Rupture is a Rogue Assassination spell with 6 ranks, trained from level 20 to 60. Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 24.7 damage over 8 secs 2 points: 36.8 damage over 10 secs 3 points: 51.2 damage over 12 secs 4... Forever changed 6 of its ranks from Classic.
Used in: Assassination Rogue · Rogue spellbook
Tooltip
Instant
Melee Range
Requires Melee Weapon
Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 24.7 damage over 8 secs 2 points: 36.8 damage over 10 secs 3 points: 51.2 damage over 12 secs 4 points: 68 damage over 14 secs 5 points: 87.2 damage over 16 secs
Classic before and after
6Rank 1
Classic Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 40 damage over 8 secs 2 points: 60 damage over 10 secs 3 points: 84 damage over 12 secs 4 points: 112 damage over 14 secs 5 points: 144 damage over 16 secs
Forever Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 24.7 damage over 8 secs 2 points: 36.8 damage over 10 secs 3 points: 51.2 damage over 12 secs 4 points: 68 damage over 14 secs 5 points: 87.2 damage over 16 secs
Rank 2
Classic Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 60 damage over 8 secs 2 points: 90 damage over 10 secs 3 points: 126 damage over 12 secs 4 points: 168 damage over 14 secs 5 points: 216 damage over 16 secs
Forever Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 35.1 damage over 8 secs 2 points: 52.8 damage over 10 secs 3 points: 74 damage over 12 secs 4 points: 98.8 damage over 14 secs 5 points: 127.2 damage over 16 secs
Rank 3
Classic Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 88 damage over 8 secs 2 points: 130 damage over 10 secs 3 points: 180 damage over 12 secs 4 points: 238 damage over 14 secs 5 points: 304 damage over 16 secs
Forever Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 53.5 damage over 8 secs 2 points: 78.7 damage over 10 secs 3 points: 108.7 damage over 12 secs 4 points: 143.4 damage over 14 secs 5 points: 182.8 damage over 16 secs
Rank 4
Classic Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 128 damage over 8 secs 2 points: 185 damage over 10 secs 3 points: 252 damage over 12 secs 4 points: 329 damage over 14 secs 5 points: 416 damage over 16 secs
Forever Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 75.8 damage over 8 secs 2 points: 109.6 damage over 10 secs 3 points: 149.3 damage over 12 secs 4 points: 194.9 damage over 14 secs 5 points: 246.4 damage over 16 secs
Rank 5
Classic Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 176 damage over 8 secs 2 points: 255 damage over 10 secs 3 points: 348 damage over 12 secs 4 points: 455 damage over 14 secs 5 points: 576 damage over 16 secs
Forever Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 104.6 damage over 8 secs 2 points: 151.4 damage over 10 secs 3 points: 206.5 damage over 12 secs 4 points: 269.9 damage over 14 secs 5 points: 341.6 damage over 16 secs
Rank 6
Classic Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 272 damage over 8 secs 2 points: 380 damage over 10 secs 3 points: 504 damage over 12 secs 4 points: 644 damage over 14 secs 5 points: 800 damage over 16 secs
Forever Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 158.9 damage over 8 secs 2 points: 222.3 damage over 10 secs 3 points: 295.1 damage over 12 secs 4 points: 377.4 damage over 14 secs 5 points: 469.2 damage over 16 secs
Spell facts
3- CastInstant
- RangeMelee
- RequiresMelee Weapon
From the game's own spell table, build 1.60.1.70707; a value that changes by rank names the ranks. Rules the table does not state are left out.
Ranks
6- Rank 1level 20
- Rank 2level 28
- Rank 3level 36
- Rank 4level 44
- Rank 5level 52
- Rank 6level 60
Game build 1.60.1.70707.
Assassination spells around level 20
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Expose Armorfrom level 14 -
Garrotefrom level 14 -
Ambushfrom level 18 -
Cheap Shotfrom level 26
Game build 1.60.1.70707. Corrections ·