces its health cost by 15/30%, and reduces all threat your Health Funnel generates by 50/100%. Allows Health Funnel to be used regardless of your demon's health.

      Improved Imp
      Improved Imp 3 ranks · Demonology tier 1

      Increases the damage of your Imp's Firebolt spell by 10/20/30% and the effect of its Fire Shield spell by 10/20/30%.

      Demonic Embrace
      Demonic Embrace 5 ranks · Demonology tier 1

      Increases your total Stamina by 3/6/9/12/15%.

      Unholy Power
      Unholy Power 5 ranks · Demonology tier 1

      Increases all damage done by your Imp, Voidwalker, Succubus, Incubus, and Felhunter pets by 2/4/6/8/10%.

      5 pts
      Demonic Aegis
      Demonic Aegis 2 ranks · Demonology tier 2, 5 points

      Increases the effectiveness of your Demon Skin and Demon Armor spells by 15/30%.

      Improved Voidwalker
      Improved Voidwalker 3 ranks · Demonology tier 2, 5 points

      Increases the effectiveness of your Voidwalker's Torment, Consume Shadows, Sacrifice, and Suffering spells by 10/20/30%.

      Fel Vitality
      Fel Vitality 3 ranks · Demonology tier 2, 5 points

      Increases the maximum health and Mana of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 5/10/15%, and increases your maximum Mana by 5/10/15%.

      Demonic Energies
      Demonic Energies 2 ranks · Demonology tier 2, 5 points

      You heal your pet for 8/15% of all spell damage you deal. When you gain Mana from Life Tap, your summoned demon gains 50/100% of the Mana you gain.

      10 pts
      Improved Sayaad
      Improved Sayaad 3 ranks · Demonology tier 3, 10 points

      Increases the effect of your Succubus' and Incubus' Lash of Pain and Soothing Kiss spells by 10/20/30%, and increases the duration of your Succubus' and Incubus' Seduction and Lesser Invisibility spells by 10/20/30%.

      Demonic Sacrifice
      Demonic Sacrifice 1 rank · Demonology tier 3, 10 points

      When activated, sacrifices your summoned Demon to enhance the opposing aspect of your power, granting you an effect that lasts 120 min. The effect is canceled if any Demon is summoned. Imp: Increases your Shadow damage by 15%. Voidwalker: Restores 2% of your total Mana every 4 sec. Succubus/Incubus: Increases your Fire damage by 15%. Felhunter: Restores 3% of your total Health every 4 sec.

      Master Summoner
      Master Summoner 2 ranks · Demonology tier 3, 10 points

      Reduces the casting time of your Imp, Voidwalker, Succubus, Incubus, and Felhunter Summoning spells by 2/4 sec and the Mana cost by 20/40%.

      15 pts
      Decimation
      Decimation 2 ranks · Demonology tier 4, 15 points

      Reduces the cooldown of your Soul Fire spell by 45/90%. When you cast Shadow Bolt or Searing Pain on an enemy below 35% health, they deal 3/6% increased damage, and for the next 10 sec your Soul Fire spell has its cast time reduced by 20/40% and costs no Soul Shards.

      Fel Domination
      Fel Domination 1 rank · Demonology tier 4, 15 points

      Requires 2 points in Master Summoner

      Your next Imp, Voidwalker, Succubus, Incubus, or Felhunter Summon spell has its casting time reduced by 5.5 sec and its Mana cost reduced by 50%.

      Demonic Brand
      Demonic Brand 3 ranks · Demonology tier 4, 15 points

      Your Searing Pain generates 17/33/50% less threat and brands the target for 10 sec. If Shadow damage is dealt, it has high threat.

      20 pts
      Improved Felhunter
      Improved Felhunter 3 ranks · Demonology tier 5, 20 points

      Increases the Attack Power reduction of your Felhunter's Tainted Blood, the healing of its Devour Magic, and the detection level of its Paranoia by 10/20/30%, and reduces the cooldown of its Spell Lock by 2/4/6 sec.

      Soul Link
      Soul Link 1 rank · Demonology tier 5, 20 points

      Requires 1 point in Demonic Sacrifice

      When active, 30% of all damage taken by the caster is taken by your Imp, Voidwalker, Succubus, Incubus, or Felhunter Demon instead. In addition, both the Demon and the master will inflict 3% more damage. Lasts as long as the Demon is active.

      Demonic Knowledge
      Demonic Knowledge 3 ranks · Demonology tier 5, 20 points

      Increases your spell damage and your Demon pet's spell damage by up to 33/67/100% of your level while you have a summoned Demon pet active.

      25 pts
      Master Demonologist
      Master Demonologist 5 ranks · Demonology tier 6, 25 points

      Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Increases Fire damage done by 2/4/6/8/10%. Voidwalker - Reduces Physical damage taken by 2/4/6/8/10%. Succubus/Incubus - Increases Shadow damage done by 2/4/6/8/10%. Felhunter - Reduces Magic damage taken by 2/4/6/8/10%.

      30 pts
      Demonic Pact
      Demonic Pact 1 rank · Demonology tier 7, 30 points

      Requires 1 point in Soul Link

      Your Demonic Sacrifice effect is no longer cancelled by summoning a different Demon pet. Resummoning the sacrificed pet will still cancel the effect.

      Destruction 16

      0 pts
      Destructive Reach
      Destructive Reach 2 ranks · Destruction tier 1

      Increases the range of your Destruction spells by 10/20%.

      Improved Shadow Bolt
      Improved Shadow Bolt 5 ranks · Destruction tier 1

      Your Shadow Bolt critical strikes increase Shadow damage taken by the target from your attacks by 4/8/12/16/20% for 12 sec.

      Bane
      Bane 5 ranks · Destruction tier 1

      Reduces the casting time of your Shadow Bolt, Immolate, and Incinerate spells by 0.1/0.2/0.3/0.4/0.5 sec and your Soul Fire spell by 0.4/0.8/1.2/1.6/2 sec.

      5 pts
      Molten Skin
      Molten Skin 5 ranks · Destruction tier 2, 5 points

      Reduces all damage taken by 2/4/6/8/10%.

      Cataclysm
      Cataclysm 3 ranks · Destruction tier 2, 5 points

      Reduces the Mana cost of your Destruction spells by 3/6/10%.

      Aftermath
      Aftermath 5 ranks · Destruction tier 2, 5 points

      Increases the initial damage of your Immolate spell by 10/20/30/40/50% and your Conflagrate spell has a 20/40/60/80/100% chance to Daze the target, reducing the target's movement speed by 50% for 5 sec.

      10 pts
      Ruin
      Ruin 5 ranks · Destruction tier 3, 10 points

      Increases the critical strike damage bonus of your Destruction spells by 20/40/60/80/100%.

      Shadowburn
      Shadowburn 1 rank · Destruction tier 3, 10 points

      Instantly blasts the target for 62 to 70 Shadow damage. If a non-trivial target dies within 8 sec of being hit with Shadowburn, the caster gains a Soul Shard.

      15 pts
      Intensity
      Intensity 3 ranks · Destruction tier 4, 15 points

      Gives your Destruction spells a 23/47/70% chance to not lose casting time when you take damage.

      Agonizing Flames
      Agonizing Flames 3 ranks · Destruction tier 4, 15 points

      Increases the critical strike chance of your Searing Pain spell by 3/7/10% and the damage done by all your Destruction spells by 3/7/10%.

      Conflagrate
      Conflagrate 1 rank · Destruction tier 4, 15 points

      Ignites a target that is already afflicted by your Immolate spell, dealing 84 to 106 Fire damage and consuming your Immolate effect.

      20 pts
      Pyroclasm
      Pyroclasm 2 ranks · Destruction tier 5, 20 points

      Requires 3 points in Intensity

      Gives your Soul Fire spell a 13/26% chance to Stun the target for 3 sec, and your Rain of Fire and Hellfire spells a 13/26% chance over their duration to Stun targets they damage for 3 sec.

      Bane of Havoc
      Bane of Havoc 1 rank · Destruction tier 5, 20 points

      Afflicts the target for 5 min, causing 15% of all damage done by the Warlock to other targets to also be dealt to the cursed target. Bane of Havoc is limited to 1 target, and only one Bane per Warlock can be active on any one target.

      Fire and Brimstone
      Fire and Brimstone 3 ranks · Destruction tier 5, 20 points

      Requires 1 point in Conflagrate

      Increases the critical strike chance of your Conflagrate spell by 8/17/25%.

      25 pts
      Shadow and Flame
      Shadow and Flame 5 ranks · Destruction tier 6, 25 points

      Hitting an enemy with Conflagrate increases all Shadow damage you deal by 2/4/6/8/10% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 2/4/6/8/10% for 20 sec. In addition, Conflagrate has a 20/40/60/80/100% chance not to consume Immolate, and Shadowburn has a 20/40/60/80/100% chance to instantly refund a Soul Shard.

      30 pts
      Incinerate
      Incinerate 1 rank · Destruction tier 7, 30 points

      Requires 1 point in Bane of Havoc

      Deals 90 to 104 Fire damage to your target and an additional 25% damage if the target is afflicted by Immolate.

      No longer talents

      15 Classic talents that left the Warlock trees
      • Improved Curse of Weakness Classic Affliction · row 2 · 3 ranks Increases the effect of your Curse of Weakness by 6%.
      • Improved Drain Soul Classic Affliction · row 2 · 2 ranks Gives you a 50% chance to get a 100% increase to your Mana regeneration for 10 sec if the target is killed by you while you drain its soul. In addition your Mana may continue to regenerate while casting at 50% of normal.
      • Improved Drain Mana Classic Affliction · row 4 · 2 ranks Causes 15% of the Mana drained by your Drain Mana spell to damage the opponent.
      • Improved Curse of Exhaustion Classic Affliction · row 5 · 4 ranks Increases the speed reduction of your Curse of Exhaustion by 5%.
      • Dark Pact Classic Affliction · row 7 · 1 rank Drains 150 of your pet's Mana, returning 100% to you.
      • Improved Healthstone Classic Demonology · row 1 · 2 ranks Increases the amount of Health restored by your Healthstone by 10%.
      • Fel Stamina Classic Demonology · row 3 · 5 ranks Increases the maximum Health of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 3%.
      • Improved Subjugate Demon Classic Demonology · row 5 · 5 ranks Reduces the Attack Speed and Casting Speed penalty of your Subjugate Demon spell by 2% and reduces the resist chance by 2%.
      • Improved Firestone Classic Demonology · row 5 · 2 ranks Increases the bonus Fire damage from Firestones and the Firestone effect by 15%.
      • Improved Spellstone Classic Demonology · row 7 · 2 ranks Increases the amount of damage absorbed by your Spellstone by 15%.
      • Improved Firebolt Classic Destruction · row 3 · 2 ranks Reduces the casting time of your Imp's Firebolt spell by 0.5 sec.
      • Improved Lash of Pain Classic Destruction · row 3 · 2 ranks Reduces the cooldown of your Succubus' and Incubus' Lash of Pain spell by 3 sec.
      • Devastation Classic Destruction · row 3 · 5 ranks Increases the critical strike chance of your Destruction spells by 1%.
      • Improved Immolate Classic Destruction · row 5 · 5 ranks Increases the initial damage of your Immolate spell by 5%.
      • Emberstorm Classic Destruction · row 6 · 5 ranks Increases the damage done by your Fire spells by 2%.

      Latest patch and your build

      Blizzard's notes of 16 October 2026 that name a talent in your build

      Spend points and this lists the Warlock lines from the latest notes that name one of your talents.

        6 Warlock lines in those notes. Read them all

        Warlock questions

        Answered from the game data only
        How many talent points does a Warlock get?
        51 by level 60. The first point comes at level 10, then one per level.
        How many Warlock talents are there?
        52, in three trees: Affliction, Demonology and Destruction.
        Which Warlock talents are new in Forever?
        17: Soul Harvest, Improved Drains, Pandemic, Malevolence, Wrack, Demonic Aegis, Demonic Energies, Decimation, Demonic Brand, Improved Felhunter, Demonic Knowledge, Demonic Pact, Molten Skin, Bane of Havoc, Fire and Brimstone, Shadow and Flame and Incinerate.
        Which Classic Warlock talents are gone?
        15: Improved Curse of Weakness, Improved Drain Soul, Improved Drain Mana, Improved Curse of Exhaustion, Dark Pact, Improved Healthstone, Fel Stamina, Improved Subjugate Demon, Improved Firestone, Improved Spellstone, Improved Firebolt, Improved Lash of Pain, Devastation, Improved Immolate and Emberstorm.
        What are the deepest Warlock talents?
        Affliction: Wrack (30 points). Demonology: Demonic Pact (30 points). Destruction: Incinerate (30 points).
        Which races can be a Warlock?
        Human, Gnome, Orc, Undead and Troll.
        How many spells does a Warlock trainer teach?
        50 spells, the last rank at level 60.

        Roles in Forever

        4

        Detected from spell effects for the Warlock talents and spells in game build 1.60.1.70707: taunt and threat effects, healing effects, and auras that add armour or resistance, defence, dodge, parry, block or absorb, or lower damage taken.