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WoW Forever

Hunter Changes from Classic

Forever build 1.60.1.70707 against Classic Era build 1.15.9.70576. 115 differences.

New talents in Forever

14
  • Focused FireBeast Mastery · 2 ranks
  • Summon HawkBeast Mastery · 1 rank
  • Improved StingsMarksmanship · 3 ranks
  • Careful AimMarksmanship · 5 ranks
  • Rapid KillingMarksmanship · 2 ranks
  • Lone WolfMarksmanship · 1 rank
  • Rapid RecuperationMarksmanship · 2 ranks
  • Sniper ShotMarksmanship · 1 rank
  • Predator's EdgeSurvival · 5 ranks
  • ResourcefulnessSurvival · 2 ranks
  • Expose PreySurvival · 2 ranks
  • Survivalist's DisciplineSurvival · 2 ranks
  • Strider KickSurvival · 1 rank
  • Lacerating StrikesSurvival · 1 rank

Changed talents

29

A talent counts as changed when its spell, ranks, tree, position or requirements differ from Classic. Rows show the last rank.

  • Deadly AspectsBeast Mastery Renamed Improved Aspect of the Hawk → Deadly AspectsReworded Classic: While Aspect of the Hawk is active, all normal ranged attacks have a 5% chance of increasing ranged attack speed by 30% for 12 sec.
  • Endurance TrainingBeast Mastery Added and Armor
  • Improved Aspect of the MonkeyBeast Mastery Changed 3% → 6%Added Additionally, your pet gains 50% of the effect of your Aspect of the Monkey abilityRanks was 5, now 3
  • PathfindingBeast Mastery Moved earlier: was 10 points deep, now 5 · reachable at level 15 instead of 20 · row 3 → 2 · column 1 → 3
  • Bestial SwiftnessBeast Mastery Removed outdoor
  • Unleashed FuryBeast Mastery Added and hawksChanged 20% → 15%
  • Improved Mend PetBeast Mastery Removed tickAdded time it heals and reduces the Mana cost by 20%Moved column 2 → 1
  • FerocityBeast Mastery Added and hawksChanged 15% → 10%
  • Spirit BondBeast Mastery Changed 2% → 1%Changed 10 → 5
  • IntimidationBeast Mastery Reworded Classic: Command your pet to intimidate the target on the next successful melee attack, causing a high amount of threat and stunning the target for 3 sec.Requires was nothing, now Bestial Swiftness, Bestial Wrath
  • Bestial DisciplineBeast Mastery Added and allows 50% of your Mana regeneration to continue while casting
  • Hawk EyeMarksmanship Moved earlier: was 10 points deep, now 0 · reachable at level 10 instead of 20 · row 3 → 1 · column 4 → 1
  • Lethal AttacksMarksmanship Renamed Lethal Shots → Lethal AttacksChanged ranged weapons → all attacksMoved earlier: was 5 points deep, now 0 · reachable at level 10 instead of 15 · row 2 → 1
  • EfficiencyMarksmanship Reworded Classic: Reduces the Mana cost of your Shots and Stings by 10% (Strikes, with S03 - Tuning and Overrides Passive - Hunter).Moved later: was 0 points deep, now 5 · reachable at level 15 instead of 10 · row 1 → 2 · column 3 → 2
  • Improved Arcane ShotMarksmanship Reworded Classic: Reduces the cooldown of your Arcane Shot by 1 sec.
  • Trueshot AuraMarksmanship Reworded Classic: Increases the attack power of party members within 45 yards by 50 (ranged with S03 - Tuning and Overrides Passive - Hunter). Lasts 30 min.Moved earlier: was 30 points deep, now 15 · reachable at level 25 instead of 40 · row 7 → 4Requires was Barrage, now nothing
  • Mortal ShotsMarksmanship Reworded Classic: Increases your ranged weapon critical strike damage bonus by 30% (melee ability with S03 - Tuning and Overrides Passive - Hunter).Requires was Lethal Shots, now Careful Aim
  • Improved Serpent StingMarksmanship Moved column 2 → 4
  • BarrageMarksmanship Added Aimed ShotChanged 15% → 10%Moved column 2 → 3
  • Scatter ShotMarksmanship Moved column 1 → 4
  • Improved TrackingSurvival Renamed Monster Slaying → Improved TrackingRanks was 3, now 5Moved column 1 → 2
  • EntrapmentSurvival Reworded Classic: Gives your Immolation Trap, Frost Trap, and Explosive Trap a 25% chance to entrap the target, preventing them from moving for 5 sec.
  • Savage StrikesSurvival Changed Raptor Strike and Mongoose Bite → all your melee abilitiesChanged 20% → 4%
  • SurvivalistSurvival Moved earlier: was 10 points deep, now 5 · reachable at level 15 instead of 20 · row 3 → 2 · column 2 → 3
  • Improved Wing ClipSurvival Changed 12% → 20%Ranks was 5, now 3Moved column 3 → 4
  • SurefootedSurvival Reworded Classic: Increases hit chance by 3% and increases the chance movement impairing effects will be resisted by an additional 15%.Moved earlier: was 15 points deep, now 10 · reachable at level 20 instead of 25 · row 4 → 3
  • Survival TacticsSurvival Renamed Trap Mastery → Survival TacticsReworded Classic: Decreases the chance enemies will resist trap effects by 10%.
  • CounterattackSurvival Changed 40 → 50% weaponAdded plus 26Moved earlier: was 20 points deep, now 15 · reachable at level 25 instead of 30 · row 5 → 4
  • Lightning ReflexesSurvival Changed 15% → 10%

No longer talents

9
  • Improved Eyes of the BeastClassic Beast Mastery, row 2Increases the duration of your Eyes of the Beast by 30 sec.
  • Thick HideClassic Beast Mastery, row 2Increases the Armor rating of your pets by 10%.
  • Improved Hunter's MarkClassic Marksmanship, row 2Increases the Ranged Attack Power bonus of your Hunter's Mark spell by 3%.
  • Aimed ShotClassic Marksmanship, row 3An aimed shot that increases ranged damage by 70.
  • Improved Scorpid StingClassic Marksmanship, row 5Reduces the Stamina of targets affected by your Scorpid Sting by 10% of the amount of Strength reduced.
  • Humanoid SlayingClassic Survival, row 1Increases all damage caused against Humanoid targets by 1% and increases critical damage caused against Humanoid targets by an additional 1%.
  • Improved Feign DeathClassic Survival, row 4Reduces the chance your Feign Death ability will be resisted by 2%.
  • Killer InstinctClassic Survival, row 5Increases your critical strike chance with all attacks by 1%.
  • Wyvern StingClassic Survival, row 7A stinging shot that puts the target to sleep for 12 sec. Any damage will cancel the effect. When the target wakes up, the Sting causes 300 Nature damage over 6 sec. Only usable out of combat. Only one Sting per Hunter can be active on the target at a time.

New spells and ranks

7
  1. Level 25

    Summon Hawk

    New spellBeast MasteryFrom a talent

    Only 2 hawks can be active at once. Summon Hawk shares its cooldown with Arcane Shot.

    Trueshot Aura

    New rankMarksmanshipFrom a talent

    Increases the Ranged Attack Power of party or raid members within 45 yds by 15.

  2. Level 30

    Counterattack

    New rankSurvivalFrom a talent

    A strike that becomes active after parrying an opponent's attack. This attack deals 50% weapon damage plus 26 and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.

    Lacerate

    New spellSurvival

    Wounds the target causing them to bleed for 119 damage over 21 sec.

    Strider Kick

    New spellSurvivalFrom a talent

    A powerful kick that deals 100% melee weapon damage and increases movement speed by 30% for 3 sec.

  3. Level 40

    Aspect of the Beast

    New rankBeast Mastery

    The hunter takes on the aspects of a beast, becoming untrackable and increasing Melee Attack Power by 50. Only one Aspect can be active at a time.

    Sniper Shot

    New spellMarksmanshipFrom a talent

    A long-range shot that deals ranged damage plus 160 and increases the range of your next 3 Shots by 10 yards for 10 sec.

Changed spells

27

Classic text first, Forever text under it. Changed words are marked.

  • Aimed ShotMarksmanship · 6 ranks changed, rank 6 shown An aimed shot that increases ranged damage by 600. An aimed shot that increases ranged damage by 166. Aimed Shot shares its cooldown with Multi-Shot.
  • Arcane ShotMarksmanship · 8 ranks changed, rank 8 shown An instant shot that causes 183 Arcane damage. An instant shot that causes 217 Arcane damage.
  • Aspect of the BeastBeast Mastery · rank 1 The hunter takes on the aspects of a beast, becoming untrackable. Only one Aspect can be active at a time. The hunter takes on the aspects of a beast, becoming untrackable and increasing Melee Attack Power by 50. Only one Aspect can be active at a time.
  • Aspect of the HawkBeast Mastery · 6 ranks changed, rank 6 shown The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 110. Only one Aspect can be active at a time. The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 55. Only one Aspect can be active at a time.
  • Aspect of the ViperBeast Mastery The hunter takes on the aspect of the viper, causing your ranged and melee auto attacks to regenerate mana but reducing your total damage done by 9%. In addition, you gain 11% of maximum mana every 3 sec. Mana gained is based on the speed of your weapon. Only one Aspect can be active at a time. The hunter takes on the aspect of the viper, causing your ranged and melee auto attacks to regenerate mana but reducing your total damage done by 10%. In addition, you gain 10% of maximum mana every 3 sec. Mana gained is based on the speed of your weapon. Only one Aspect can be active at a time.
  • Aspect of the WildBeast Mastery · 2 ranks changed, rank 2 shown The hunter and group members within 30 yards take on the aspect of the wild, increasing Nature resistance by 60. Only one Aspect can be active at a time. The hunter and all party and raid members within 30 yards take on the aspect of the wild, increasing Nature resistance by 60. Only one Aspect can be active at a time.
  • CounterattackSurvival · 3 ranks changed, rank 4 shown A strike that becomes active after parrying an opponent's attack. This attack deals 110 damage and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried. A strike that becomes active after parrying an opponent's attack. This attack deals 50% weapon damage plus 110 and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.
  • DisengageSurvival · 3 ranks changed, rank 3 shown Attempts to disengage from the target, reducing threat. More effective than Disengage (Rank 2). Character exits combat mode. Attempts to disengage from the target by reducing threat. More effective than Disengage (Rank 2). Disables auto-attack.
  • Explosive TrapSurvival · 3 ranks changed, rank 3 shown Place a fire trap that explodes when an enemy approaches, causing 201 to 257 Fire damage and 330 additional Fire damage over 20 sec to all within 10 yards. Trap will exist for 1 min. Traps can only be placed when out of combat. Only one trap can be active at a time. Place a Fire trap that explodes when an enemy approaches, causing 201 to 257 Fire damage and 330 additional Fire damage over 20 sec to all within 10 yards. Trap will exist for 1 min. Only one Fire trap can be active at a time.
  • Eyes of the BeastBeast Mastery Take direct control of your pet and see through its eyes for 1 min. Take direct control of your pet and see through its eyes for 2 min.
  • Feign DeathSurvival Feign death which may trick enemies into ignoring you. Lasts up to 6 min. Feign death which may trick enemies into ignoring you. Lasts 6 min. If not cancelled, after 6 min you will actually die.
  • Freezing TrapSurvival · 3 ranks changed, rank 3 shown Place a frost trap that freezes the first enemy that approaches, preventing all action for up to 20 sec. Any damage caused will break the ice. Trap will exist for 1 min. Traps can only be placed when out of combat. Only one trap can be active at a time. Place a Frost trap that freezes the first enemy that approaches, preventing all action for up to 20 sec. Any damage caused will break the ice. Trap will exist for 1 min. Only one Frost trap can be active at a time.
  • Frost TrapSurvival Place a frost trap that creates an ice slick around itself for 30 sec when the first enemy approaches it. All enemies within 10 yards will be slowed by 60% while in the area of effect. Trap will exist for 1 min. Traps can only be placed when out of combat. Only one trap can be active at a time. Place a Frost trap that creates an ice slick around itself for 30 sec when the first enemy approaches it. All enemies within 10 yards will be slowed by 60% while in the area of effect. Trap will exist for 1 min. Only one Frost trap can be active at a time.
  • Heart of the LionSurvival The hunter invokes the heart of a lion, increasing total stats by 10% and Attack Power by 41 for all nearby allies, and increasing total stats for the Hunter by an additional 11%. The hunter invokes the heart of a lion, increasing total stats by 10% and Attack Power by 40 for all nearby allies, and increasing total stats for the Hunter by an additional 10%.
  • Hunter's MarkMarksmanship · 4 ranks changed, rank 4 shown Places the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by 110. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min. Places the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by 143. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min.
  • Immolation TrapSurvival · 5 ranks changed, rank 5 shown Place a fire trap that will burn the first enemy to approach for 690 Fire damage over 15 sec. Trap will exist for 1 min. Traps can only be placed when out of combat. Only one trap can be active at a time. Place a Fire trap that will burn the first enemy to approach for 690 Fire damage over 15 sec. Trap will exist for 1 min. Only one Fire trap can be active at a time.
  • IntimidationBeast Mastery Command your pet to intimidate the target on the next successful melee attack, causing a high amount of threat and stunning the target for 3 sec. Command your pet to Stun the target for 3 sec on its next successful attack, which also gains 100% increased critical strike chance. Generates high threat.
  • Mongoose BiteSurvival · 4 ranks changed, rank 4 shown Counterattack the enemy for 115 damage. Can only be performed after you dodge. Counterattack the enemy for melee weapon damage plus 57. Can only be performed after you dodge.
  • Multi-ShotMarksmanship Fires several missiles, hitting 3 targets. Fires several missiles, hitting 3 targets. Multi-Shot shares its cooldown with Aimed Shot.
  • Rapid FireMarksmanship Increases ranged attack speed by 40% for 15 sec. Increases ranged and melee attack speed by 40% for 15 sec.
  • Raptor StrikeSurvival · 8 ranks changed, rank 8 shown A strong attack that increases melee damage by 140. A strong attack that deals melee weapon damage plus 70.
  • Scorpid StingMarksmanship Stings the target, reducing Strength and Agility by 20 for 20 sec. Only one Sting per Hunter can be active on any one target. Stings the target, reducing the target's chance to hit with attacks by 2% for 20 sec. Only one Sting per Hunter can be active on any one target.
  • Serpent StingMarksmanship · 8 ranks changed, rank 8 shown Stings the target, causing 490 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target. Stings the target, causing 415 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.
  • Trueshot AuraMarksmanship · 3 ranks changed, rank 5 shown Increases the attack power of party members within 45 yards by 100 (ranged with S03 - Tuning and Overrides Passive - Hunter). Lasts 30 min. Increases the Ranged Attack Power of party or raid members within 45 yards by 50. Lasts 30 min.
  • VolleyMarksmanship · 3 ranks changed, rank 3 shown Continuously fires a volley of ammo at the target area, causing 80 Arcane damage to enemy targets within 8 yards every second for 6 sec. Continuously fires a volley of ammo at the target area, causing 112 Arcane damage to enemy targets within 8 yards every 1 sec for 6 sec.

2 more changed in numbers the tooltip does not print.

Spells no longer trained

18
  • Immolation Trap EffectSurvival
  • Immolation Trap EffectSurvival
  • Multi-ShotMarksmanship
  • Scorpid StingMarksmanship
  • Explosive Trap EffectSurvival
  • Immolation Trap EffectSurvival
  • Wyvern StingSurvival
  • Multi-ShotMarksmanship
  • Scorpid StingMarksmanship
  • Explosive Trap EffectSurvival
  • Immolation Trap EffectSurvival
  • Wyvern StingSurvival
  • Scorpid StingMarksmanship
  • Explosive Trap EffectSurvival
  • Multi-ShotMarksmanship
  • Immolation Trap EffectSurvival
  • Multi-ShotMarksmanship
  • Wyvern StingSurvival