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WoW Forever

Druid Racials

4 races can be a Druid. Game build 1.60.1.70707.

Night Elf

alliance
  • Elune's Light Active New in Forever Increases your critical strike chance with all spells and attacks by 10% for 15 sec.
  • Shadowmeld Active Changed in Forever Activate to slip into the shadows, reducing the chance for enemies to detect your presence. Lasts until cancelled or upon moving. Using this ability in combat discourages enemies from attacking you, but increases the cooldown to 2 min.
  • Quickness Passive Changed in Forever Dodge chance increased by 1% and movement speed increased by 2%. Night Elf Rogues and Druids are harder to detect in Stealth as if they were 1 level higher.
  • Wisp Spirit Passive Changed in Forever Transform into a wisp upon death, increasing movement speed by 75%.

High Order Skyborne

alliance
  • Read Leyline Active New in Forever Attempt to tap into the power of a nearby leyline, increasing your Health and Mana regeneration by 100%. Lasts 30 sec if no leyline is nearby, and 15 min if one is found.
  • Walk on Air Active New in Forever Glide downward through the air for 10 sec while controlling your direction of travel.
  • Elemental Insight Passive New in Forever Damage dealt versus Elementals increased by 5%.
  • Wind Blessed Passive New in Forever Increases your spellcasting, melee, and ranged Haste by 3%.

Tauren

horde
  • Cultivation Active Changed in Forever Cultivate a nearby herb, growing a duplicate you can harvest without requiring Herbalism skill. Each herb may only be cultivated once.
  • War Stomp Active Stuns up to 5 enemies within 8 yds for 2 sec.
  • Endurance Passive Changed in Forever Total Health increased by 5% and critical strike bonus to damage and healing increased by 2%.
  • Plainsrunning Passive New in Forever Gain 1% increased movement speed every 5 sec spent moving, up to a maximum of 30% increase. Taking damage or standing still will reduce this effect. In addition, you move 3% faster while mounted.

Windshaper Skyborne

horde
  • Skysight Active New in Forever Attempt to draw power from a convergence of elements and receive its blessing, increasing your movement and mounted movement speeds by 10%. Lasts 30 sec if no elemental convergence is nearby, and 15 min if one is found.
  • Walk on Air Active New in Forever Glide downward through the air for 10 sec while controlling your direction of travel.
  • Elemental Insight Passive New in Forever Damage dealt versus Elementals increased by 5%.
  • Wind Blessed Passive New in Forever Increases your spellcasting, melee, and ranged Haste by 3%.