A talent counts as changed when its spell, ranks, tree, position or requirements differ from Classic. Rows show the last rank.
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Wand SpecializationArcane Moved earlier: was 5 points deep, now 0 · reachable at level 10 instead of 15 · row 2 → 1 -
Improved ChannelingArcane Renamed Improved Arcane Missiles → Improved ChannelingReworded Classic: Gives you a 100% chance to avoid interruption caused by damage while channeling Arcane Missiles.Moved column 3 → 2 -
Arcane ResilienceArcane Ranks was 1, now 2Moved earlier: was 10 points deep, now 0 · reachable at level 10 instead of 20 · row 3 → 1 -
Arcane SubtletyArcane Changed 10 → 15Changed 40% → 30%Moved later: was 0 points deep, now 5 · reachable at level 15 instead of 10 · row 1 → 2 -
Magic AbsorptionArcane Reworded Classic: Increases all resistances by 4 and causes all spells you fully resist to restore 2% of your total mana. 1 sec. cooldown.Ranks was 5, now 2 -
Arcane GeometryArcane Renamed Magic Attunement → Arcane GeometryReworded Classic: Increases the effect of your Amplify Magic and Dampen Magic spells by 50%. -
Arcane ImpactArcane Renamed Improved Arcane Explosion → Arcane ImpactChanged Explosion spell → spellsRemoved an additional -
Arcane ShieldingArcane Renamed Improved Mana Shield → Arcane ShieldingRemoved 20%Added 33% and increases the resistances granted by your Mage Armor spell by 50% -
Improved CounterspellArcane Removed GivesChanged a 100% chance to silence → also Silences -
Arcane MeditationArcane Changed 15% → 50%Moved column 4 → 3Requires was nothing, now Arcane Concentration -
Arcane MindArcane Reworded Classic: Increases your maximum Mana by 10%.Requires was Arcane Resilience, now nothing -
Arcane InstabilityArcane Added done by your spells by 3%Moved column 2 → 3Requires was Presence of Mind, now nothing -
Arcane PowerArcane Changed When activated → For the next 15 secRemoved This effect lasts 15 secRequires was Arcane Instability, now Presence of Mind -
IncinerationFire Renamed Incinerate → IncinerationRanks was 2, now 5Moved earlier: was 10 points deep, now 0 · reachable at level 10 instead of 20 · row 3 → 1 · column 1 → 2 -
AccelerantFire Renamed Improved Fireball → AccelerantChanged spell → Frostfire Bolt, and Arcane Wrath spellsMoved column 2 → 3 -
ImpactFire Changed 6% → 10%Ranks was 5, now 3Moved later: was 0 points deep, now 5 · reachable at level 15 instead of 10 · row 1 → 2 -
Burning SoulFire Ranks was 2, now 3Moved column 4 → 1 -
PyroblastFire Changed 141 → 95Changed 187 → 125Changed 56 → 44 -
Improved Fire BlastFire Changed 1 → 2Added and increases its range by 15 yardsRanks was 3, now 2Moved later: was 5 points deep, now 10 · reachable at level 20 instead of 15 · row 2 → 3 · column 3 → 4 -
Improved ScorchFire Changed spells have → spell hasChanged dealt → you dealChanged Stacks → stacking -
Master of ElementsFire Changed spell criticals → critical strikes -
Blast WaveFire Changed 154 → 148Changed 186 → 178Added 50% reduced movement speed forRequires was Pyroblast, now nothing -
Fire PowerFire Reworded Classic: Increases the damage done by your Fire spells by 6%.Ranks was 5, now 3 -
CombustionFire Added non-periodic -
Frost WardingFrost Reworded Classic: Increases the armor and resistances given by your Frost Armor and Ice Armor spells by 30%. In addition, gives your Frost Ward a 20% chance to reflect Frost spells and effects while active. -
Improved FrostboltFrost Changed spell → and Frost Blast spells -
PrecisionFrost Renamed Elemental Precision → PrecisionReworded Classic: Reduces the chance that the opponent can resist your Frost and Fire spells by 6%. -
PermafrostFrost Changed 3 secs → 33% -
Frost ChannelingFrost Moved earlier: was 15 points deep, now 10 · reachable at level 20 instead of 25 · row 4 → 3 · column 2 → 1 -
Improved BlizzardFrost Changed 65%. Lasts → 40% forMoved column 4 → 2 -
Arctic ReachFrost Added Frost Blast -
Ice BlockFrost Moved earlier: was 20 points deep, now 15 · reachable at level 25 instead of 30 · row 5 → 4 -
ShatterFrost Changed 30% → 50%Ranks was 5, now 3Moved column 3 → 4Requires was Improved Frost Nova, now nothing -
Improved Cone of ColdFrost Moved column 3 → 1 -
Cold SnapFrost Removed When activated, this spellAdded remainingAdded otherMoved later: was 10 points deep, now 20 · reachable at level 30 instead of 20 · row 3 → 5 -
Winter's ChillFrost Reworded Classic: Gives your Frost damage spells a 100% chance to apply the Winter's Chill effect, which increases the chance a Frost spell will critically hit the target by 2% for 15 sec. Stacks up to 6 times. -
Ice BarrierFrost Reworded Classic: Instantly shields you, absorbing 438 damage. Lasts 1 min. While the shield holds, spells will not be interrupted.Requires was Ice Block, now Cold Snap