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WoW Forever

Shaman Changes from Classic

Forever build 1.60.1.70707 against Classic Era build 1.15.9.70576. 110 differences.

New talents in Forever

12
  • EarthboundElemental Combat · 1 rank
  • Lava BurstElemental Combat · 1 rank
  • Lightning OverloadElemental Combat · 3 ranks
  • Mental DexterityEnhancement · 3 ranks
  • Shamanistic FocusEnhancement · 1 rank
  • Mental QuicknessEnhancement · 2 ranks
  • Improved StormstrikeEnhancement · 2 ranks
  • Maelstrom WeaponEnhancement · 5 ranks
  • Rage of the FarseerEnhancement · 1 rank
  • MindfulnessRestoration · 3 ranks
  • Water ShieldRestoration · 1 rank
  • RiptideRestoration · 1 rank

Changed talents

32

A talent counts as changed when its spell, ranks, tree, position or requirements differ from Classic. Rows show the last rank.

  • ConvectionElemental Combat Added Lava Burst
  • ConcussionElemental Combat Added Earth
  • Elemental DevastationElemental Combat Changed offensive spell crits will → Critical Strikes with direct damage spellsMoved earlier: was 15 points deep, now 5 · reachable at level 15 instead of 25 · row 4 → 2 · column 4 → 1
  • ReverberationElemental Combat Moved earlier: was 10 points deep, now 5 · reachable at level 15 instead of 20 · row 3 → 2
  • Elemental AlacrityElemental Combat Renamed Lightning Mastery → Elemental AlacrityAdded and Lava BurstChanged 0.6 → 0.50Ranks was 5, now 3Moved earlier: was 25 points deep, now 5 · reachable at level 15 instead of 35 · row 6 → 2Requires was Call of Thunder, now nothing
  • Call of FlameElemental Combat Reworded Classic: Increases the damage done by your Fire Totems by 15%.Moved column 3 → 4
  • Elemental WardingElemental Combat Moved later: was 5 points deep, now 10 · reachable at level 20 instead of 15 · row 2 → 3
  • Trial by FireElemental Combat Renamed Improved Fire Totems → Trial by FireReworded Classic: Reduces the delay before your Fire Nova Totem activates by 2 sec. and decreases the threat generated by your Magma Totem by 50%.
  • Eye of the StormElemental Combat Reworded Classic: Gives you a 100% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage.
  • Elemental ReachElemental Combat Renamed Storm Reach → Elemental ReachAdded Fire Nova, and Lava BurstAdded and reduces the cooldown of Totemic Projection by 20 sec
  • Elemental FuryElemental Combat Ranks was 1, now 5Moved later: was 20 points deep, now 25 · reachable at level 35 instead of 30 · row 5 → 6 · column 2 → 3Requires was nothing, now Lightning Overload
  • Elemental MasteryElemental Combat Reworded Classic: When activated, this spell gives your next Fire, Frost, or Nature damage spell a 100% critical strike chance and reduces the mana cost by 100%.Requires was Elemental Fury, now Lava Burst
  • Earth's GraspEnhancement Moved from Elemental to Enhancement · earlier: was 5 points deep, now 0 · reachable at level 10 instead of 15 · row 2 → 1
  • Thundering StrikesEnhancement Changed your weapon → all spells andMoved earlier: was 5 points deep, now 0 · reachable at level 10 instead of 15 · row 2 → 1
  • Ancestral KnowledgeEnhancement Reworded Classic: Increases your maximum Mana by 5%.Moved column 2 → 3
  • Improved Ghost WolfEnhancement Changed 2 → 3Added and Ghost Wolf may be used indoors
  • Elemental WeaponsEnhancement Moved earlier: was 20 points deep, now 10 · reachable at level 20 instead of 30 · row 5 → 3 · column 2 → 1
  • AnticipationEnhancement Changed 3% → 6%Ranks was 5, now 3
  • ToughnessEnhancement Changed armor value from items → StaminaMoved column 3 → 1
  • FlurryEnhancement Changed 30% → 25%Added meleeRequires was Thundering Strikes, now Mental Dexterity
  • StormstrikeEnhancement Reworded Classic: Gives you an extra attack. In addition, the next 2 sources of Nature damage dealt to the target are increased by 20%. Lasts 12 sec.Moved earlier: was 30 points deep, now 15 · reachable at level 25 instead of 40 · row 7 → 4 · column 2 → 3Requires was Elemental Weapons, now nothing
  • Spirit WeaponsEnhancement Renamed Parry → Spirit WeaponsReworded Classic: Gives a chance to parry enemy melee attacks.Moved column 3 → 1
  • Tidal FocusRestoration Added and improves your chance to hit by 5%
  • Natural GraceRestoration Renamed Healing Grace → Natural GraceRemoved healingMoved earlier: was 10 points deep, now 5 · reachable at level 15 instead of 20 · row 3 → 2 · column 4 → 2
  • Totemic FocusRestoration Added and any spells that summon or move them
  • Improved ReincarnationRestoration Added increases your maximum health by 4%Moved column 1 → 4
  • Ancestral HealingRestoration Moved later: was 5 points deep, now 10 · reachable at level 20 instead of 15 · row 2 → 3 · column 2 → 1
  • Healing FocusRestoration Reworded Classic: Gives you a 42% chance to avoid interruption caused by damage while casting any healing spell.Ranks was 5, now 3
  • Tidal MasteryRestoration Removed and lightningMoved column 3 → 1
  • Restorative TotemsRestoration Reworded Classic: Increases the effect of your Mana Spring and Healing Stream Totems by 25%.
  • Mana Tide TotemRestoration Changed 170 → 88Changed 20 → 30Moved earlier: was 30 points deep, now 15 · reachable at level 25 instead of 40 · row 7 → 4 · column 2 → 3Requires was Restorative Totems, now nothing
  • Healing WayRestoration Reworded Classic: Your Healing Wave spells have a 100% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times.Moved column 1 → 2

No longer talents

8
  • Call of ThunderClassic Elemental, row 3Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 1%.
  • Shield SpecializationClassic Enhancement, row 1Increases your chance to block attacks with a shield by 1% and increases the amount blocked by 5%.
  • Enhancing TotemsClassic Enhancement, row 3Increases the effect of your Strength of Earth and Grace of Air Totems by 8%.
  • Two-Handed Axes and MacesClassic Enhancement, row 3Allows you to use Two-Handed Axes and Two-Handed Maces.
  • Improved Weapon TotemsClassic Enhancement, row 5Increases the melee attack power bonus of your Windfury Totem by 15% and increases the damage caused by your Flametongue Totem by 6%.
  • Weapon MasteryClassic Enhancement, row 6Increases the damage you deal with all weapons by 2%.
  • Nature's GuidanceClassic Restoration, row 3Increases your chance to hit with melee attacks and spells by 1%.
  • Totemic MasteryClassic Restoration, row 3The radius of your totems that affect friendly targets is increased to 30 yd.

New spells and ranks

8
  1. Level 12

    Fire Nova

    New spellElemental Combat

    Instantly inflicts 30 to 36 fire damage to enemies within 10 yd of your active Fire totem.

  2. Level 20

    Call of the Elements

    New spellElemental Combat

    Simultaneously places up to 4 totems specified in the Totem Bar.

    Totemic Recall

    New spellElemental Combat

    Returns your totems to the earth, giving you 25% of the mana required to cast each totem destroyed by Totemic Recall.

  3. Level 30

    Call of the Ancestors

    New spellElemental Combat

    Simultaneously places up to 4 totems specified in the Totem Bar. Can call different totems than Call of the Elements.

    Lava Burst

    New spellElemental CombatFrom a talent

    You hurl molten lava at the target, dealing 107 to 139 Fire damage. If your Flame Shock is on the target, Lava Burst deals 20% increased damage.

  4. Level 40

    Call of the Spirits

    New spellElemental Combat

    Simultaneously places up to 4 totems specified in the Totem Bar. Can call different totems than Call of the Elements or Call of the Ancestors.

    Riptide

    New spellRestorationFrom a talent

    Heals a friendly target for 456 to 504, an additional 445 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%.

  5. Level 58

    Mana Tide Totem

    New rankRestorationFrom a talent

    Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 88 mana every 3 seconds to group members within 30 yards.

Also listed as added in the game data, with nothing new in the spellbook:

  • Totemic ProjectionEnhancement · level 22

Changed spells

32

Classic text first, Forever text under it. Changed words are marked.

  • Chain HealRestoration · 3 ranks changed, rank 3 shown Heals the friendly target for 551 to 629, then jumps to heal additional nearby targets. If cast on a party member, the heal will only jump to other party members. Each jump is 50% as effective as the previous target (65% with Coherence). Heals 3 total targets. Heals the friendly target for 458 to 522, then jumps to heal additional nearby targets. If cast on a party member, the heal will only jump to other party members. Each jump is 50% as effective as the previous target (65% with Coherence). Heals 3 total targets.
  • Chain LightningElemental Combat · 4 ranks changed, rank 4 shown Hurls a lightning bolt at the enemy, dealing 493 to 551 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30% (20% with Coherence). Affects 3 total targets. Hurls a lightning bolt at the enemy, dealing 116 to 130 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30% (20% with Coherence). Affects 3 total targets.
  • Disease Cleansing TotemRestoration Summons a Disease Cleansing Totem with 5 health at the feet of the caster that attempts to remove 1 disease effect from party members within 20 yards every 5 seconds. Lasts 2 min. Summons a Disease Cleansing Totem with 5 health at the feet of the caster that attempts to remove 1 disease effect from party members within 30 yards every 5 seconds. Lasts 5 min.
  • Earth ShockElemental Combat · 5 ranks changed, rank 7 shown Instantly shocks the target with concussive force, causing 517 to 545 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat. Instantly shocks the target with concussive force, causing 293 to 309 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.
  • Elemental MasteryElemental Combat When activated, this spell gives your next Fire, Frost, or Nature damage spell a 100% critical strike chance and reduces the mana cost by 100%. Gain mastery over Fire and Lightning, reducing the cast time of Lightning Bolt and Lava Burst by 0.5 sec, and removing the cooldown from Chain Lightning. Lasts 15 sec.
  • Fire Resistance TotemEnhancement · 3 ranks changed, rank 3 shown Summons a Fire Resistance Totem with 5 health at the feet of the caster for 2 min that increases the fire resistance of party members within 20 yards by 60. Summons a Fire Resistance Totem with 5 health at the feet of the caster for 5 min that increases the fire resistance of party or raid members within 30 yards by 60.
  • Flame ShockElemental Combat · 6 ranks changed, rank 6 shown Instantly sears the target with fire, causing 292 Fire damage immediately and 320 Fire damage over 12 sec. Instantly sears the target with fire, causing 166 Fire damage immediately and 176 Fire damage over 12 sec.
  • Flametongue TotemEnhancement · 4 ranks changed, rank 4 shown Summons a Flametongue Totem with 5 health at the feet of the caster. The totem enchants all party members' main-hand weapons with fire if they are within 20 yards. Each hit causes 15.8 to 48.7 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts 2 min. Summons a Flametongue Totem with 5 health at the feet of the caster. The totem enhances the melee attacks of all party or raid members within 30 yards. Each main hand hit causes 16.7 to 54.5 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts 5 min.
  • Flametongue WeaponEnhancement · 6 ranks changed, rank 6 shown Imbue the Shaman's weapon with fire. Each hit causes 32.4 to 99.9 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts for 5 minutes. Imbue the Shaman's weapon with fire. Each hit causes 31.4 to 99.9 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. When applied to main hand, disables any benefit you personally receive from Flametongue Totem. Lasts for 60 minutes.
  • Frost Resistance TotemEnhancement · 3 ranks changed, rank 3 shown Summons a Frost Resistance Totem with 5 health at the feet of the caster for 2 min. The totem increases party members' frost resistance by 60, if within 20 yards. Summons a Frost Resistance Totem with 5 health at the feet of the caster for 5 min. The totem increases party and raid members' frost resistance by 60, if within 30 yards.
  • Frost ShockElemental Combat · 4 ranks changed, rank 4 shown Instantly shocks the target with frost, causing 486 to 514 Frost damage and slowing movement speed by 50%. Lasts 8 sec. Instantly shocks the target with frost, causing 275 to 291 Frost damage and slowing movement speed by 50%. Lasts 8 sec.
  • Frostbrand WeaponEnhancement · 5 ranks changed, rank 5 shown Imbue the Shaman's weapon with frost. Each hit has a chance of causing 175 additional Frost damage and slowing the target's movement speed by 25% for 8 sec. Lasts for 5 minutes. Imbue the Shaman's weapon with frost. Each hit has a chance of causing 158 additional Frost damage and slowing the target's movement speed by 25% for 8 sec. Lasts for 60 minutes.
  • Grace of Air TotemEnhancement · 3 ranks changed, rank 3 shown Summons a Grace of Air Totem with 5 health at the feet of the caster. The totem increases the agility of party members within 20 yards by 77. Lasts 2 min. Summons a Grace of Air Totem with 5 health at the feet of the caster. The totem increases the agility of party or raid members within 30 yards by 89. Lasts 5 min.
  • Healing Stream TotemRestoration · 5 ranks changed, rank 5 shown Summons a Healing Stream Totem with 5 health at the feet of the caster for 1 min that heals group members within 20 yards for 14 every 2 seconds. Summons a Healing Stream Totem with 5 health at the feet of the caster for 5 min that heals group members within 30 yards for 11 every 2 seconds.
  • Healing WaveRestoration · 8 ranks changed, rank 10 shown Heals a friendly target for 1620 to 1850. Heals a friendly target for 1508 to 1722.
  • Lesser Healing WaveRestoration · 6 ranks changed, rank 6 shown Heals a friendly target for 832 to 928. Heals a friendly target for 775 to 865.
  • Lightning BoltElemental Combat · 10 ranks changed, rank 10 shown Casts a bolt of lightning at the target for 419 to 467 Nature damage. Casts a bolt of lightning at the target for 185 to 207 Nature damage.
  • Lightning ShieldEnhancement · 6 ranks changed, rank 7 shown The caster is surrounded by 3 balls of lightning. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 198 Nature damage. This expends one lightning ball. Only one ball will fire every few seconds. Lasts 10 min. The caster is surrounded by 3 balls of lightning. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 178 Nature damage. This expends one lightning ball. Only one ball will fire every few seconds. Lasts 10 min.
  • Magma TotemElemental Combat · 4 ranks changed, rank 4 shown Summons a Magma Totem with 5 health at the feet of the caster for 20 sec that causes 75 Fire damage to creatures within 8 yards every 2 seconds. Summons a Magma Totem with 5 health at the feet of the caster for 20 sec that causes 73 Fire damage to creatures within 8 yards every 2 seconds.
  • Mana Spring TotemRestoration · 4 ranks changed, rank 4 shown Summons a Mana Spring Totem with 5 health at the feet of the caster for 1 min that restores 10 mana every 2 seconds to group members within 20 yards. Summons a Mana Spring Totem with 5 health at the feet of the caster for 5 min that restores 10 mana every 2 seconds to group members within 30 yards.
  • Mana Tide TotemRestoration · 3 ranks changed, rank 3 shown Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 290 mana every 3 seconds to group members within 20 yards. Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 197 mana every 3 seconds to group members within 30 yards.
  • Nature Resistance TotemEnhancement · 3 ranks changed, rank 3 shown Summons a Nature Resistance Totem with 5 health at the feet of the caster for 2 min that increases the nature resistance of party members within 20 yards by 60. Summons a Nature Resistance Totem with 5 health at the feet of the caster for 5 min that increases the nature resistance of party and raid members within 30 yards by 60.
  • Poison Cleansing TotemRestoration Summons a Poison Cleansing Totem with 5 health at the feet of the caster that attempts to remove 1 poison effect from party members within 20 yards every 5 seconds. Lasts 2 min. Summons a Poison Cleansing Totem with 5 health at the feet of the caster that attempts to remove 1 poison effect from party members within 30 yards every 5 seconds. Lasts 5 min.
  • Rage of the FarseerEnhancement Reduces all damage you take by 19% and you regenerate mana equal to 6% of your maximum mana every second for 15 sec. Your party and raid members within 40 yards will also receive 19% of the mana you receive this way. Increases your attack speed by 30% for 25 sec.
  • Rockbiter WeaponEnhancement · 7 ranks changed, rank 7 shown Imbue the Shaman's weapon, increasing melee attack power by 554 and allowing melee attacks to cause additional threat when using that weapon. Lasts for 5 minutes. Imbue the Shaman's weapon, increasing melee attack power by 554 and allowing melee attacks to cause additional threat when using that weapon. Lasts for 60 minutes.
  • Stoneskin TotemEnhancement · 6 ranks changed, rank 6 shown Summons a Stoneskin Totem with 5 health at the feet of the caster. The totem protects party members within 20 yards, reducing melee damage taken by 30. Lasts 2 min. Summons a Stoneskin Totem with 5 health at the feet of the caster. The totem protects party members within 30 yards, reducing Physical damage taken by 30. Lasts 5 min.
  • StormstrikeEnhancement Gives you an extra attack. In addition, the next 2 sources of Nature damage dealt to the target are increased by 20%. Lasts 12 sec. Instantly strike for normal weapon damage and increase the damage you deal to the target with your next Lightning Bolt, Chain Lightning, or Earth Shock spell by 20% for 12 sec.
  • Strength of Earth TotemEnhancement · 5 ranks changed, rank 5 shown Summons a Strength of Earth Totem with 5 health at the feet of the caster. The totem increases the strength of party members within 20 yards by 77. Lasts 2 min. Summons a Strength of Earth Totem with 5 health at the feet of the caster. The totem increases the strength of party or raid members within 30 yards by 53. Lasts 5 min.
  • Tremor TotemRestoration Summons a Tremor Totem with 5 health at the feet of the caster that shakes the ground around it, removing Fear, Charm and Sleep effects from party members within 30 yards. Lasts 2 min. Summons a Tremor Totem with 5 health at the feet of the caster that shakes the ground around it, removing Fear, Charm and Sleep effects from party members within 30 yards. Lasts 5 min.
  • Windfury TotemEnhancement · 3 ranks changed, rank 3 shown Summons a Windfury Totem with 5 health at the feet of the caster. The totem enchants all party members main-hand weapons with wind, if they are within 20 yards. Each hit has a 20% chance of granting the attacker 1 extra attack with 315 extra melee attack power. Lasts 2 min. Summons a Windfury Totem with 5 health at the feet of the caster. The totem enhances the melee attacks of all party or raid members within 30 yards. Each main hand hit has a 20% chance of granting the attacker 1 extra attack with 246 extra melee attack power. Lasts 5 min.
  • Windfury WeaponEnhancement · 4 ranks changed, rank 4 shown Imbue the Shaman's weapon with wind. Each hit has a 20% chance of granting you 2 extra attacks with 333 extra melee attack power. Lasts for 5 minutes. Imbue the Shaman's weapon with wind. Each hit has a 20% chance of granting you 2 extra attacks with 333 extra melee attack power. When applied to main hand, disables any benefit you personally receive from Windfury Totem. Lasts for 60 minutes.
  • Windwall TotemEnhancement · 3 ranks changed, rank 3 shown Summons a Windwall Totem with 5 health at the feet of the caster. The totem protects party members within 20 yards, reducing ranged damage taken by 64. Lasts 2 min. Summons a Windwall Totem with 5 health at the feet of the caster. The totem protects party members within 30 yards, reducing ranged damage taken by 64. Lasts 5 min.

Spells no longer trained

8
  • Healing WayRestoration
  • ParryEnhancement
  • Fire Nova TotemElemental Combat
  • Fire Nova TotemElemental Combat
  • Fire Nova TotemElemental Combat
  • Fire Nova TotemElemental Combat
  • Tranquil Air TotemRestoration
  • Fire Nova TotemElemental Combat