Skip to content

Druid spellbook · Feral Combat

Rip

6 ranks · first at level 20

Changed since Classic

Rip is a Druid Feral Combat spell with 6 ranks, trained from level 20 to 60. Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 44.4 damage over 12 sec. 2 points: 70.8 damage over 12 sec. 3 points: 97.2 damage over 12 sec. 4... Forever changed 6 of its ranks from Classic.

Used in: Feral Combat Druid · Druid spellbook

Tooltip

Instant

Melee Range

Requires Cat Form

Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 44.4 damage over 12 sec. 2 points: 70.8 damage over 12 sec. 3 points: 97.2 damage over 12 sec. 4 points: 123.6 damage over 12 sec. 5 points: 150 damage over 12 sec.

Classic before and after

6

Rank 1

Classic Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 42 damage over 12 sec. 2 points: 66 damage over 12 sec. 3 points: 90 damage over 12 sec. 4 points: 114 damage over 12 sec. 5 points: 138 damage over 12 sec.

Forever Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 44.4 damage over 12 sec. 2 points: 70.8 damage over 12 sec. 3 points: 97.2 damage over 12 sec. 4 points: 123.6 damage over 12 sec. 5 points: 150 damage over 12 sec.

Rank 2

Classic Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 66 damage over 12 sec. 2 points: 108 damage over 12 sec. 3 points: 150 damage over 12 sec. 4 points: 192 damage over 12 sec. 5 points: 234 damage over 12 sec.

Forever Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 67.2 damage over 12 sec. 2 points: 110.4 damage over 12 sec. 3 points: 153.6 damage over 12 sec. 4 points: 196.8 damage over 12 sec. 5 points: 240 damage over 12 sec.

Rank 3

Classic Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 90 damage over 12 sec. 2 points: 144 damage over 12 sec. 3 points: 198 damage over 12 sec. 4 points: 252 damage over 12 sec. 5 points: 306 damage over 12 sec.

Forever Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 87 damage over 12 sec. 2 points: 138 damage over 12 sec. 3 points: 189 damage over 12 sec. 4 points: 240 damage over 12 sec. 5 points: 291 damage over 12 sec.

Rank 4

Classic Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 138 damage over 12 sec. 2 points: 222 damage over 12 sec. 3 points: 306 damage over 12 sec. 4 points: 390 damage over 12 sec. 5 points: 474 damage over 12 sec.

Forever Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 124.2 damage over 12 sec. 2 points: 200.4 damage over 12 sec. 3 points: 276.6 damage over 12 sec. 4 points: 352.8 damage over 12 sec. 5 points: 429 damage over 12 sec.

Rank 5

Classic Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 192 damage over 12 sec. 2 points: 312 damage over 12 sec. 3 points: 432 damage over 12 sec. 4 points: 552 damage over 12 sec. 5 points: 672 damage over 12 sec.

Forever Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 175.2 damage over 12 sec. 2 points: 284.4 damage over 12 sec. 3 points: 393.6 damage over 12 sec. 4 points: 502.8 damage over 12 sec. 5 points: 612 damage over 12 sec.

Rank 6

Classic Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 270 damage over 12 sec. 2 points: 438 damage over 12 sec. 3 points: 606 damage over 12 sec. 4 points: 774 damage over 12 sec. 5 points: 942 damage over 12 sec.

Forever Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 243 damage over 12 sec. 2 points: 396 damage over 12 sec. 3 points: 549 damage over 12 sec. 4 points: 702 damage over 12 sec. 5 points: 855 damage over 12 sec.

Spell facts

3
  • CastInstant
  • RangeMelee
  • Stance or formCat Form

From the game's own spell table, build 1.60.1.70707; a value that changes by rank names the ranks. Rules the table does not state are left out.

Ranks

6
  • Rank 1level 20
  • Rank 2level 28
  • Rank 3level 36
  • Rank 4level 44
  • Rank 5level 52
  • Rank 6level 60

Game build 1.60.1.70707.

Feral Combat spells around level 20

Game build 1.60.1.70707. Corrections ·