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WoW Forever

Warlock Changes from Classic

Forever build 1.60.1.70707 against Classic Era build 1.15.9.70576. 114 differences.

New talents in Forever

17
  • Soul HarvestAffliction · 2 ranks
  • Improved DrainsAffliction · 3 ranks
  • PandemicAffliction · 3 ranks
  • MalevolenceAffliction · 5 ranks
  • WrackAffliction · 1 rank
  • Demonic AegisDemonology · 2 ranks
  • Demonic EnergiesDemonology · 2 ranks
  • DecimationDemonology · 2 ranks
  • Demonic BrandDemonology · 3 ranks
  • Improved FelhunterDemonology · 3 ranks
  • Demonic KnowledgeDemonology · 3 ranks
  • Demonic PactDemonology · 1 rank
  • Molten SkinDestruction · 5 ranks
  • Bane of HavocDestruction · 1 rank
  • Fire and BrimstoneDestruction · 3 ranks
  • Shadow and FlameDestruction · 5 ranks
  • IncinerateDestruction · 1 rank

Changed talents

33

A talent counts as changed when its spell, ranks, tree, position or requirements differ from Classic. Rows show the last rank.

  • Improved Life TapAffliction Moved earlier: was 5 points deep, now 0 · reachable at level 10 instead of 15 · row 2 → 1 · column 3 → 1
  • SuppressionAffliction Reworded Classic: Reduces the chance for enemies to resist your Affliction spells by 10%.
  • Improved CorruptionAffliction Added and increases the damage it deals by 10%
  • Grim ReachAffliction Moved earlier: was 15 points deep, now 5 · reachable at level 15 instead of 25 · row 4 → 2
  • Improved Bane of AgonyAffliction Renamed Improved Curse of Agony → Improved Bane of AgonyChanged Curse → BaneChanged 4% → 10%Ranks was 3, now 2
  • Fel ConcentrationAffliction Reworded Classic: Gives you a 42% chance to avoid interruption caused by damage while channeling the Drain Life, Drain Mana, or Drain Soul spell.Ranks was 5, now 3
  • Amplify CurseAffliction Changed Curse → Bane
  • NightfallAffliction Reworded Classic: Gives your Corruption and Drain Life spells a 4% chance to cause you to enter a Shadow Trance state after damaging the opponent. The Shadow Trance state reduces the casting time of your next Shadow Bolt spell by 100% (resets the cooldown on Shadow Cleave, and increases your next Shadow Cleave's damage by 101% with Metamorphosis).
  • Curse of ExhaustionAffliction Changed 10% → 30%Moved earlier: was 20 points deep, now 15 · reachable at level 25 instead of 30 · row 5 → 4
  • Siphon LifeAffliction Changed 15 → 11
  • Soul SiphonAffliction Renamed Improved Drain Life → Soul SiphonReworded Classic: Increases the Health drained by your Drain Life spell by 6%.Ranks was 5, now 3Moved later: was 5 points deep, now 20 · reachable at level 30 instead of 15 · row 2 → 5 · column 4 → 3
  • Shadow MasteryAffliction Moved column 2 → 3Requires was Siphon Life, now nothing
  • Improved Health FunnelDemonology Reworded Classic: Increases the amount of Health transferred by your Health Funnel spell by 20%.Moved earlier: was 5 points deep, now 0 · reachable at level 10 instead of 15 · row 2 → 1
  • Improved ImpDemonology Changed effect → damageAdded spell by 30% and the effect of itsChanged and Blood Pact spells → spell
  • Demonic EmbraceDemonology Removed but reduces your total Spirit by 5%
  • Unholy PowerDemonology Added ImpChanged Felhunter's melee attacks → Felhunter petsChanged 20% → 10%Moved earlier: was 15 points deep, now 0 · reachable at level 10 instead of 25 · row 4 → 1 · column 3 → 4
  • Fel VitalityDemonology Renamed Fel Intellect → Fel VitalityAdded health andRemoved 9%Added 15%, and increases your maximum Mana by 15%Ranks was 5, now 3
  • Demonic SacrificeDemonology Reworded Classic: When activated, sacrifices your summoned demon to grant you an effect that lasts 30 min. The effect is canceled if any Demon is summoned. Imp: Increases your Fire damage by 15%. Voidwalker: Restores 3% of total Health every 4 sec. Succubus/Incubus: Increases your Shadow damage by 15%. Felhunter: Restores 2% of total Mana every 4 sec.Moved earlier: was 20 points deep, now 10 · reachable at level 20 instead of 30 · row 5 → 3
  • Master SummonerDemonology Moved earlier: was 15 points deep, now 10 · reachable at level 20 instead of 25 · row 4 → 3 · column 2 → 3Requires was Fel Domination, now nothing
  • Fel DominationDemonology Moved later: was 10 points deep, now 15 · reachable at level 25 instead of 20 · row 3 → 4 · column 2 → 3Requires was nothing, now Master Summoner
  • Soul LinkDemonology Moved earlier: was 30 points deep, now 20 · reachable at level 30 instead of 40 · row 7 → 5
  • Master DemonologistDemonology Reworded Classic: Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Reduces threat caused by 20% (Increases with Metamorphosis). Voidwalker - Reduces physical damage taken by 10%. Succubus/Incubus - Increases all damage caused by 10%. Felhunter - Increases all resistances by 1 per level.Requires was Unholy Power, now nothing
  • Destructive ReachDestruction Moved earlier: was 15 points deep, now 0 · reachable at level 10 instead of 25 · row 4 → 1 · column 2 → 1
  • Improved Shadow BoltDestruction Reworded Classic: Your Shadow Bolt critical strikes increase Shadow damage dealt to the target by 20% until 4 non-periodic damage sources are applied. Effect lasts a maximum of 12 sec.
  • BaneDestruction Added and IncinerateMoved earlier: was 5 points deep, now 0 · reachable at level 10 instead of 15 · row 2 → 1 · column 2 → 3
  • CataclysmDestruction Changed 3% → 10%Ranks was 5, now 3Moved later: was 0 points deep, now 5 · reachable at level 15 instead of 10 · row 1 → 2 · column 3 → 2
  • AftermathDestruction Reworded Classic: Gives your Destruction spells a 10% chance to daze the target for 5 sec.
  • RuinDestruction Ranks was 1, now 5Moved earlier: was 20 points deep, now 10 · reachable at level 20 instead of 30 · row 5 → 3 · column 3 → 2Requires was Devastation, now nothing
  • ShadowburnDestruction Reworded Classic: Instantly blasts the target for 87 to 99 Shadow damage. If the target dies within 5 sec of Shadowburn, and yields experience or honor, the caster gains a Soul Shard.Moved column 4 → 3
  • IntensityDestruction Ranks was 2, now 3
  • Agonizing FlamesDestruction Renamed Improved Searing Pain → Agonizing FlamesRemoved 6%Added 10% and the damage done by all your Destruction spells by 10%Ranks was 5, now 3Moved column 4 → 2
  • ConflagrateDestruction Changed 240 → 84Changed 306 → 106Changed spell → effectMoved earlier: was 30 points deep, now 15 · reachable at level 25 instead of 40 · row 7 → 4 · column 2 → 3Requires was Improved Immolate, now nothing
  • PyroclasmDestruction Reworded Classic: Gives your Rain of Fire, Hellfire, and Soul Fire spells a 26% chance to stun the target for 3 sec.

No longer talents

15
  • Improved Curse of WeaknessClassic Affliction, row 2Increases the effect of your Curse of Weakness by 6%.
  • Improved Drain SoulClassic Affliction, row 2Gives you a 50% chance to get a 100% increase to your Mana regeneration for 10 sec if the target is killed by you while you drain its soul. In addition your Mana may continue to regenerate while casting at 50% of normal.
  • Improved Drain ManaClassic Affliction, row 4Causes 15% of the Mana drained by your Drain Mana spell to damage the opponent.
  • Improved Curse of ExhaustionClassic Affliction, row 5Increases the speed reduction of your Curse of Exhaustion by 5%.
  • Dark PactClassic Affliction, row 7Drains 150 of your pet's Mana, returning 100% to you.
  • Improved HealthstoneClassic Demonology, row 1Increases the amount of Health restored by your Healthstone by 10%.
  • Fel StaminaClassic Demonology, row 3Increases the maximum Health of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 3%.
  • Improved Subjugate DemonClassic Demonology, row 5Reduces the Attack Speed and Casting Speed penalty of your Subjugate Demon spell by 2% and reduces the resist chance by 2%.
  • Improved FirestoneClassic Demonology, row 5Increases the bonus Fire damage from Firestones and the Firestone effect by 15%.
  • Improved SpellstoneClassic Demonology, row 7Increases the amount of damage absorbed by your Spellstone by 15%.
  • Improved FireboltClassic Destruction, row 3Reduces the casting time of your Imp's Firebolt spell by 0.5 sec.
  • Improved Lash of PainClassic Destruction, row 3Reduces the cooldown of your Succubus' and Incubus' Lash of Pain spell by 3 sec.
  • DevastationClassic Destruction, row 3Increases the critical strike chance of your Destruction spells by 1%.
  • Improved ImmolateClassic Destruction, row 5Increases the initial damage of your Immolate spell by 5%.
  • EmberstormClassic Destruction, row 6Increases the damage done by your Fire spells by 2%.

New spells and ranks

5
  1. Level 20

    Curse of the Elements

    New spellAffliction

    Curses the target for 5 min, reducing Magic resistances by 30 and increases Magic damage taken by 4%. Only one Curse per Warlock can be active on any one target.

  2. Level 25

    Conflagrate

    New rankDestructionFrom a talent

    Ignites a target that is already afflicted by your Immolate spell, dealing 84 to 106 Fire damage and consuming your Immolate effect.

  3. Level 30

    Bane of Havoc

    New spellDestructionFrom a talent

    Afflicts the target for 5 min, causing 15% of all damage done by the Warlock to other targets to also be dealt to the cursed target. Bane of Havoc is limited to 1 target, and only one Bane per Warlock can be active on any one target.

  4. Level 40

    Incinerate

    New spellDestructionFrom a talent

    Deals 90 to 104 Fire damage to your target and an additional 25% damage if the target is afflicted by Immolate.

    Wrack

    New spellAfflictionFrom a talent

    Tears the target apart from within, inflicting 36 Shadow damage every 1 sec and increasing the damage they take from your other Shadow damage over time effects by 10% for 6 sec.

Changed spells

28

Classic text first, Forever text under it. Changed words are marked.

  • Bane of AgonyAffliction · 6 ranks changed, rank 6 shown Curses the target with agony, causing 1044 Shadow damage over 24 sec. This damage is dealt slowly at first, and builds up as the Curse reaches its full duration. Only one Curse per Warlock can be active on any one target. Afflicts the target with agony, causing 552 Shadow damage over 24 sec. This damage is dealt slowly at first, and builds up as the Bane reaches its full duration. Only one Bane per Warlock can be active on any one target.
  • Bane of DoomAffliction Curses the target with impending doom, causing 3200 Shadow damage after 1 min. If the target dies from this damage, there is a chance that a Doomguard will be summoned. Cannot be cast on players. Afflicts the target with impending doom, causing 1742 Shadow damage after 1 min. If the target dies from this damage, there is a chance that a Doomguard will be summoned. Cannot be cast on players. Only one Bane per Warlock can be active on any one target.
  • ConflagrateDestruction · 4 ranks changed, rank 6 shown Ignites a target that is already afflicted by Immolate, dealing 447 to 557 Fire damage and consuming the Immolate spell. Ignites a target that is already afflicted by your Immolate spell, dealing 251 to 313 Fire damage and consuming your Immolate effect.
  • CorruptionAffliction · 6 ranks changed, rank 7 shown Corrupts the target, causing 822 Shadow damage over 18 sec. Corrupts the target, causing 438 Shadow damage over 18 sec.
  • Create FirestoneDemonology · 4 ranks changed, rank 4 shown Creates a Major Firestone which can be equipped in the off hand. When equipped, enchants the main hand weapon with fire, granting each attack a chance to deal 80 to 120 additional Fire damage. In addition, equipping the Major Firestone increases the damage done by fire spells by 21. Conjured items disappear if logged out for more than 15 minutes. Creates a Major Firestone which can be used to enchant your weapon with Fire, increasing your spell critical strike chance by 2% and the damage done by your Fire spells by up to 21. Conjured items disappear if logged out for more than 15 minutes.
  • Create HealthstoneDemonology · 5 ranks changed, rank 5 shown Creates a Major Healthstone that can be used to instantly restore 1200 health. Conjured items disappear if logged out for more than 15 minutes. Creates a Major Healthstone that can be used to instantly restore 1440 health. Conjured items disappear if logged out for more than 15 minutes.
  • Create SpellstoneDemonology · 3 ranks changed, rank 3 shown Creates a Major Spellstone for the caster. When equipped and used, the Major Spellstone removes all magic effects from the caster and will absorb 900 magic damage for 1 min. In addition, equipping the Major Spellstone improves your chance to get a critical strike with spells by 1%. Conjured items disappear if logged out for more than 15 minutes. Creates a Major Spellstone which can be used to enchant your weapon with Shadow, increasing your spell haste by 2% and the damage done by your Shadow spells by up to 21. Conjured items disappear if logged out for more than 15 minutes.
  • Curse of RecklessnessAffliction · 4 ranks changed, rank 4 shown Curses the target with recklessness, increasing melee attack power by 90 but reducing armor by 640 for 2 min. Cursed enemies will not flee and will ignore Fear and Horror effects. Only one Curse per Warlock can be active on any one target. Curses the target with recklessness, reducing the target's armor by 505 for 2 min. Cursed enemies will not flee and will ignore Fear and Horror effects. Only one Curse per Warlock can be active on any one target.
  • Curse of TonguesAffliction · 2 ranks changed, rank 2 shown Forces the target to speak in Demonic, slowing the casting time of all spells by 60%. Only one Curse per Warlock can be active on any one target. Lasts 30 sec. Forces the target to speak in Demonic, increasing the casting time of all spells by 60%. Only one Curse per Warlock can be active on any one target. Lasts 30 sec.
  • Curse of WeaknessAffliction · 6 ranks changed, rank 6 shown Damage caused by the target is reduced by 31 for 2 min. Only one Curse per Warlock can be active on any one target. Physical damage caused by the target is reduced by 37 for 2 min. Only one Curse per Warlock can be active on any one target.
  • Death CoilAffliction · 3 ranks changed, rank 3 shown Causes the enemy target to run in horror for 3 sec and causes 470 Shadow damage. The caster gains 100% of the damage caused in health. Causes the enemy target to run in horror for 3 sec and causes 454 Shadow damage. The caster gains 100% of the damage caused in health.
  • Demon ArmorDemonology · 5 ranks changed, rank 5 shown Protects the caster, increasing armor by 570, Shadow resistance by 15 and restores 15 health every 5 sec. for 30 min. Protects the caster, increasing armor by 570, Shadow resistance by 15 and increases health regeneration by 15 health per 5 sec. for 30 min.
  • Demon SkinDemonology · 2 ranks changed, rank 2 shown Protects the caster, increasing armor by 120 and restores 5 Health per 5 sec. for 30 min. Protects the caster, increasing armor by 120 and increases health regeneration by 5 health per 5 sec. for 30 min.
  • Drain LifeAffliction · 6 ranks changed, rank 6 shown Transfers 71 health every second from the target to the caster. Lasts 5 sec. Transfers 51 health every 1 second from the target to the caster. Lasts 5 sec.
  • Drain SoulAffliction · 4 ranks changed, rank 4 shown Drains the soul of the target, causing 455 Shadow damage over 15 sec. If the target dies while being drained, and yields experience or honor, the caster gains a Soul Shard. Soul Shards are required for other spells. Drains the soul of the target, causing 420 Shadow damage over 15 sec. Non-trivial targets damaged by Drain Soul have a chance to grant you a Soul Shard. Non-trivial targets killed by Drain Soul will always grant you a Soul shard. Soul Shards are required for other spells.
  • Health FunnelDemonology · 7 ranks changed, rank 7 shown Gives 153 health to the caster's pet every second for 10 sec as long as the caster channels. Gives 153 health to the caster's pet every second for 10 sec as long as the caster channels. Generates reduced threat.
  • HellfireDestruction · 3 ranks changed, rank 3 shown Ignites the area surrounding the caster, causing 208 Fire damage to himself and 208 Fire damage to all nearby enemies every 1 sec. Lasts 15 sec. Ignites the area surrounding the caster, causing 206 Fire damage to himself and 206 Fire damage to all nearby enemies every 1 sec. Lasts 15 sec.
  • Life TapAffliction · 6 ranks changed, rank 6 shown Converts 420 health into 420 mana Spirit increases the amount converted.
  • Rain of FireDestruction · 4 ranks changed, rank 4 shown Calls down a fiery rain to burn enemies in the area of effect for 904 Fire damage over 8 sec. Calls down a fiery rain to burn enemies in the area of effect for 880 Fire damage over 8 sec.
  • Searing PainDestruction · 6 ranks changed, rank 6 shown Inflict searing pain on the enemy target, causing 204 to 240 Fire damage. Causes a high amount of threat. Inflict searing pain on the enemy target, causing 105 to 123 Fire damage. Causes a high amount of threat.
  • Shadow BoltDestruction · 10 ranks changed, rank 10 shown Sends a shadowy bolt at the enemy, causing 482 to 538 Shadow damage. Sends a shadowy bolt at the enemy, causing 253 to 283 Shadow damage.
  • ShadowburnDestruction · 6 ranks changed, rank 6 shown Instantly blasts the target for 450 to 502 Shadow damage. If the target dies within 5 sec of Shadowburn, and yields experience or honor, the caster gains a Soul Shard. Instantly blasts the target for 251 to 281 Shadow damage. If the target dies within 8 sec of Shadowburn, and yields experience or honor, the caster gains a Soul Shard.
  • Siphon LifeAffliction · 4 ranks changed, rank 4 shown Transfers 45 health from the target to the caster every 3 sec. Lasts 30 sec. Transfers 41 health from the target to the caster every 3 sec. Lasts 30 sec.
  • Soul FireDestruction · 2 ranks changed, rank 2 shown Burn the enemy's soul, causing 703 to 881 Fire damage. Burn the enemy's soul, causing 383 to 479 Fire damage.
  • Soul LinkDemonology When active, 30% of all damage taken by the caster is taken by your Imp, Voidwalker, Succubus, Incubus, or Felhunter demon instead. In addition, both the demon and master will inflict 3% more damage. Lasts as long as the demon is active. When active, 30% of all damage taken by the caster is taken by your Imp, Voidwalker, Succubus, Incubus, or Felhunter Demon instead. In addition, both the Demon and the master will inflict 3% more damage. Lasts as long as the Demon is active.

3 more changed in numbers the tooltip does not print.

Spells no longer trained

10
  • Curse of the ElementsAffliction
  • Dark PactAffliction
  • Summon FelsteedDemonology
  • Curse of ShadowAffliction
  • Curse of the ElementsAffliction
  • Dark PactAffliction
  • Curse of ShadowAffliction
  • Curse of the ElementsAffliction
  • Dark PactAffliction
  • Summon DreadsteedDemonology