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Rogue spellbook · Assassination

Rupture

6 ranks · first at level 20

Changed since Classic

Rupture is a Rogue Assassination spell with 6 ranks, trained from level 20 to 60. Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 24.7 damage over 8 secs 2 points: 36.8 damage over 10 secs 3 points: 51.2 damage over 12 secs 4... Forever changed 6 of its ranks from Classic.

Used in: Assassination Rogue · Rogue spellbook

Tooltip

Instant

Melee Range

Requires Melee Weapon

Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 24.7 damage over 8 secs 2 points: 36.8 damage over 10 secs 3 points: 51.2 damage over 12 secs 4 points: 68 damage over 14 secs 5 points: 87.2 damage over 16 secs

Classic before and after

6

Rank 1

Classic Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 40 damage over 8 secs 2 points: 60 damage over 10 secs 3 points: 84 damage over 12 secs 4 points: 112 damage over 14 secs 5 points: 144 damage over 16 secs

Forever Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 24.7 damage over 8 secs 2 points: 36.8 damage over 10 secs 3 points: 51.2 damage over 12 secs 4 points: 68 damage over 14 secs 5 points: 87.2 damage over 16 secs

Rank 2

Classic Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 60 damage over 8 secs 2 points: 90 damage over 10 secs 3 points: 126 damage over 12 secs 4 points: 168 damage over 14 secs 5 points: 216 damage over 16 secs

Forever Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 35.1 damage over 8 secs 2 points: 52.8 damage over 10 secs 3 points: 74 damage over 12 secs 4 points: 98.8 damage over 14 secs 5 points: 127.2 damage over 16 secs

Rank 3

Classic Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 88 damage over 8 secs 2 points: 130 damage over 10 secs 3 points: 180 damage over 12 secs 4 points: 238 damage over 14 secs 5 points: 304 damage over 16 secs

Forever Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 53.5 damage over 8 secs 2 points: 78.7 damage over 10 secs 3 points: 108.7 damage over 12 secs 4 points: 143.4 damage over 14 secs 5 points: 182.8 damage over 16 secs

Rank 4

Classic Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 128 damage over 8 secs 2 points: 185 damage over 10 secs 3 points: 252 damage over 12 secs 4 points: 329 damage over 14 secs 5 points: 416 damage over 16 secs

Forever Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 75.8 damage over 8 secs 2 points: 109.6 damage over 10 secs 3 points: 149.3 damage over 12 secs 4 points: 194.9 damage over 14 secs 5 points: 246.4 damage over 16 secs

Rank 5

Classic Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 176 damage over 8 secs 2 points: 255 damage over 10 secs 3 points: 348 damage over 12 secs 4 points: 455 damage over 14 secs 5 points: 576 damage over 16 secs

Forever Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 104.6 damage over 8 secs 2 points: 151.4 damage over 10 secs 3 points: 206.5 damage over 12 secs 4 points: 269.9 damage over 14 secs 5 points: 341.6 damage over 16 secs

Rank 6

Classic Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 272 damage over 8 secs 2 points: 380 damage over 10 secs 3 points: 504 damage over 12 secs 4 points: 644 damage over 14 secs 5 points: 800 damage over 16 secs

Forever Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 158.9 damage over 8 secs 2 points: 222.3 damage over 10 secs 3 points: 295.1 damage over 12 secs 4 points: 377.4 damage over 14 secs 5 points: 469.2 damage over 16 secs

Spell facts

3
  • CastInstant
  • RangeMelee
  • RequiresMelee Weapon

From the game's own spell table, build 1.60.1.70707; a value that changes by rank names the ranks. Rules the table does not state are left out.

Ranks

6
  • Rank 1level 20
  • Rank 2level 28
  • Rank 3level 36
  • Rank 4level 44
  • Rank 5level 52
  • Rank 6level 60

Game build 1.60.1.70707.

Assassination spells around level 20

Game build 1.60.1.70707. Corrections ·