Priest talents · Holy
Blessed Recovery
3 ranks · tier 3, column 2 · needs 10 points in Holy · level 20 at the earliest
Against Classic
Changed
Rank 2 of 3
Changed since Classic. Against Classic, below, shows what moved.
Show in the calculatorBlessed Recovery is a Priest Holy talent with 3 ranks, in tier 3, after 10 points in Holy. After being struck by a melee or ranged critical hit, or suffering more than 30% of your maximum Health from a single attack, heal 8/17/25% of the damage taken over 6 sec. Refreshing this effect carries over any remaining healing. Compared with Classic, at rank 2 its value went from 16% to 17%.
Used in: Holy Priest · Priest talent calculator
In Forever
- 1After being struck by a melee or ranged critical hit, or suffering more than 30% of your maximum Health from a single attack, heal 8% of the damage taken over 6 sec. Refreshing this effect carries over any remaining healing.
- 2After being struck by a melee or ranged critical hit, or suffering more than 30% of your maximum Health from a single attack, heal 17% of the damage taken over 6 sec. Refreshing this effect carries over any remaining healing.
- 3After being struck by a melee or ranged critical hit, or suffering more than 30% of your maximum Health from a single attack, heal 25% of the damage taken over 6 sec. Refreshing this effect carries over any remaining healing.
All ranks in one line: After being struck by a melee or ranged critical hit, or suffering more than 30% of your maximum Health from a single attack, heal 8/17/25% of the damage taken over 6 sec. Refreshing this effect carries over any remaining healing.
Against Classic
Rank 1
Added or suffering more than 30% of your maximum Health from a single attack
Added Refreshing this effect carries over any remaining healing
Same “After being struck by a melee or ranged …” · name, 3 ranks, position
Rank 2
Added or suffering more than 30% of your maximum Health from a single attack
Changed 16% → 17%
Added Refreshing this effect carries over any remaining healing
Same “After being struck by a melee or ranged …” · name, 3 ranks, position
Rank 3
Added or suffering more than 30% of your maximum Health from a single attack
Added Refreshing this effect carries over any remaining healing
Same “After being struck by a melee or ranged …” · name, 3 ranks, position
Around it in the tree
Game build 1.60.1.70707. Corrections ·