Skip to content

WoW Forever

Warrior Talent Calculator

No spec yet

52 talents, 9 new in Forever. 51 points by level 60. Game build 1.60.1.70707.

Warrior changes since Classic

Level needed none

51 / 51 points left
none level needed

51 points leftlevel none

Arms 0 / Fury 0 / Protection 0

Arms

0 points

Fury

0 points

Protection

0 points

My builds

Share

What's it for

Theorycraft

My builds

No saved builds yet. Name a build and press Save.

    Kept in this browser only.

    Warrior build as JSON

     

    Download

    Help

    Try a row

    • Open
    • Learning
    • Maxed
    • Locked

    Press the cells: they are a demo, your build stays as it is.

    Controls

    Add a point
    Click Tap EnterSpace+
    Take one back
    Right-clickShift-click Corner minus BackspaceDelete-
    Read a talent
    Hover Hold
    Read a rank
    1 to 9
    Move, across trees
    Arrows
    First or last talent
    HomeEnd
    Find a talent
    F
    Undo
    Ctrl ZCmd Z
    Redo
    Shift Ctrl ZCtrl Y
    Close a tooltip or this box
    Esc

    New in Forever

    4Every Warrior change
    1. Level 14

      Tactical Mastery

      New spellArms

      You retain up to 10 Rage when you change Stances (25 with Improved Tactical Mastery).

    2. Level 20

      Slam

      New rankFury

      Slams the opponent, causing weapon damage plus 16.

      Victory Rush

      New spellArms

      Only useable within 20 sec after you kill a non-trivial enemy.

    3. Level 25

      Spearing Strike

      New spellArmsFrom a talent

      A brutal attack that deals 40% weapon damage. Deals an additional 80% weapon damage against Giants, Dragonkin, and mounted targets. Mounted targets are dismounted.

    Racials

    • Blood FuryInstant, 2 min cooldownChanged in ForeverIncreases Attack Power and Spell Power by 10% for 15 sec.Shatter CurseInstant, 3 min cooldownNew in ForeverInstantly removes all Curses and Banes, and reduces all Magical damage taken by 5% for 8 sec.HardinessPassiveChanged in ForeverDuration of Stun effects on you reduced by 20%.SavagePassiveChanged in ForeverIncreases your critical strike chance with all spells and abilities by 1%.
    • CannibalizeInstant, 2 min cooldownChanged in ForeverWhen activated, regenerates 7% of total Health and 7% of total Mana every 2 sec for 10 sec. Only works on Humanoid or Undead corpses within 5 yds. Any movement, action, or damage taken while Cannibalizing will cancel the effect.Will of the ForsakenInstant, 2 min cooldownChanged in ForeverInstantly removes all Charm, Fear and Sleep effects.Touch of the GravePassiveNew in ForeverYour spells and attacks have a 20% chance to drain Health from the target, up to 5% of your maximum Health.Underwater BreathingPassiveUnderwater breath lasts 300% longer than normal.
    • CultivationInstantChanged in ForeverCultivate a nearby herb, growing a duplicate you can harvest without requiring Herbalism skill. Each herb may only be cultivated once.War Stomp0.5 sec cast, 1.5 min cooldownStuns up to 5 enemies within 8 yds for 2 sec.EndurancePassiveChanged in ForeverTotal Health increased by 5% and critical strike bonus to damage and healing increased by 2%.PlainsrunningPassiveNew in ForeverGain 1% increased movement speed every 5 sec spent moving, up to a maximum of 30% increase. Taking damage or standing still will reduce this effect. In addition, you move 3% faster while mounted.
    • BerserkingInstant, 3 min cooldownRapid RegenerationInstant, 3 min cooldownNew in ForeverRegenerate 50% of your maximum Health over 6 sec. Any movement, action, or damage taken will cancel the effect.Beast SlayingPassiveDamage dealt versus Beasts increased by 5%.RegenerationPassiveChanged in ForeverHealth regeneration rate increased by 20%. In addition, 20% of total Health regeneration will continue during combat.
    • Skysight0.5 sec cast, 2 min cooldownNew in ForeverAttempt to draw power from a convergence of elements and receive its blessing, increasing your movement and mounted movement speeds by 10%. Lasts 30 sec if no elemental convergence is nearby, and 15 min if one is found.Walk on AirInstant, 1.5 min cooldownNew in ForeverGlide downward through the air for 10 sec while controlling your direction of travel.Elemental InsightPassiveNew in ForeverDamage dealt versus Elementals increased by 5%.Wind BlessedPassiveNew in ForeverIncreases your spellcasting, melee, and ranged Haste by 3%.
    • PerceptionInstant, 3 min cooldownDramatically increases stealth detection for 20 sec.Will to SurviveInstant, 3 min cooldownNew in ForeverInstantly removes all Stun effects.RuthlessPassiveChanged in ForeverIncreases your critical strike chance with all spells and attacks by 2%.The Human SpiritPassiveSpirit increased by 5%.
    • Find TreasureInstantAllows the dwarf to sense nearby treasure, making it appear on the minimap. Lasts until cancelled.StoneformInstant, 3 min cooldownChanged in ForeverInstantly removes and grants immunity to all Bleed, Poison, and Disease effects, and reduces all Physical damage taken by 10% for 8 sec.Big Game HunterPassiveNew in ForeverDamage dealt versus Beasts increased by 5%.Earth FuryPassiveNew in ForeverIncreases your critical strike bonus to damage and healing by 2%.
    • Elune's LightInstant, 3 min cooldownNew in ForeverIncreases your critical strike chance with all spells and attacks by 10% for 15 sec.ShadowmeldInstant, 10 sec cooldownChanged in ForeverActivate to slip into the shadows, reducing the chance for enemies to detect your presence. Lasts until cancelled or upon moving. Using this ability in combat discourages enemies from attacking you, but increases the cooldown to 2 min.QuicknessPassiveChanged in ForeverDodge chance increased by 1% and movement speed increased by 2%. Night Elf Rogues and Druids are harder to detect in Stealth as if they were 1 level higher.Wisp SpiritPassiveChanged in ForeverTransform into a wisp upon death, increasing movement speed by 75%.
    • Escape ArtistInstant, 2 min cooldownInstantly escape the effects of any movement impairing effect and gain immunity to those effects for 3 sec.Eureka!Instant, 2 min cooldownNew in ForeverYour non-periodic damaging abilities have their Rage cost reduced by 10% and deal 10% more damage for 8 sec.Engineering SpecializationPassiveChanged in ForeverYour gnomish ingenuity reduces the rate of engineering devices failing or backfiring when you use them by 20%.Expansive MindPassiveNew in ForeverMaximum Rage increased by 5%.
    • Read Leyline2 sec cast, 2 min cooldownNew in ForeverAttempt to tap into the power of a nearby leyline, increasing your Health and Mana regeneration by 100%. Lasts 30 sec if no leyline is nearby, and 15 min if one is found.Walk on AirInstant, 1.5 min cooldownNew in ForeverGlide downward through the air for 10 sec while controlling your direction of travel.Elemental InsightPassiveNew in ForeverDamage dealt versus Elementals increased by 5%.Wind BlessedPassiveNew in ForeverIncreases your spellcasting, melee, and ranged Haste by 3%.

    Cast time, then cooldown, from each racial's spell record. Hover, focus or tap a racial to read it. Every Warrior racial

    Popular builds

    0 counted 0 builds 0 saved 0 shared 2026-08-05 to 2026-11-03, builds with 5 counts or more

    No Warrior build has 5 counts yet.

    Almost everyone takes

    No talent is in 75% of these builds.

    Almost nobody takes

    Every talent is in more than 10% of these builds.

    Leveling order

    Your points level by level, in the order you clicked them
    1. Click a talent. The first point comes at level 10.

    My builds

    Saved in this browser only. Nothing leaves your device

    No saved builds yet. Name a build under the trees, in My builds, and press Save.

      Compare two builds

      Pin this build, change it or paste a link, and see every talent that differs

      Every Warrior talent

      52 talents in a book, tree by tree, with every rank

      Every Warrior talent

      52

      Game build 1.60.1.70707. Tap or hover a talent. 2/4/6% means rank 1, 2 and 3.

      Arms 17

      0 pts
      Improved Heroic Strike
      Improved Heroic Strike 3 ranks · Arms tier 1

      Reduces the cost of your Heroic Strike ability by 1/2/3 Rage.

      Deflection
      Deflection 5 ranks · Arms tier 1

      Increases your Parry chance by 1/2/3/4/5%.

      Improved Rend
      Improved Rend 3 ranks · Arms tier 1

      Increases the Bleed damage done by your Rend ability by 12/23/35%.

      5 pts
      Improved Charge
      Improved Charge 2 ranks · Arms tier 2, 5 points

      Increases the Rage generated by your Charge ability by 3/6.

      Improved Tactical Mastery
      Improved Tactical Mastery 5 ranks · Arms tier 2, 5 points

      Tactical Mastery lets you retain up to an additional 3/6/9/12/15 Rage when you change stances.

      Improved Overpower
      Improved Overpower 2 ranks · Arms tier 2, 5 points

      Increases the critical strike chance of your Overpower ability by 25/50%.

      10 pts
      Anger Management
      Anger Management 1 rank · Arms tier 3, 10 points

      Requires 5 points in Improved Tactical Mastery

      Generates 1 Rage every 3 sec while in combat, and reduces Rage loss while out of combat by 30%.

      Deep Wounds
      Deep Wounds 3 ranks · Arms tier 3, 10 points

      Requires 3 points in Improved Rend

      Your critical strikes cause your opponent to Bleed, dealing 20/40/60% of your melee weapon's average damage over 12 sec.

      15 pts
      Spearing Strike
      Spearing Strike 1 rank · Arms tier 4, 15 points

      A brutal attack that deals 40% weapon damage. Deals an additional 80% weapon damage against Giants, Dragonkin, and mounted targets. Mounted targets are dismounted.

      Two-Handed Weapon Specialization
      Two-Handed Weapon Specialization 3 ranks · Arms tier 4, 15 points

      Increases the damage you deal with two-handed melee weapons by 1/2/3%.

      Impale
      Impale 2 ranks · Arms tier 4, 15 points

      Requires 3 points in Deep Wounds

      Increases the critical strike damage bonus of your abilities by 10/20%.

      20 pts
      Bloodthrill
      Bloodthrill 5 ranks · Arms tier 5, 20 points

      Grants your Main Hand melee attacks against enemies afflicted by your Rend a 4/8/12/16/20% chance to allow an activation of Overpower.

      Sweeping Strikes
      Sweeping Strikes 1 rank · Arms tier 5, 20 points

      Your next 5 melee attacks strike an additional nearby opponent.

      Weaponmaster
      Weaponmaster 5 ranks · Arms tier 5, 20 points

      Gives your melee weapon attacks a benefit depending on the weapon. Axe/Polearm: Increases your critical strike chance by 1/2/3/4/5%. Mace/Staff: Your attacks ignore 3/6/9/12/15% of your target's armor. Sword: Your successful melee attacks have a 1/2/3/4/5% chance to trigger an extra attack on the target.

      25 pts
      Improved Slam
      Improved Slam 2 ranks · Arms tier 6, 25 points

      Reduces the global cooldown and cast time of your Slam ability by 0.25/0.50 sec. In addition, Slam no longer interrupts or delays your melee swing and Slam's cooldown is reduced by 3 sec.

      Improved Hamstring
      Improved Hamstring 3 ranks · Arms tier 6, 25 points

      Gives your Hamstring ability a 5/10/15% chance to immobilize the target for 5 sec.

      30 pts
      Mortal Strike
      Mortal Strike 1 rank · Arms tier 7, 30 points

      Requires 1 point in Sweeping Strikes

      A vicious strike that deals weapon damage plus 85 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.

      Fury 17

      0 pts
      Booming Voice
      Booming Voice 5 ranks · Fury tier 1

      Increases the area of effect of your Shouts by 10/20/30/40/50% and reduces their Rage cost by 5/10/15/20/25%.

      Cruelty
      Cruelty 5 ranks · Fury tier 1

      Improves your chance to get a critical strike with melee attacks by 1/2/3/4/5%.

      5 pts
      Lingering Rage
      Lingering Rage 5 ranks · Fury tier 2, 5 points

      Increases the time before your Rage begins to decay after leaving combat by 2/4/6/8/10 sec.

      Unbridled Wrath
      Unbridled Wrath 5 ranks · Fury tier 2, 5 points

      Gives you a 12/24/36/48/60% chance to generate 1 additional Rage when you deal melee damage with a weapon.

      10 pts
      Furious Precision
      Furious Precision 3 ranks · Fury tier 3, 10 points

      Increases your chance to hit with off-hand attacks by 4/7/10%.

      Piercing Howl
      Piercing Howl 1 rank · Fury tier 3, 10 points
      Blood Craze
      Blood Craze 3 ranks · Fury tier 3, 10 points

      Regenerates 1/2/3% of your total Health over 6 sec after being the victim of a critical strike or suffering more than 20% of your maximum Health from a single attack.

      15 pts
      Dual Wield Specialization
      Dual Wield Specialization 5 ranks · Fury tier 4, 15 points

      Increases the damage done by your off-hand weapon by 5/10/15/20/25% and the Rage generated by your off-hand attacks by 10/20/30/40/50%.

      Raging Blows
      Raging Blows 1 rank · Fury tier 4, 15 points

      Reduces the Rage cost of your Cleave and Whirlwind abilities by 3.

      Enrage
      Enrage 5 ranks · Fury tier 4, 15 points

      Gives you a 30% chance to deal 2/4/6/8/10% increased Physical damage for 12 sec after being the victim of any damaging attack.

      Improved Execute
      Improved Execute 2 ranks · Fury tier 4, 15 points

      Reduces the Rage cost of your Execute ability by 3/5.

      20 pts
      Improved Berserker Rage
      Improved Berserker Rage 2 ranks · Fury tier 5, 20 points

      Your Berserker Rage ability will instantly generate 5/10 Rage and has a 50/100% chance to remove all movement impairing effects when activated.

      Death Wish
      Death Wish 1 rank · Fury tier 5, 20 points

      When activated, increases your Physical damage done by 20% and makes you immune to Fear effects, but increases all damage you take by 5%. Lasts 30 sec.

      Improved Intercept
      Improved Intercept 2 ranks · Fury tier 5, 20 points

      Reduces the cooldown of your Intercept ability by 5/10 sec.

      25 pts
      Flurry
      Flurry 5 ranks · Fury tier 6, 25 points

      Requires 1 point in Death Wish

      Increases your melee attack speed by 5/10/15/20/25% for your next 3 swings after dealing a melee critical strike.

      Gore Drinker
      Gore Drinker 2 ranks · Fury tier 6, 25 points

      Requires 5 points in Enrage

      Your Enrage, Berserker Rage, Bloodrage, Death Wish, and Bloodthirst abilities cause your next 3 melee attacks to restore 1% of your maximum Health.

      30 pts
      Bloodthirst
      Bloodthirst 1 rank · Fury tier 7, 30 points

      Instantly attack the target causing damage equal to 45% of your Attack Power plus 30 and increasing your movement speed by 10% for 10 sec.

      Protection 18

      0 pts
      Improved Bloodrage
      Improved Bloodrage 2 ranks · Protection tier 1

      Increases all the Rage generated by your Bloodrage ability by 25/50%.

      Shield Specialization
      Shield Specialization 5 ranks · Protection tier 1

      Increases your chance to Block attacks with your shield by 1/2/3/4/5% and grants you a 20/40/60/80/100% chance to generate 5 Rage when you Block.

      Iron Will
      Iron Will 5 ranks · Protection tier 1

      Reduces the duration of Stun and Fear effects inflicted on you by 3/6/9/12/15%.

      5 pts
      Anticipation
      Anticipation 5 ranks · Protection tier 2, 5 points

      Increases your Defense Skill by 4/8/12/16/20.

      Improved Revenge
      Improved Revenge 3 ranks · Protection tier 2, 5 points

      Increases damage dealt by your Revenge ability by 20/40/60%.

      Improved Thunder Clap
      Improved Thunder Clap 3 ranks · Protection tier 2, 5 points

      Reduces the Rage cost of your Thunder Clap ability by 2/4/6.

      10 pts
      Last Stand
      Last Stand 1 rank · Protection tier 3, 10 points

      When activated, this ability temporarily grants you 30% of your maximum health for 20 sec. After the effect expires, the health is lost.

      Master of Defense
      Master of Defense 2 ranks · Protection tier 3, 10 points

      Requires 5 points in Shield Specialization

      Grants you a 50/100% chance to generate 5 Rage when you Dodge or Parry while a shield is equipped.

      Improved Disarm
      Improved Disarm 3 ranks · Protection tier 3, 10 points

      Reduces the cooldown of your Disarm ability by 7/13/20 secs.

      Defiance
      Defiance 3 ranks · Protection tier 3, 10 points

      Increases all threat generated in Defensive stance by an additional 5/10/15% while a shield is equipped.

      15 pts
      Improved Sunder Armor
      Improved Sunder Armor 3 ranks · Protection tier 4, 15 points

      Reduces the Rage cost of your Sunder Armor ability by 1/2/3.

      Vanguard
      Vanguard 1 rank · Protection tier 4, 15 points

      Your Charge ability is now usable while in Defensive Stance.

      Improved Shield Bash
      Improved Shield Bash 2 ranks · Protection tier 4, 15 points

      Gives your Shield Bash ability a 50/100% chance to Silence the target for 3 sec.

      20 pts
      Improved Shield Wall
      Improved Shield Wall 2 ranks · Protection tier 5, 20 points

      Reduces the cooldown of your Shield Wall ability by 5.5/11 min.

      Concussion Blow
      Concussion Blow 1 rank · Protection tier 5, 20 points

      Stuns the target for 5 sec.

      Focused Rage
      Focused Rage 3 ranks · Protection tier 5, 20 points

      Reduces the Rage cost of your offensive abilities by 1/2/3.

      25 pts
      Bastion
      Bastion 5 ranks · Protection tier 6, 25 points

      Increases all damage you deal by 2/4/6/8/10% while a shield is equipped.

      30 pts
      Shield Slam
      Shield Slam 1 rank · Protection tier 7, 30 points

      Requires 1 point in Concussion Blow

      Slam the target with your shield, causing 421 to 439 damage, increased by your Block Value, and has a 50% chance of dispelling 1 magic effect on the target. Causes a very high amount of threat.

      No longer talents

      9 Classic talents that left the Warrior trees
      • Axe Specialization Classic Arms · row 5 · 5 ranks Increases your chance to get a critical strike with Axes by 1%.
      • Mace Specialization Classic Arms · row 5 · 5 ranks Gives you a 1% chance to stun your target for 3 sec with a Mace.
      • Polearm Specialization Classic Arms · row 6 · 5 ranks Increases your chance to get a critical strike with Polearms by 1%.
      • Improved Demoralizing Shout Classic Fury · row 2 · 5 ranks Increases the melee attack power reduction of your Demoralizing Shout by 8%.
      • Improved Cleave Classic Fury · row 3 · 3 ranks Increases the bonus damage done by your Cleave ability by 40%.
      • Improved Battle Shout Classic Fury · row 3 · 5 ranks Increases the melee attack power bonus of your Battle Shout by 5%.
      • Toughness Classic Protection · row 2 · 5 ranks Increases your armor value from items by 2%.
      • Improved Shield Block Classic Protection · row 3 · 3 ranks Allows your Shield Block ability to block an additional attack and increases the duration by 0.5 second.
      • Improved Taunt Classic Protection · row 4 · 2 ranks Reduces the cooldown of your Taunt ability by 1 sec.

      Latest patch and your build

      Blizzard's notes of 16 October 2026 that name a talent in your build

      Spend points and this lists the Warrior lines from the latest notes that name one of your talents.

        6 Warrior lines in those notes. Read them all

        Warrior questions

        Answered from the game data only
        How many talent points does a Warrior get?
        51 by level 60. The first point comes at level 10, then one per level.
        How many Warrior talents are there?
        52, in three trees: Arms, Fury and Protection.
        Which Warrior talents are new in Forever?
        9: Spearing Strike, Bloodthrill, Lingering Rage, Furious Precision, Raging Blows, Gore Drinker, Master of Defense, Vanguard and Focused Rage.
        Which Classic Warrior talents are gone?
        9: Axe Specialization, Mace Specialization, Polearm Specialization, Improved Demoralizing Shout, Improved Cleave, Improved Battle Shout, Toughness, Improved Shield Block and Improved Taunt.
        What are the deepest Warrior talents?
        Arms: Mortal Strike (30 points). Fury: Bloodthirst (30 points). Protection: Shield Slam (30 points).
        Which races can be a Warrior?
        Human, Dwarf, Night Elf, Gnome, High Order Skyborne, Orc, Undead, Tauren, Troll and Windshaper Skyborne.
        How many spells does a Warrior trainer teach?
        42 spells, the last rank at level 60.

        Roles in Forever

        12

        Detected from spell effects for the Warrior talents and spells in game build 1.60.1.70707: taunt and threat effects, healing effects, and auras that add armour or resistance, defence, dodge, parry, block or absorb, or lower damage taken.