Rip is a Druid Feral Combat spell with 6 ranks, trained from level 20 to 60. Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 44.4 damage over 12 sec. 2 points: 70.8 damage over 12 sec. 3 points: 97.2 damage over 12 sec. 4... Forever changed 6 of its ranks from Classic.
Used in: Feral Combat Druid · Druid spellbook
Tooltip
Instant
Melee Range
Requires Cat Form
Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 44.4 damage over 12 sec. 2 points: 70.8 damage over 12 sec. 3 points: 97.2 damage over 12 sec. 4 points: 123.6 damage over 12 sec. 5 points: 150 damage over 12 sec.
Classic before and after
6Rank 1
Classic Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 42 damage over 12 sec. 2 points: 66 damage over 12 sec. 3 points: 90 damage over 12 sec. 4 points: 114 damage over 12 sec. 5 points: 138 damage over 12 sec.
Forever Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 44.4 damage over 12 sec. 2 points: 70.8 damage over 12 sec. 3 points: 97.2 damage over 12 sec. 4 points: 123.6 damage over 12 sec. 5 points: 150 damage over 12 sec.
Rank 2
Classic Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 66 damage over 12 sec. 2 points: 108 damage over 12 sec. 3 points: 150 damage over 12 sec. 4 points: 192 damage over 12 sec. 5 points: 234 damage over 12 sec.
Forever Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 67.2 damage over 12 sec. 2 points: 110.4 damage over 12 sec. 3 points: 153.6 damage over 12 sec. 4 points: 196.8 damage over 12 sec. 5 points: 240 damage over 12 sec.
Rank 3
Classic Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 90 damage over 12 sec. 2 points: 144 damage over 12 sec. 3 points: 198 damage over 12 sec. 4 points: 252 damage over 12 sec. 5 points: 306 damage over 12 sec.
Forever Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 87 damage over 12 sec. 2 points: 138 damage over 12 sec. 3 points: 189 damage over 12 sec. 4 points: 240 damage over 12 sec. 5 points: 291 damage over 12 sec.
Rank 4
Classic Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 138 damage over 12 sec. 2 points: 222 damage over 12 sec. 3 points: 306 damage over 12 sec. 4 points: 390 damage over 12 sec. 5 points: 474 damage over 12 sec.
Forever Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 124.2 damage over 12 sec. 2 points: 200.4 damage over 12 sec. 3 points: 276.6 damage over 12 sec. 4 points: 352.8 damage over 12 sec. 5 points: 429 damage over 12 sec.
Rank 5
Classic Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 192 damage over 12 sec. 2 points: 312 damage over 12 sec. 3 points: 432 damage over 12 sec. 4 points: 552 damage over 12 sec. 5 points: 672 damage over 12 sec.
Forever Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 175.2 damage over 12 sec. 2 points: 284.4 damage over 12 sec. 3 points: 393.6 damage over 12 sec. 4 points: 502.8 damage over 12 sec. 5 points: 612 damage over 12 sec.
Rank 6
Classic Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 270 damage over 12 sec. 2 points: 438 damage over 12 sec. 3 points: 606 damage over 12 sec. 4 points: 774 damage over 12 sec. 5 points: 942 damage over 12 sec.
Forever Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 243 damage over 12 sec. 2 points: 396 damage over 12 sec. 3 points: 549 damage over 12 sec. 4 points: 702 damage over 12 sec. 5 points: 855 damage over 12 sec.
Spell facts
3- CastInstant
- RangeMelee
- Stance or formCat Form
From the game's own spell table, build 1.60.1.70707; a value that changes by rank names the ranks. Rules the table does not state are left out.
Ranks
6- Rank 1level 20
- Rank 2level 28
- Rank 3level 36
- Rank 4level 44
- Rank 5level 52
- Rank 6level 60
Game build 1.60.1.70707.
Feral Combat spells around level 20
-
Bashfrom level 14 -
Aquatic Formfrom level 16 -
Swipefrom level 16 -
Cat Formfrom level 20 -
Clawfrom level 20 -
Feral Chargefrom level 20 -
Prowlfrom level 20 -
Shredfrom level 20
Game build 1.60.1.70707. Corrections ·