Chain Heal is a Shaman Restoration spell with 3 ranks, trained from level 40 to 54. Heals the friendly target for 233 to 269, then jumps to heal additional nearby targets. If cast on a party member, the heal will only jump to other party members. Each jump is 50% as effective as the previous target... Forever changed 3 of its ranks from Classic.
Used in: Restoration Shaman · Shaman spellbook
Tooltip
2.5 sec cast
40 yd range
Chains to 3 targets
Heals the friendly target for 233 to 269, then jumps to heal additional nearby targets. If cast on a party member, the heal will only jump to other party members. Each jump is 50% as effective as the previous target (65% with Coherence). Heals 3 total targets.
Classic before and after
3Rank 1
Classic Heals the friendly target for 320 to 368, then jumps to heal additional nearby targets. If cast on a party member, the heal will only jump to other party members. Each jump is 50% as effective as the previous target (65% with Coherence). Heals 3 total targets.
Forever Heals the friendly target for 233 to 269, then jumps to heal additional nearby targets. If cast on a party member, the heal will only jump to other party members. Each jump is 50% as effective as the previous target (65% with Coherence). Heals 3 total targets.
Rank 2
Classic Heals the friendly target for 405 to 465, then jumps to heal additional nearby targets. If cast on a party member, the heal will only jump to other party members. Each jump is 50% as effective as the previous target (65% with Coherence). Heals 3 total targets.
Forever Heals the friendly target for 312 to 358, then jumps to heal additional nearby targets. If cast on a party member, the heal will only jump to other party members. Each jump is 50% as effective as the previous target (65% with Coherence). Heals 3 total targets.
Rank 3
Classic Heals the friendly target for 551 to 629, then jumps to heal additional nearby targets. If cast on a party member, the heal will only jump to other party members. Each jump is 50% as effective as the previous target (65% with Coherence). Heals 3 total targets.
Forever Heals the friendly target for 458 to 522, then jumps to heal additional nearby targets. If cast on a party member, the heal will only jump to other party members. Each jump is 50% as effective as the previous target (65% with Coherence). Heals 3 total targets.
Spell facts
3- Cast2.5 sec cast
- Range40 yd
- TargetsChains to 3 targets
From the game's own spell table, build 1.60.1.70707; a value that changes by rank names the ranks. Rules the table does not state are left out.
Ranks
3- Rank 1level 40
- Rank 2level 46
- Rank 3level 54
Game build 1.60.1.70707.
Restoration spells around level 40
-
Disease Cleansing Totemfrom level 38 -
Riptidefrom level 40
Game build 1.60.1.70707. Corrections ·