Score by class
| Class | Buffs | Nerfs | Changes | Fixes | Score |
|---|---|---|---|---|---|
| Warrior | 2 | 1 | 26 | 2 | +1 |
| Paladin | 1 | 2 | 0 | 0 | -1 |
| Hunter | 0 | 1 | 4 | 0 | -1 |
| Rogue | 0 | 0 | 1 | 1 | 0 |
| Priest | 0 | 0 | 2 | 2 | 0 |
| Shaman | 0 | 0 | 0 | 3 | 0 |
| Mage | 0 | 0 | 5 | 0 | 0 |
| Warlock | 0 | 0 | 3 | 2 | 0 |
| Druid | 0 | 0 | 9 | 1 | 0 |
A line counts as a buff or a nerf only when Blizzard gives the old and new number, or a plain direction for cost, cooldown, damage, healing or duration. A line about an effect laid on someone else (a slow, a healing reduction, damage taken) counts as a change. Fixes and reworks never count. Score: buffs minus nerfs.
Warrior31 linesWarrior calculator
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Players now generate 75% increased Rage when landing a critical strike with a basic attack.
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Rend and
Sunder Armor will now instantly tap enemies to the Warrior. -
Queueing
Heroic Strike will no longer increase off-hand hit chance. -
Additional Rage generated from landing Critical Strikes increased to 100% increased Rage (was 75%).
-
Fixed a bug that was causing
Dual Wield Specialization to grant its increase to Hit Chance to both weapons.- Developers’ notes: Because of the above bug, our tests needed some correcting, so we did another pass on Fury Warrior.
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Spearing Strike
Spearing Strike no longer requires a 2handed weapon. Spearing Strike requires
Battle Stance. -
Dual Wield Specialization no longer provides a 20/40/60/80/100% increase to your Off-Hand weapon’s Rage generation. -
Fixed an issue with Unbridled Rage having a lower proc chance than intended.
-
Booming Voice is now a 10/20/30/40/50% increase area of effect to your Shouts and a 5/10/15/20/25% reduction to their Rage costs. -
Unbridled Wrath no longer grants twice as much Rage to two-handed weapons. -
New Talent
Lingering Rage in Row 2 of Fury. Lingering Rage increases the time before your Rage begins to decay when leaving combat by 2/4/6/8/10 seconds. -
Blood Craze no longer activates off of
Bloodthirst casts. -
Cleave The Improved Cleave talent has been removed.
-
The Boundless Rage talent has been removed.
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New Talent
Furious Precision in Row 3 of Fury. Furious Precision increases your chance to hit with off-hand attacks by 4/7/10%. -
Raging Blows now reduces the Rage cost of your
Cleave and
Whirlwind abilities by 3. -
Raging Blows no longer causes your
Whirlwind to strike with your offhand. Whirlwind will now always strike with both weapons without requiring a talent point. -
Dual Wield Specialization no longer grants hit to your off-hand attacks. -
Enrage is no longer required to reach the
Flurry talent. -
Death Wish
Death Wish is now required to reach the
Flurry talent. -
New Talent
Gore Drinker in Row 6 of Fury, requires the
Enrage talent. Your Enrage,
Berserker Rage,
Bloodrage,
Death Wish, and
Bloodthirst abilities cause your next 3 melee attacks to restore 0.5/1% of your maximum Health. -
Improved Berserker Rage moved to Row 5 of Fury (Was Row 6). -
Berserker Rage is now available at level 30 (Was 32) -
Bloodthirst
Bloodthirst’s Attack Power ratio has been increased to 45% (Was 35%). -
Iron Will moved to the Row 1 of Protection (Was Row 2 of Fury). -
Anticipation moved to Row 2 (Was Row 1). -
Toughness has been removed.
-
Improved Bloodrage moved to Row 1 (Was Row 2). -
Improved Revenge moved to Row 2 (Was Row 3). -
Improved Disarm moved to Row 3 (Was Row 4). -
Improved Shield Bash moved to Row 4 (Was Row 5).
Paladin3 linesPaladin calculator
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Redoubt’s chance to Block changed to 4/8/12/16/20% (was 6/12/18/24/30%). -
Holy Shield
Holy Shield’s chance to Block changed to 30% (was 20%). -
Champion of the Light’s Intellect to Spell Damage ratio changed to 20/40/60% (Was 33/66/100%).
Hunter5 linesHunter calculator
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Icon for
Improved Stings changed to be more Vanilla feeling. -
Sniper Shot The 31st talent
Sniper Shot now has a 45-yard Range and increases the range of your next 3 shots made within 10 seconds by 10 yards. -
Icon for
Predator’s Edge changed to be more Vanilla feeling. -
Deflection’s Parry increase changed to 1/2/3/4/5% (Was 2/4/6/8/10%). - Pets
Aggressive Mode has been brought back and can be found under the pet tab in your spell book.
Rogue2 linesRogue calculator
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Fixed an issue where
Expose Armor missing would cause you to lose all of your combo points. -
Setup will now only add combo points to your current target if they are the one you dodged or resisted a spell from.
Priest4 linesPriest calculator
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Devouring Plague can now correctly critically strike. -
Fixed an issue where
Shadow Word: Death was always benefitting from the
Early Demise talent regardless of the target’s health %. -
Inner Focus no longer applies its Critical Strike increase to Periodic Effects. -
Shadow Weaving can no longer fail to apply.
Shaman3 linesShaman calculator
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Ghost Wolf should now be more visible while in well-lit areas. -
Fixed an issue where
Disease Cleansing Totem wasn’t a 5-minute duration. -
Fixed an issue where
Totemic Recall was not restoring Mana.
Mage5 linesMage calculator
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All Mage scrolls from comprehension have had an additional balance pass and can no longer be cast while moving.
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Hot Streak has been renamed to
Heating Up, since it is no longer dependent on having a ‘streak’. -
Combustion The number of charges of
Combustion has returned to 3 (was 4). -
Improved Scorch’s Fire Vulnerability will not roll a second time to see if it resists. -
Winter’s Chill’s application does not roll to see if it is resisted, since the original spell needed to hit.
Warlock5 linesWarlock calculator
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Drain Soul is now correctly interrupted if the Warlock begins casting another spell. -
The Incubus pet model has been replaced with a lower resolution model.
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Hellfire can now critically strike. -
Soul Harvesting has been renamed to
Soul Harvest. It now correctly grants its 50/100% increase to Mana regeneration. - Pets
Aggressive Mode is back and can be found under the pet tab in your spell book.
Druid10 linesDruid calculator
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Bear Form and Dire Bear Form now generate 75% increased Rage when landing a Critical Strike. -
Fixed a bug causing
Swipe to not scale with Attack Power. It will now correctly gain 3% of the Druid’s attack power.- Developers’ notes: The tooltip will not update correctly until a future update.
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Tiger’s Fury has been removed.
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All Shapeshift Forms are now IMMUNE to Disarm effects.
- Developers’ notes: This is a gameplay adjustment to match how it felt in original WoW. If a Druid gets disarmed before entering a form, their form will not remove the Disarm effect, and they will also deal reduced damage for the duration of the disarm effect, so disarming a Druid before they shift will result in them dealing reduced damage.
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Faerie Fire no longer resets your swing timer when used. -
Primal Bite
Primal Bite: Threat generated by this ability has been roughly doubled. -
The King of the Jungle talent has been removed.
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Tiger’s Fury has been removed.
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Connected to
Shredding Attacks in the 4th row is a new talent -
Shifting Power.
Cat Form Only. 16 second cooldown. Costs 55% of Base Mana.- Instantly convert 55% of Base Mana into 40 Energy.
Shifting Power’s cost is reduced by effects that reduce the cost of Shapeshifting.
Shifting Power costs the same amount of Mana as
Cat Form.
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Connected to
Shifting Power in the 5th row is a new talent -
Improved Shifting Power.- Reduces the cooldown of your
Shifting Power spell by 4/8 seconds.
- Reduces the cooldown of your
Quotes: Blizzard Entertainment, 1 October 2026. Words in the lines are Blizzard's, unchanged.