Earth Shock is a Shaman Elemental Combat spell with 7 ranks, trained from level 4 to 60. Instantly shocks the target with concussive force, causing 17 to 19 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat. Forever changed 5 of its ranks from Classic.
Used in: Elemental Shaman · Shaman spellbook
Tooltip
Instant6 sec cooldown
20 yd range
Instantly shocks the target with concussive force, causing 17 to 19 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.
Classic before and after
5Rank 3
Classic Instantly shocks the target with concussive force, causing 60 to 64 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.
Forever Instantly shocks the target with concussive force, causing 47 to 51 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.
Rank 4
Classic Instantly shocks the target with concussive force, causing 119 to 127 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.
Forever Instantly shocks the target with concussive force, causing 78 to 84 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.
Rank 5
Classic Instantly shocks the target with concussive force, causing 225 to 239 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.
Forever Instantly shocks the target with concussive force, causing 128 to 136 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.
Rank 6
Classic Instantly shocks the target with concussive force, causing 359 to 381 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.
Forever Instantly shocks the target with concussive force, causing 199 to 211 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.
Rank 7
Classic Instantly shocks the target with concussive force, causing 517 to 545 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.
Forever Instantly shocks the target with concussive force, causing 293 to 309 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.
Spell facts
3- CastInstant
- Cooldown6 sec
- Range20 yd
From the game's own spell table, build 1.60.1.70707; a value that changes by rank names the ranks. Rules the table does not state are left out.
Ranks
7- Rank 1level 4
- Rank 2level 8
- Rank 3level 14
- Rank 4level 24
- Rank 5level 36
- Rank 6level 48
- Rank 7level 60
Game build 1.60.1.70707.
Elemental Combat spells around level 4
-
Lightning Boltfrom level 1 -
Earthbind Totemfrom level 6 -
Stoneclaw Totemfrom level 8 -
Flame Shockfrom level 10 -
Searing Totemfrom level 10
Game build 1.60.1.70707. Corrections ·