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WoW Forever

Druid Changes from Classic

Forever build 1.60.1.70707 against Classic Era build 1.15.9.70576. 119 differences.

New talents in Forever

14
  • GenesisBalance · 5 ranks
  • Nature's MajestyBalance · 2 ranks
  • Nature's SplendorBalance · 1 rank
  • EclipseBalance · 3 ranks
  • Shifting PowerFeral Combat · 1 rank
  • Primal BiteFeral Combat · 1 rank
  • Improved Shifting PowerFeral Combat · 2 ranks
  • Natural InstinctFeral Combat · 2 ranks
  • Natural ReactionFeral Combat · 5 ranks
  • Rend and TearFeral Combat · 5 ranks
  • BerserkFeral Combat · 1 rank
  • Gift of the EarthmotherRestoration · 1 rank
  • Living SpiritRestoration · 3 ranks
  • Wild GrowthRestoration · 1 rank

Changed talents

36

A talent counts as changed when its spell, ranks, tree, position or requirements differ from Classic. Rows show the last rank.

  • Improved WrathBalance Added and its Mana cost by 50%Moved column 1 → 2
  • MoonglowBalance Removed Moonfire, Starfire, Wrath, Healing Touch, Regrowth and RejuvenationAdded damagingChanged 9% → 25%Moved earlier: was 20 points deep, now 5 · reachable at level 15 instead of 30 · row 5 → 2 · column 3 → 1
  • Improved MoonfireBalance Changed 4% → 10%Ranks was 5, now 2
  • Nature's ReachBalance Reworded Classic: Increases the range of your Wrath, Entangling Roots, Faerie Fire, Moonfire, Starfire, and Hurricane spells by 20%.Moved earlier: was 10 points deep, now 5 · reachable at level 15 instead of 20 · row 3 → 2
  • Improved Entangling RootsBalance Reworded Classic: Gives you a 100% chance to avoid interruption caused by damage while casting Entangling Roots.Moved later: was 5 points deep, now 10 · reachable at level 20 instead of 15 · row 2 → 3
  • Insect SwarmBalance Added with attacksChanged 66 → 48Moved from Restoration to Balance · later: was 10 points deep, now 15 · reachable at level 25 instead of 20 · row 3 → 4 · column 3 → 1
  • VengeanceBalance Changed Starfire, Moonfire → ArcaneChanged Wrath → Nature
  • Improved StarfireBalance Added Starfire
  • OvergrowthBalance Renamed Improved Nature's Grasp → OvergrowthReworded Classic: Increases the chance for your Nature's Grasp to entangle an enemy by 30%.Ranks was 4, now 2Moved later: was 0 points deep, now 20 · reachable at level 30 instead of 10 · row 1 → 5 · column 3 → 1Requires was Nature's Grasp, now nothing
  • Nature's GraceBalance Reworded Classic: All spell criticals grace you with a blessing of nature, reducing the casting time of your next spell by 0.5 sec.
  • MoonfuryBalance Changed Starfire, Moonfire → ArcaneChanged Wrath → NatureRequires was Nature's Grace, now nothing
  • Moonkin FormBalance Reworded Classic: Transforms the Druid into Moonkin Form. While in this form the armor contribution from items is increased by 360% and all party members within 30 yards have their spell critical chance increased by 3%. The Moonkin can only cast Balance spells while shapeshifted. (The Moonkin cannot cast healing spells while shapeshifted. with S03 - Tuning and Overrides Passive - Druid) The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.
  • FerocityFeral Combat Added Primal Bite
  • Heart of the WildFeral Combat Changed 20% → 10%Added FormMoved earlier: was 25 points deep, now 0 · reachable at level 10 instead of 35 · row 6 → 1 · column 2 → 3Requires was Predatory Strikes, now nothing
  • Feral SwiftnessFeral Combat Renamed Feline Swiftness → Feral SwiftnessReworded Classic: Increases your movement speed by 30% while outdoors in Cat Form and increases your chance to dodge while in Cat Form by 4%.Moved earlier: was 10 points deep, now 5 · reachable at level 15 instead of 20 · row 3 → 2
  • Feral InstinctFeral Combat Reworded Classic: Increases threat caused in Bear and Dire Bear Form by 9% and reduces the chance enemies have to detect you while Prowling.Ranks was 5, now 3Moved column 1 → 2
  • Brutal ImpactFeral Combat Added and reduces the cooldown of Bash by 30 secMoved column 2 → 3
  • Thick HideFeral Combat Reworded Classic: Increases your Armor contribution from items by 6%.Ranks was 5, now 3Moved column 3 → 4
  • Shredding AttacksFeral Combat Renamed Improved Shred → Shredding AttacksRanks was 2, now 3Moved earlier: was 15 points deep, now 10 · reachable at level 20 instead of 25 · row 4 → 3
  • Savage FuryFeral Combat Added ShredChanged 20% → 10%Moved earlier: was 20 points deep, now 10 · reachable at level 20 instead of 30 · row 5 → 3 · column 1 → 2
  • Feral ChargeFeral Combat Changed Causes you to → Requires Bear Form, Dire Bear FormAdded themChanged being cast → they are castingMoved column 2 → 3
  • Sharpened ClawsFeral Combat Added FormChanged 4% → 6%Ranks was 3, now 2Moved column 3 → 4
  • Predatory StrikesFeral Combat Added FormChanged Forms → FormMoved column 2 → 3
  • Blood FrenzyFeral Combat Renamed Primal Fury → Blood FrenzyChanged and → Form orAdded In addition, your non-periodic critical strikes from Cat Form abilities that generate Combo Points have a 100% chance to add an additional Combo Point
  • Leader of the PackFeral Combat Reworded Classic: While in Cat, Bear or Dire Bear Form, the Leader of the Pack increases ranged and melee critical chance of all party members within 45 yards by 3%.Moved earlier: was 30 points deep, now 20 · reachable at level 30 instead of 40 · row 7 → 5
  • Nature's FocusRestoration Reworded Classic: Gives you a 70% chance to avoid interruption caused by damage while casting the Healing Touch, Regrowth and Tranquility spells.Moved earlier: was 5 points deep, now 0 · reachable at level 10 instead of 15 · row 2 → 1
  • FurorRestoration Reworded Classic: Gives you 100% chance to gain 10 Rage when you shapeshift into Bear and Dire Bear Form or 40 Energy when you shapeshift into Cat Form.
  • NaturalistRestoration Renamed Improved Healing Touch → NaturalistAdded and increases all damage you deal by 5%
  • SubtletyRestoration Changed Healing → Nature and ArcaneChanged 12% → 30%Ranks was 5, now 3Moved earlier: was 10 points deep, now 5 · reachable at level 15 instead of 20 · row 3 → 2 · column 4 → 2
  • Natural ShapeshifterRestoration Moved from Balance to Restoration · column 4 → 3
  • ReflectionRestoration Changed 15% → 50%
  • Gift of NatureRestoration Moved earlier: was 20 points deep, now 10 · reachable at level 20 instead of 30 · row 5 → 3Requires was Insect Swarm, now nothing
  • Improved RejuvenationRestoration Moved column 4 → 3
  • SwiftmendRestoration Reworded Classic: Consumes a Rejuvenation or Regrowth effect on a friendly target to instantly heal them an amount equal to 12 sec (Instantly heals a target with an active Rejuvenation or Regrowth effect for with S03 - Tuning and Overrides Passive - Druid). of Rejuvenation or 18 sec. of Regrowth.Moved earlier: was 30 points deep, now 15 · reachable at level 25 instead of 40 · row 7 → 4 · column 2 → 4Requires was Tranquil Spirit, now nothing
  • Improved TranquilityRestoration Added and its cooldown by 60%
  • Improved RegrowthRestoration Requires was nothing, now Improved Rejuvenation

No longer talents

9
  • Nature's GraspClassic Balance, row 1While active, any time an enemy strikes the caster they have a 35% chance to become afflicted by Entangling Roots (Rank 1). Only useable outdoors. 1 charge. Lasts 45 sec.
  • Natural WeaponsClassic Balance, row 2Increases the damage you deal with physical attacks in all forms by 2%.
  • Improved ThornsClassic Balance, row 3Increases damage caused by your Thorns spell by 25%.
  • Omen of ClarityClassic Balance, row 3Imbues the Druid with natural energy. Each of the Druid's melee attacks has a chance of causing the caster to enter a Clearcasting state (non-instant spell casts with S03 - Tuning and Overrides Passive - Druid). The Clearcasting state reduces the Mana, Rage or Energy cost of your next damage or healing spell or offensive ability by 100%. Lasts 10 min.
  • Feral AggressionClassic Feral Combat, row 1Increases the Attack Power reduction of your Demoralizing Roar by 8% and the damage caused by your Ferocious Bite by 3%.
  • Blood FrenzyClassic Feral Combat, row 4Your critical strikes from Cat Form abilities that add combo points have a 50% chance to add an additional combo point.
  • Faerie Fire (Feral)Classic Feral Combat, row 5Decrease the armor of the target by 175 for 40 sec. While affected, the target cannot stealth or turn invisible.
  • Improved Mark of the WildClassic Restoration, row 1Increases the effects of your Mark of the Wild and Gift of the Wild spells by 7%.
  • Improved EnrageClassic Restoration, row 2The Enrage ability now instantly generates 5 Rage. (The Enrage ability instantly generates an additional 5 Rage. with S03 - Tuning and Overrides Passive - Druid)

New spells and ranks

5
  1. Level 20

    Feral Charge

    New spellFeral CombatFrom a talent

    Requires Bear Form, Dire Bear Form Charge an enemy, immobilizing them and interrupting any spell they are casting for 4 sec.

  2. Level 24

    Revive

    New rankRestoration

    Brings a dead player back to life with 70 health and 135 mana. Cannot be cast when in combat.

  3. Level 25

    Primal Bite

    New spellFeral CombatFrom a talent

    Bite the target, dealing 100% normal damage plus 26 and generating a high amount of threat.

  4. Level 40

    Wild Growth

    New spellRestorationFrom a talent

    Heals the target and their party for 280 over 7 sec. Party members must be within 43.5 yards of target. The amount healed is applied quickly at first, and slows down as Wild Growth reaches its full duration.

  5. Level 42

    Lacerate

    New spellFeral Combat

    Lacerates the enemy target, making them bleed for 50 damage over 15 sec plus 10% weapon damage per existing application of Lacerate on the target. Causes a high amount of threat. This effect stacks up to 5 times on the same target.

Changed spells

33

Classic text first, Forever text under it. Changed words are marked.

  • BarkskinBalance The druid's skin becomes as tough as bark. Physical damage taken is reduced by 20%. While protected, damaging attacks will not cause spellcasting delays but non-instant spells take 1 sec longer to cast and melee combat is slowed by 25%. Lasts 15 sec. Your skin becomes as tough as bark. Physical damage taken is reduced by 20%. While you are protected, damaging attacks will not cause spellcasting delays. Lasts 15 sec.
  • Bear FormFeral Combat Shapeshift into a bear, increasing melee attack power by 30, armor contribution from items by 180%, and health by 20. Also protects the caster from Polymorph effects and allows the use of various bear abilities. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects. Shapeshift into Bear Form, increasing Attack Power by 30, Armor contribution from items by 180%, and Health by 180. Also protects the caster from Polymorph effects and allows the use of various bear abilities. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.
  • Cat FormFeral Combat Shapeshift into cat form, increasing melee attack power by 40 plus Agility. Also protects the caster from Polymorph effects and allows the use of various cat abilities. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects. Shapeshift into Cat Form, increasing Attack Power by 12 plus Agility. Also protects the caster from Polymorph effects and allows the use of various cat abilities. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.
  • ClawFeral Combat · 5 ranks changed, rank 5 shown Claw the enemy, causing 115 additional damage. Awards 1 combo point. Claw the enemy for 110% normal damage plus 115. Awards 1 combo point.
  • Demoralizing RoarFeral Combat · 5 ranks changed, rank 5 shown The druid roars, decreasing nearby enemies' melee attack power by 130. Lasts 30 sec. The druid roars, decreasing nearby enemies' melee attack power by 193. Lasts 30 sec.
  • Dire Bear FormFeral Combat Shapeshift into a dire bear, increasing melee attack power by 120, armor contribution from items by 360%, and health by 600. Also protects the caster from Polymorph effects and allows the use of various bear abilities. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects. Shapeshift into Dire Bear Form, increasing Attack Power by 120, Armor contribution from items by 360%, and Health by 600. Also protects the caster from Polymorph effects and allows the use of various bear abilities. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.
  • EnrageFeral Combat Generates 20 rage over 10 sec, but reduces base armor by 27% in Bear Form and 16% in Dire Bear Form. The druid is considered in combat for the duration. Instantly generates 10 Rage and another 20 Rage over 10 sec, but reduces base armor by 27% in Bear Form and 16% in Dire Bear Form. The druid is considered in combat for the duration.
  • Entangling RootsBalance · 6 ranks changed, rank 6 shown Roots the target in place and causes 270 Nature damage over 27 sec. Damage caused may interrupt the effect. Only useable outdoors. Roots the target in place and causes 234 Nature damage over 27 sec. Damage caused may interrupt the effect. You may only have 1 target Rooted at a time (have up to 3 targets with Overgrowth).
  • Ferocious BiteFeral Combat · 5 ranks changed, rank 5 shown Damage is increased by your Attack Power. 1 point : 199-259 damage 2 points: 346-406 damage 3 points: 493-553 damage 4 points: 640-700 damage 5 points: 787-847 damage Finishing move that causes damage per combo point and converts each extra point of energy into 2.7 additional damage. Damage is increased by your Attack Power. 1 point : 199-259 damage 2 points: 346-406 damage 3 points: 493-553 damage 4 points: 640-700 damage 5 points: 787-847 damage
  • Frenzied RegenerationFeral Combat Converts up to 10 rage per second into health for 10 sec. Each point of rage is converted into 10 health. Converts up to 10 Rage per second into health for 10 sec. Each point of Rage is converted into 1% health.
  • Gift of the WildRestoration · 2 ranks changed, rank 2 shown Gives the Gift of the Wild to the target's party, increasing armor by 285, all attributes by 12 and all resistances by 20 for 60 min. Gives the Gift of the Wild to all party and raid members, increasing armor by 385, all attributes by 16 and all resistances by 27 for 60 min.
  • Healing TouchRestoration · 9 ranks changed, rank 11 shown Heals a friendly target for 2267 to 2677. Heals a friendly target for 2139 to 2525.
  • HurricaneBalance · 3 ranks changed, rank 3 shown Creates a violent storm in the target area causing 134 Nature damage to enemies every 1 sec, and increasing the time between attacks by 25%. Lasts 10 sec. Druid must channel to maintain the spell. Creates a violent storm in the target area causing 132 Nature damage to enemies every 1 sec, and increasing the time between attacks by 20%. Lasts 10 sec. Druid must channel to maintain the spell.
  • Insect SwarmBalance · 5 ranks changed, rank 5 shown The enemy target is swarmed by insects, decreasing their chance to hit by 2% and causing 324 Nature damage over 12 sec. The enemy target is swarmed by insects, decreasing their chance to hit with attacks by 2% and causing 186 Nature damage over 12 sec.
  • Mark of the WildRestoration · 7 ranks changed, rank 7 shown Increases the friendly target's armor by 285, all attributes by 12 and all resistances by 20 for 30 min. Increases the friendly target's armor by 385, all attributes by 16 and all resistances by 27 for 60 min.
  • MoonfireBalance · 9 ranks changed, rank 10 shown Burns the enemy for 189 to 221 Arcane damage and then an additional 384 Arcane damage over 12 sec. Burns the enemy for 124 to 146 Arcane damage and then an additional 240 Arcane damage over 12 sec.
  • Moonkin FormBalance Transforms the Druid into Moonkin Form. While in this form the armor contribution from items is increased by 360% and all party members within 30 yards have their spell critical chance increased by 3%. The Moonkin can only cast Balance spells while shapeshifted. (The Moonkin cannot cast healing spells while shapeshifted. with S03 - Tuning and Overrides Passive - Druid) The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects. Shapeshift into Moonkin Form, increasing Omen of Clarity's chance to trigger by 100%, Armor contribution from items by 360%, and all party or raid members within 45 yards have their spell Critical Strike chance increased by 3%. Also protects the caster from Polymorph effects and prevents the use of healing spells. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.
  • Nature's GraspBalance · 6 ranks changed, rank 6 shown While active, any time an enemy strikes the caster they have a 35% chance to become afflicted by Entangling Roots (Rank 6). Only useable outdoors. 1 charge. Lasts 45 sec. The next 1 melee attack that strikes the caster will afflict the attacker with Entangling Roots (Rank 6). Castable while shapeshifted. Lasts 45 sec.
  • RakeFeral Combat · 4 ranks changed, rank 4 shown Rake the target for 58 damage and an additional 96 damage over 9 sec. Awards 1 combo point. Rake the target for 61 damage and an additional 102 damage over 9 sec. Awards 1 combo point.
  • RegrowthRestoration · 9 ranks changed, rank 9 shown Heals a friendly target for 1003 to 1119 and another 1064 over 21 sec. Heals a friendly target for 965 to 1077 and another 994 over 21 sec.
  • RejuvenationRestoration · 10 ranks changed, rank 11 shown Heals the target for 888 over 12 sec. Heals the target for 776 over 12 sec.
  • Remove CurseRestoration Dispels 1 Curse from a friendly target. Dispels 1 Curse or Bane from a friendly target.
  • ReviveRestoration · rank 1 Brings a dead player back to life with 15% of their health and mana. Cannot be used when in combat. Brings a dead player back to life with 70 health and 135 mana. Cannot be cast when in combat.
  • RipFeral Combat · 6 ranks changed, rank 6 shown Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 270 damage over 12 sec. 2 points: 438 damage over 12 sec. 3 points: 606 damage over 12 sec. 4 points: 774 damage over 12 sec. 5 points: 942 damage over 12 sec. Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 243 damage over 12 sec. 2 points: 396 damage over 12 sec. 3 points: 549 damage over 12 sec. 4 points: 702 damage over 12 sec. 5 points: 855 damage over 12 sec.
  • ShredFeral Combat · 5 ranks changed, rank 5 shown Shred the target, causing 225% damage plus 180 to the target. Must be behind the target. Awards 1 combo point. Shred the target, causing 155% damage plus 80 to the target. Must be behind the target. Awards 1 combo point.
  • StarfireBalance · 7 ranks changed, rank 7 shown Causes 496 to 584 Arcane damage to the target. Causes 350 to 412 Arcane damage to the target.
  • SwiftmendRestoration Consumes a Rejuvenation or Regrowth effect on a friendly target to instantly heal them an amount equal to 12 sec (Instantly heals a target with an active Rejuvenation or Regrowth effect for with S03 - Tuning and Overrides Passive - Druid). of Rejuvenation or 18 sec. of Regrowth. Instantly heals a target with an active Rejuvenation or Regrowth effect for an amount equal to the full duration of the periodic effect of one of those spells.
  • TranquilityRestoration · 4 ranks changed, rank 4 shown Regenerates all nearby group members for 294 every 2 seconds for 10 sec. Druid must channel to maintain the spell. Regenerates all nearby party members within 20 yards for 285 every 2 sec for 10 sec. Druid must channel to maintain the spell.
  • Travel FormFeral Combat Transforms the druid into a travel form, increasing movement speed by 40%. Also protects the caster from Polymorph effects. Only useable outdoors. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects. Shapeshift into Travel Form, increasing movement speed by 40%. Also protects the caster from Polymorph effects. Only useable outdoors. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.
  • WrathBalance · 8 ranks changed, rank 8 shown Causes 236 to 264 Nature damage to the target. Causes 86 to 96 Nature damage to the target.

3 more changed in numbers the tooltip does not print.

Spells no longer trained

12
  • Thrash (Cat)Feral Combat
  • MangleFeral Combat
  • Omen of ClarityBalance
  • Faerie Fire (Feral)Feral Combat
  • Faerie Fire (Feral)Feral Combat
  • Tiger's FuryFeral Combat
  • Faerie Fire (Feral)Feral Combat
  • Frenzied RegenerationFeral Combat
  • Tiger's FuryFeral Combat
  • Faerie Fire (Feral)Feral Combat
  • Frenzied RegenerationFeral Combat
  • Tiger's FuryFeral Combat