Human
alliance-
Perception Active Dramatically increases stealth detection for 20 sec. -
Will to Survive Active New in Forever Instantly removes all Stun effects. -
Ruthless Passive Changed in Forever Increases your critical strike chance with all spells and attacks by 2%. -
The Human Spirit Passive Spirit increased by 5%.
Dwarf
alliance-
Find Treasure Active Allows the dwarf to sense nearby treasure, making it appear on the minimap. Lasts until cancelled. -
Stoneform Active Changed in Forever Instantly removes and grants immunity to all Bleed, Poison, and Disease effects, and reduces all Physical damage taken by 10% for 8 sec. -
Big Game Hunter Passive New in Forever Damage dealt versus Beasts increased by 5%. -
Earth Fury Passive New in Forever Increases your critical strike bonus to damage and healing by 2%.
Night Elf
alliance-
Elune's Light Active New in Forever Increases your critical strike chance with all spells and attacks by 10% for 15 sec. -
Shadowmeld Active Changed in Forever Activate to slip into the shadows, reducing the chance for enemies to detect your presence. Lasts until cancelled or upon moving. Using this ability in combat discourages enemies from attacking you, but increases the cooldown to 2 min. -
Quickness Passive Changed in Forever Dodge chance increased by 1% and movement speed increased by 2%. Night Elf Rogues and Druids are harder to detect in Stealth as if they were 1 level higher. -
Wisp Spirit Passive Changed in Forever Transform into a wisp upon death, increasing movement speed by 75%.
Gnome
alliance-
Escape Artist Active Instantly escape the effects of any movement impairing effect and gain immunity to those effects for 3 sec. -
Eureka! Active New in Forever Your non-periodic damaging or healing abilities have their Mana cost reduced by 10% and deal 10% more damage or healing for 8 sec. -
Engineering Specialization Passive Changed in Forever Your gnomish ingenuity reduces the rate of engineering devices failing or backfiring when you use them by 20%. -
Expansive Mind Passive Changed in Forever Maximum Mana increased by 5%.
Undead
horde-
Cannibalize Active Changed in Forever When activated, regenerates 7% of total Health and 7% of total Mana every 2 sec for 10 sec. Only works on Humanoid or Undead corpses within 5 yds. Any movement, action, or damage taken while Cannibalizing will cancel the effect. -
Will of the Forsaken Active Changed in Forever Instantly removes all Charm, Fear and Sleep effects. -
Touch of the Grave Passive New in Forever Your spells and attacks have a 30% chance to drain Health from the target, up to 5% of your maximum Health. -
Underwater Breathing Passive Underwater breath lasts 300% longer than normal.
Troll
horde-
Berserking Active -
Rapid Regeneration Active New in Forever Regenerate 50% of your maximum Health over 6 sec. Any movement, action, or damage taken will cancel the effect. -
Beast Slaying Passive Damage dealt versus Beasts increased by 5%. -
Regeneration Passive Changed in Forever Health regeneration rate increased by 20%. In addition, 20% of total Health regeneration will continue during combat.
