Feral Combat Druid best in slot
Level 60, game build 1.60.1.70707. Ranked by the open weights below; the top 10 per slot.
Weights used here: Agility 1, Strength 0.9, Hit Rating 0.7, Stamina 0.6, Crit Rating 0.6, Attack Power 0.5, Armor 0.03. A starting point for ranking, not a simulated stat priority; change them.
- ShirtNo stats to rank
- TabardNo stats to rank
Level 60 Night Elf DruidFeral Combat
62average item level
Two-Hand
Legionite Glaive
Binds when picked up
Two-HandPolearm
138 - 207 DamageSpeed 3.20
(53.9 damage per second)
+16 Agility
Requires Level 58
Equip: +54 Attack power
Equip: +10 Hit rating
Item Level 63
Your set 100% of best in slot
- RelicNot ranked here
Where to get your set
0 of 11 pieces collected
Crafting 0 of 5
Quests 0 of 4
World drops 0 of 2
Ticks stay in this browser. A source line shows where the game data or our play sessions place the item; an item with no line has no source in the data yet.
Stat weights
Score = each stat times its weight, added up. These are this site's open starting weights for Feral Combat Druid, not a simulation. Change one and every slot re-ranks its top 10.
- An item counts when it requires the chosen level or lower and its item level is at most 15 above it.
- Only what a Druid can wear and wield at that level, read from the class data. Body slots show the best armor type the class wears at that level (leather at 60); "Any armor" shows every type it can wear.
- Not scored: Use and Equip effects, set bonuses and resistances. They show in the tooltip.
- Left out: content phases and profession requirements. The game data carries neither.
- 4,523 items could be equipped at 60 with a score above zero.