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WoW Forever

Priest Changes from Classic

Forever build 1.60.1.70707 against Classic Era build 1.15.9.70576. 131 differences.

New talents in Forever

14
  • Power in LightDiscipline · 5 ranks
  • Twin DisciplinesDiscipline · 5 ranks
  • Holy PrecisionDiscipline · 3 ranks
  • Soul WardingDiscipline · 1 rank
  • PenanceDiscipline · 1 rank
  • Renewed HopeDiscipline · 5 ranks
  • Divine AegisDiscipline · 3 ranks
  • Binding HealHoly · 1 rank
  • Litany of LightHoly · 2 ranks
  • Prayer of MendingHoly · 1 rank
  • Improved Mind FlayShadow Magic · 2 ranks
  • Dark InspirationShadow Magic · 5 ranks
  • Devouring ContagionShadow Magic · 2 ranks
  • Early DemiseShadow Magic · 2 ranks

Changed talents

33

A talent counts as changed when its spell, ranks, tree, position or requirements differ from Classic. Rows show the last rank.

  • Wand SpecializationDiscipline Changed 10% → 25%Ranks was 5, now 2Moved column 3 → 2
  • Silent ResolveDiscipline Reworded Classic: Reduces the threat generated by your spells by 12%.Ranks was 5, now 3
  • Mental StrengthDiscipline Changed maximum Mana → total IntellectMoved earlier: was 20 points deep, now 5 · reachable at level 15 instead of 30 · row 5 → 2 · column 2 → 3
  • MartyrdomDiscipline Removed effect that lasts
  • Mental AgilityDiscipline Added Smite, Holy Fire, andChanged 6% → 10%Ranks was 5, now 3Moved earlier: was 15 points deep, now 10 · reachable at level 20 instead of 25 · row 4 → 3 · column 2 → 1
  • Inner FocusDiscipline Added a non-periodic spell and
  • Improved Power Word: ShieldDiscipline Changed 15% → 20%Moved later: was 5 points deep, now 10 · reachable at level 20 instead of 15 · row 2 → 3
  • MeditationDiscipline Changed 15% → 50%Moved column 3 → 4
  • Improved Inner FireDiscipline Removed 30%Added 45% and increases its total charges by 12
  • Improved Mana BurnDiscipline Changed 0.5 → 1Moved column 4 → 2
  • Power InfusionDiscipline Added doneChanged Lasts → forRequires was Mental Strength, now Penance
  • Twilight FocusHoly Renamed Healing Focus → Twilight FocusRanks was 2, now 3
  • Holy NovaHoly Reworded Classic: Causes an explosion of holy light around the caster, causing 28 to 32 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 52 to 60. These effects cause no threat.
  • Blessed RecoveryHoly Added or suffering more than 30% of your maximum Health from a single attackAdded Refreshing this effect carries over any remaining healing
  • InspirationHoly Reworded Classic: Increases your target's armor by 25% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, or Prayer of Healing spell. (any of your heals. with S03 - Tuning and Overrides Passive - Priest)
  • Improved HealingHoly Added Penance, and Prayer of Mending
  • Searing LightHoly Reworded Classic: Increases the damage of your Smite and Holy Fire spells by 10%.
  • Spirit of RedemptionHoly Changed 10 → 15
  • Spiritual GuidanceHoly Removed damage andAdded and your spell damage by up to 8% of your total Spirit
  • Spiritual HealingHoly Removed healingChanged 6% → 10%Ranks was 5, now 3
  • Shadow FocusShadow Magic Reworded Classic: Reduces your target's chance to resist your Shadow spells by 10%.Moved earlier: was 5 points deep, now 0 · reachable at level 10 instead of 15 · row 2 → 1 · column 3 → 1
  • BlackoutShadow Magic Moved column 3 → 2
  • Spirit TapShadow Magic Reworded Classic: Gives you a 100% chance to gain a 100% bonus to your Spirit after killing a target that yields experience. For the duration, your Mana will regenerate at a 50% rate while casting. Lasts 15 sec.Moved column 2 → 3
  • Improved Mind BlastShadow Magic Moved earlier: was 10 points deep, now 5 · reachable at level 15 instead of 20 · row 3 → 2 · column 2 → 1
  • Improved Shadow Word: PainShadow Magic Moved column 2 → 3
  • Shadow ReachShadow Magic Added offensiveRemoved damageChanged 13% → 20%Ranks was 3, now 2Moved earlier: was 15 points deep, now 5 · reachable at level 15 instead of 25 · row 4 → 2 · column 3 → 4
  • Improved Psychic ScreamShadow Magic Moved column 1 → 2Requires was nothing, now Blackout
  • Mind FlayShadow Magic Changed 75 → 63
  • Vampiric EmbraceShadow Magic Removed 1 min (. You take 101% more healing from this effect with S03 - Tuning and Overrides Passive - Priest)Added 30 secMoved earlier: was 20 points deep, now 15 · reachable at level 25 instead of 30 · row 5 → 4
  • Shadow WeavingShadow Magic Reworded Classic: Your Shadow damage spells have a 60% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times.Ranks was 5, now 3Moved column 4 → 3
  • SilenceShadow Magic Added and interrupting their spellcasts for 3 secRequires was Improved Psychic Scream, now nothing
  • DarknessShadow Magic Added done
  • ShadowformShadow Magic Reworded Classic: Assume a Shadowform, increasing your Shadow damage by 15% and reducing Physical damage done to you by 15%. However, you may not cast Holy spells while in this form.

No longer talents

9
  • Unbreakable WillClassic Discipline, row 1Increases your chance to resist Stun, Fear, and Silence effects by an additional 3%.
  • Improved Power Word: FortitudeClassic Discipline, row 2Increases the effect of your Power Word: Fortitude and Prayer of Fortitude spells by 15%.
  • Divine SpiritClassic Discipline, row 5Holy power infuses the target, increasing their Spirit by 17 for 30 min.
  • Force of WillClassic Discipline, row 6Increases your spell damage by 1% and the critical strike chance of your offensive spells by 1%.
  • Improved Prayer of HealingClassic Holy, row 5Reduces the Mana cost of your Prayer of Healing spell by 10%.
  • LightwellClassic Holy, row 7Creates a holy Lightwell near the priest. Members of your raid or party can click the Lightwell to restore 800 health over 10 sec. Being attacked cancels the effect. Lightwell lasts for 3 min or 5 charges.
  • Shadow AffinityClassic Shadow, row 2Reduces the threat generated by your Shadow spells by 8%.
  • Improved FadeClassic Shadow, row 4Decreases the cooldown of your Fade ability by 3 sec.
  • Improved Vampiric EmbraceClassic Shadow, row 5Increases the percentage healed by Vampiric Embrace by an additional 5%.

New spells and ranks

9
  1. Level 10

    Confounding Flash

    New spellDiscipline

    Confuses up to 5 enemies within 8 yds for 3 sec. Any damage taken will break the effect.

    Divine Grace

    New spellHoly

    Instantly heals a friendly target below 50% Health for 131 to 167 and removes Weakened Soul from that target. Cannot be cast on self.

  2. Level 20

    Chastise

    New spellHoly

    Chastise the target, causing 43 to 49 Holy damage and immobilizing them for up to 2 sec. Only works against Humanoids. This spell causes very low threat.

    Contingency Plan

    New spellDiscipline

    Place a Holy ward on an ally for 30 sec. A target may be affected by only one Contingency Plan.

  3. Level 25

    Binding Heal

    New spellHolyFrom a talent

    Heals a friendly target and the caster for 223 to 271. Low threat.

  4. Level 30

    Penance

    New spellDisciplineFrom a talent

    Launches a volley of holy light at the target, causing 42 Holy damage to an enemy, or 126 healing to an ally, instantly and every 1 sec for 2 sec.

  5. Level 32

    Shadow Word: Death

    New spellShadow Magic

    A word of dark binding that inflicts 286 to 304 Shadow damage to the target. If your target is not killed by Shadow Word: Death, you take backlash damage equal to 10% of your maximum health.

  6. Level 40

    Prayer of Mending

    New spellHolyFrom a talent

    When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yards. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster.

Changed spells

31

Classic text first, Forever text under it. Changed words are marked.

  • Desperate PrayerHoly · 7 ranks changed, rank 7 shown Instantly heals the caster for 1324 to 1562. Instantly heals the caster for 1269 to 1497.
  • Devouring PlagueShadow Magic · 6 ranks changed, rank 6 shown Afflicts the target with a disease that causes 904 Shadow damage over 24 sec. Damage caused by the Devouring Plague heals the caster. Afflicts the target with a disease that causes 848 Shadow damage over 24 sec. Damage caused by the Devouring Plague heals the caster.
  • Divine SpiritDiscipline · 4 ranks changed, rank 4 shown Holy power infuses the target, increasing their Spirit by 40 for 30 min. Holy power infuses the target, increasing their Spirit by 40 for 60 min.
  • Elune's GraceDiscipline Reduces ranged damage taken by 21 and increases chance to dodge by 10% for 15 sec. Reduces the chance you'll be hit by melee and ranged attacks by 50% for 15 sec or until you are missed 3 times.
  • Fear WardHoly Wards the friendly target against Fear. The next Fear effect used against the target will fail, using up the ward. Lasts 10 min. Wards the friendly target against Fear. The next Fear effect used against the target will fail, using up the ward. Lasts 3 min.
  • Flash HealHoly · 7 ranks changed, rank 7 shown Heals a friendly target for 812 to 958. Heals a friendly target for 757 to 893.
  • Greater HealHoly · 5 ranks changed, rank 5 shown A slow casting spell that heals a single target for 1966 to 2194. A slow casting spell that heals a single target for 1853 to 2067.
  • HealHoly · 4 ranks changed, rank 4 shown Heal your target for 712 to 804. Heal your target for 611 to 691.
  • Hex of WeaknessShadow Magic · 6 ranks changed, rank 6 shown Weakens the target enemy, reducing damage caused by 20 and reducing the effectiveness of any healing by 20%. Lasts 2 min. Weakens the target enemy, reducing melee attack power by 204 and reducing the effectiveness of any healing by 20%. Lasts 2 min
  • Holy FireHoly · 8 ranks changed, rank 8 shown Consumes the enemy in holy flames that cause 355 to 449 Holy damage and an additional 145 Holy damage over 10 sec. Consumes the enemy in holy flames that cause 184 to 232 Holy damage and an additional 75 Holy damage over 10 sec.
  • Holy NovaHoly · 6 ranks changed, rank 6 shown Causes an explosion of holy light around the caster, causing 181 to 209 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 302 to 350. These effects cause no threat. Causes an explosion of holy light around the caster, causing 174 to 200 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 288 to 334. These effects cause no threat. Each time Holy Fire deals damage, you have a 5% chance for your next Holy Nova to cost no Mana.
  • Lesser HealHoly · 2 ranks changed, rank 3 shown Heal your target for 135 to 157. Heal your target for 151 to 175.
  • LevitateDiscipline Allows the caster to levitate, floating a few feet above the ground. While levitating, you will fall at a reduced speed and travel over water-like surfaces. Any damage will cancel the effect. Lasts 2 min. Allows the caster to levitate, floating a few feet above the ground. While levitating, you will fall at a reduced speed and travel over water-like surfaces. Mounting or any damage taken will cancel the effect. Lasts 2 min.
  • Mind BlastShadow Magic · 9 ranks changed, rank 9 shown Blasts the target for 503 to 531 Shadow damage, but causes a high amount of threat. Blasts the target for 472 to 498 Shadow damage, but causes a high amount of threat.
  • Mind FlayShadow Magic · 6 ranks changed, rank 6 shown Assault the target's mind with Shadow energy, causing 426 Shadow damage over 3 sec and slowing their movement speed by 50%. Assault the target's mind with Shadow energy, causing 390 Shadow damage over 3 sec and slowing their movement speed by 50%.
  • Power InfusionDiscipline Infuses the target with power, increasing their spell damage and healing by 20%. Lasts 15 sec. Infuses the target with power, increasing their spell damage and healing done by 20% for 15 sec.
  • Power Word: FortitudeDiscipline · 6 ranks changed, rank 6 shown Power infuses the target, increasing their Stamina by 54 for 30 min. Power infuses the target, increasing their Stamina by 70 for 60 min.
  • Power Word: ShieldDiscipline · 10 ranks changed, rank 10 shown Draws on the soul of the party member to shield them, absorbing 942 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec. Draws on the soul of the party member to shield them, absorbing 928 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec.
  • Prayer of FortitudeDiscipline · 2 ranks changed, rank 2 shown Power infuses the target's party, increasing their Stamina by 54 for 60 min. Power infuses all party and raid members, increasing their Stamina by 70 for 60 min.
  • Prayer of HealingHoly · 5 ranks changed, rank 5 shown A powerful prayer heals party members within 30 yards for 1041 to 1099. A powerful prayer that heals the target and their party for 631 to 667. Party members must be within 40 yards of target.
  • Prayer of Shadow ProtectionShadow Magic Power infuses the target's party, increasing their Shadow resistance by 60 for 20 min. Power infuses all party and raid members, increasing their Shadow resistance by 60 for 20 min.
  • Prayer of SpiritDiscipline · rank 1 Power infuses the target's party, increasing their Spirit by 40 for 60 min. Power infuses all party and raid members, increasing their Spirit by 40 for 60 min.
  • RenewHoly · 9 ranks changed, rank 10 shown Heals the target of 970 damage over 15 sec. Heals the target of 830 damage over 15 sec.
  • Shadow Word: PainShadow Magic · 7 ranks changed, rank 8 shown A word of darkness that causes 852 Shadow damage over 18 sec. A word of darkness that causes 762 Shadow damage over 18 sec.
  • ShadowfiendShadow Magic Creates a shadowy fiend to attack the target. Caster receives 6% mana when the Shadowfiend attacks. Lasts 15 sec. Creates a shadowy fiend to attack the target. Caster receives 5% mana when the Shadowfiend attacks. Lasts 15 sec.
  • ShadowguardShadow Magic · 6 ranks changed, rank 6 shown The caster is surrounded by shadows. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 116 Shadow damage. Attackers can only be damaged once every few seconds. This damage causes no threat. 3 charges. Lasts 10 min. The caster is surrounded by shadows. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 96 Shadow damage. Attackers can only be damaged once every few seconds. This damage causes no threat. 3 charges. Lasts 10 min.
  • SmiteHoly · 7 ranks changed, rank 8 shown Smite an enemy for 371 to 415 Holy damage. Smite an enemy for 160 to 180 Holy damage.
  • StarshardsDiscipline · 7 ranks changed, rank 7 shown Rains starshards down on the enemy target's head, causing 936 Arcane damage over 6 sec. Rains starshards down on the enemy target's head, causing 1800 Arcane damage over 6 sec.
  • Touch of WeaknessShadow Magic · 6 ranks changed, rank 6 shown The next melee attack on the caster will cause 64 Shadow damage and reduce the damage caused by the attacker by 20 for 2 min. The next melee attack on the caster will cause 56 Shadow damage and reduce the attacker's melee attack power by the attacker by 204 for 2 min.
  • Vampiric EmbraceShadow Magic Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 1 min (. You take 101% more healing from this effect with S03 - Tuning and Overrides Passive - Priest). Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 30 sec.

1 more changed in numbers the tooltip does not print.

Spells no longer trained

4
  • Elune's GraceDiscipline
  • Elune's GraceDiscipline
  • Elune's GraceDiscipline
  • Elune's GraceDiscipline