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Patch notes Kaivax

WoW Forever beta build of 1 October 2026

68 class lines from Blizzard's development notes of 1 October 2026, posted by Kaivax. 3 buffs, 4 nerfs, the rest changes and fixes.

Score by class

ClassBuffsNerfsChangesFixesScore
Warrior 21262 +1
Paladin 1200 -1
Hunter 0140 -1
Rogue 0011 0
Priest 0022 0
Shaman 0003 0
Mage 0050 0
Warlock 0032 0
Druid 0091 0

A line counts as a buff or a nerf only when Blizzard gives the old and new number, or a plain direction for cost, cooldown, damage, healing or duration. A line about an effect laid on someone else (a slow, a healing reduction, damage taken) counts as a change. Fixes and reworks never count. Score: buffs minus nerfs.

Warrior31 linesWarrior calculator

  1. Players now generate 75% increased Rage when landing a critical strike with a basic attack.
    Changed
  2. Rend and Sunder Armor will now instantly tap enemies to the Warrior.
    Changed
  3. Queueing Heroic Strike will no longer increase off-hand hit chance.
    Changed
  4. Additional Rage generated from landing Critical Strikes increased to 100% increased Rage (was 75%).
    Buff 75% to 100%
  5. Fixed a bug that was causing Dual Wield Specialization to grant its increase to Hit Chance to both weapons.
    • Developers’ notes: Because of the above bug, our tests needed some correcting, so we did another pass on Fury Warrior.
    Fix
  6. Spearing Strike
    Spearing Strike no longer requires a 2handed weapon. Spearing Strike requires Battle Stance.
    Changed
  7. Dual Wield Specialization no longer provides a 20/40/60/80/100% increase to your Off-Hand weapon’s Rage generation.
    Changed
  8. Fixed an issue with Unbridled Rage having a lower proc chance than intended.
    Fix
  9. Booming Voice is now a 10/20/30/40/50% increase area of effect to your Shouts and a 5/10/15/20/25% reduction to their Rage costs.
    Changed
  10. Unbridled Wrath no longer grants twice as much Rage to two-handed weapons.
    Changed
  11. New Talent Lingering Rage in Row 2 of Fury. Lingering Rage increases the time before your Rage begins to decay when leaving combat by 2/4/6/8/10 seconds.
    Changed
  12. Blood Craze no longer activates off of Bloodthirst casts.
    Changed
  13. Cleave
    The Improved Cleave talent has been removed.
    Changed
  14. The Boundless Rage talent has been removed.
    Changed
  15. New Talent Furious Precision in Row 3 of Fury. Furious Precision increases your chance to hit with off-hand attacks by 4/7/10%.
    Changed
  16. Raging Blows now reduces the Rage cost of your Cleave and Whirlwind abilities by 3.
    Changed
  17. Raging Blows no longer causes your Whirlwind to strike with your offhand. Whirlwind will now always strike with both weapons without requiring a talent point.
    Changed
  18. Dual Wield Specialization no longer grants hit to your off-hand attacks.
    Changed
  19. Enrage is no longer required to reach the Flurry talent.
    Changed
  20. Death Wish
    Death Wish is now required to reach the Flurry talent.
    Changed
  21. New Talent Gore Drinker in Row 6 of Fury, requires the Enrage talent. Your Enrage, Berserker Rage, Bloodrage, Death Wish, and Bloodthirst abilities cause your next 3 melee attacks to restore 0.5/1% of your maximum Health.
    Changed
  22. Improved Berserker Rage moved to Row 5 of Fury (Was Row 6).
    Changed
  23. Berserker Rage is now available at level 30 (Was 32)
    Nerf 32 to 30
  24. Bloodthirst
    Bloodthirst’s Attack Power ratio has been increased to 45% (Was 35%).
    Buff 35% to 45%
  25. Iron Will moved to the Row 1 of Protection (Was Row 2 of Fury).
    Changed
  26. Anticipation moved to Row 2 (Was Row 1).
    Changed
  27. Toughness has been removed.
    Changed
  28. Improved Bloodrage moved to Row 1 (Was Row 2).
    Changed
  29. Improved Revenge moved to Row 2 (Was Row 3).
    Changed
  30. Improved Disarm moved to Row 3 (Was Row 4).
    Changed
  31. Improved Shield Bash moved to Row 4 (Was Row 5).
    Changed

Paladin3 linesPaladin calculator

  1. Redoubt’s chance to Block changed to 4/8/12/16/20% (was 6/12/18/24/30%).
    Nerf 6/12/18/24/30% to 4/8/12/16/20%
  2. Holy Shield
    Holy Shield’s chance to Block changed to 30% (was 20%).
    Buff 20% to 30% Same numbers in the game data
  3. Champion of the Light’s Intellect to Spell Damage ratio changed to 20/40/60% (Was 33/66/100%).
    Nerf 33/66/100% to 20/40/60%

Hunter5 linesHunter calculator

  1. Icon for Improved Stings changed to be more Vanilla feeling.
    Changed
  2. Sniper Shot
    The 31st talent Sniper Shot now has a 45-yard Range and increases the range of your next 3 shots made within 10 seconds by 10 yards.
    Changed
  3. Icon for Predator’s Edge changed to be more Vanilla feeling.
    Changed
  4. Deflection’s Parry increase changed to 1/2/3/4/5% (Was 2/4/6/8/10%).
    Nerf 2/4/6/8/10% to 1/2/3/4/5%
  5. Pets
    Aggressive Mode has been brought back and can be found under the pet tab in your spell book.
    Changed

Rogue2 linesRogue calculator

  1. Fixed an issue where Expose Armor missing would cause you to lose all of your combo points.
    Fix
  2. Setup will now only add combo points to your current target if they are the one you dodged or resisted a spell from.
    Changed

Priest4 linesPriest calculator

  1. Devouring Plague can now correctly critically strike.
    Fix
  2. Fixed an issue where Shadow Word: Death was always benefitting from the Early Demise talent regardless of the target’s health %.
    Fix
  3. Inner Focus no longer applies its Critical Strike increase to Periodic Effects.
    Changed
  4. Shadow Weaving can no longer fail to apply.
    Changed

Shaman3 linesShaman calculator

  1. Ghost Wolf should now be more visible while in well-lit areas.
    Fix
  2. Fixed an issue where Disease Cleansing Totem wasn’t a 5-minute duration.
    Fix
  3. Fixed an issue where Totemic Recall was not restoring Mana.
    Fix

Mage5 linesMage calculator

  1. All Mage scrolls from comprehension have had an additional balance pass and can no longer be cast while moving.
    Changed
  2. Hot Streak has been renamed to Heating Up, since it is no longer dependent on having a ‘streak’.
    Changed
  3. Combustion
    The number of charges of Combustion has returned to 3 (was 4).
    Changed
  4. Improved Scorch’s Fire Vulnerability will not roll a second time to see if it resists.
    Changed
  5. Winter’s Chill’s application does not roll to see if it is resisted, since the original spell needed to hit.
    Changed

Warlock5 linesWarlock calculator

  1. Drain Soul is now correctly interrupted if the Warlock begins casting another spell.
    Fix
  2. The Incubus pet model has been replaced with a lower resolution model.
    Changed
  3. Hellfire can now critically strike.
    Changed
  4. Soul Harvesting has been renamed to Soul Harvest. It now correctly grants its 50/100% increase to Mana regeneration.
    Fix
  5. Pets
    Aggressive Mode is back and can be found under the pet tab in your spell book.
    Changed

Druid10 linesDruid calculator

  1. Bear Form and Dire Bear Form now generate 75% increased Rage when landing a Critical Strike.
    Changed
  2. Fixed a bug causing Swipe to not scale with Attack Power. It will now correctly gain 3% of the Druid’s attack power.
    • Developers’ notes: The tooltip will not update correctly until a future update.
    Fix
  3. Tiger’s Fury has been removed.
    Changed
  4. All Shapeshift Forms are now IMMUNE to Disarm effects.
    • Developers’ notes: This is a gameplay adjustment to match how it felt in original WoW. If a Druid gets disarmed before entering a form, their form will not remove the Disarm effect, and they will also deal reduced damage for the duration of the disarm effect, so disarming a Druid before they shift will result in them dealing reduced damage.
    Changed
  5. Faerie Fire no longer resets your swing timer when used.
    Changed
  6. Primal Bite
    Primal Bite: Threat generated by this ability has been roughly doubled.
    Changed
  7. The King of the Jungle talent has been removed.
    Changed
  8. Tiger’s Fury has been removed.
    Changed
  9. Connected to Shredding Attacks in the 4th row is a new talent - Shifting Power.
    • Cat Form Only. 16 second cooldown. Costs 55% of Base Mana.
    • Instantly convert 55% of Base Mana into 40 Energy. Shifting Power’s cost is reduced by effects that reduce the cost of Shapeshifting.
    • Shifting Power costs the same amount of Mana as Cat Form.
    Changed
  10. Connected to Shifting Power in the 5th row is a new talent - Improved Shifting Power.
    Changed

Quotes: Blizzard Entertainment, 1 October 2026. Words in the lines are Blizzard's, unchanged.

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